I may not be reading this right, but it looks like you're doing math calc on
the objects, rather than the values within the objects. See if this works for
you…
- (IBAction)nextButtonAction:(id)sender {
int textFieldOneTextAsInteger = [self.textFieldOne.text integerValue];
int textFieldTwoTextAsInteger = [self.textFieldTwo.text integerValue];
int textFieldThreeTextAsInteger = [self.textFieldThree.text integerValue];
if (textFieldOneTextAsInteger * textFieldTwoTextAsInteger >
textFieldThreeTextAsInteger) {
self.label.text = @"One value";
} else if (textFieldOneTextAsInteger * textFieldTwoTextAsInteger <
textFieldThreeTextAsInteger){
self.label.text = @"Another value";
} else {
self.label.text = @"They are the same value";
}
}
On Jun 15, 2013, at 10:53 AM, Harmony Neil <[email protected]> wrote:
> Hellow,
> I've been rewriting my IOS app (mainly because I had to) and got my 3 text
> fields: t1, t2, and t3 being what I'm calling them. I've also got a label on
> there. What I want to do is have it so that if t2 multiplied by t3 is
> greater than t1 the text on the label says one thing, if t2 multiplied by t3
> is less than t1 the text on the label to say something else and if it is the
> same, say something else. However xcode doesn't like my if statement. it's
> complaining about the line:
> if (t2*t3>t1)
> {
> self.label.text=@"1 bit of text for example";
> }
>
>
> I've tried running the app, and xcode is complaining about the t1, t2 and t3
> things in the if statement … Something about identifiers. The way I got round
> it before was to have 1 label showing the result of t2 multiplied by t3, then
> another label saying the text that I wanted, but I really want to make it
> tidier this time around.
> Can anyone help me fix this? And I didn't say can anyone suggest any books
> or whatever either. I'm tired of making my screen reader read long pages.
> Thanks for any code suggestions etc though,
> Harmony._______________________________________________
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