Check the CGDAsyncSocket project. 

--
:: marcelo.alves 


> On 13/10/2013, at 19:18, Todd Heberlein <todd_heberl...@mac.com> wrote:
> 
> I’m building a new Cocoa client app that will asynchronously receive data 
> over a TCP connection from a server. I was reviewing my options, and I am a 
> little uncertain.
> 
> On one hand there is the NSStream option (e.g., NSInputStream). It looks a 
> moderately awkward setting up an initial connection (not as nice as 
> NSURLConnection), and then it seems I schedule it on a run loop (probably the 
> main run loop?).
> 
> On the other hand is the GCD Dispatch Sources. This appears to be pretty low 
> level (C APIs as opposed to Objective C objects), but I get the feeling this 
> (leveraging GCD in general) is the future. Lots of the WWDC talks over the 
> last few years seem to stress getting IO off the main thread.
> 
> Is this a good interpretation?
> 
> That is, if starting with a fresh Cocoa app (no legacy code), would you 
> recommend GCD’s Dispatch Source approach?
> 
> Thanks,
> 
> Todd
> 
> 
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