If this is for iOS, I would guess that you've laid out your view for a 4" 
Retina display, and you're running it in a simulator with 3.5" inch display. 
The pushing up in this case would be due to constraints or auto-resizing.

On Jun 27, 2013, at 6:58 PM, YT <y...@redwoodcontent.com> wrote:

> So...  I layout objects in the IB and everything appears spaced without any 
> overlapping.
> 
> Once I compile and run objects at the bottom of the view get pushed up 
> resulting in object overlaps.
> 
> I've been looking carefully in the inspectors for some sort of value that 
> would cause this but so far I'm perplexed as to how to solve this issue. 


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