On Oct 17, 2013, at 10:40 PM, Maxthon Chan <xcvi...@me.com> wrote: > You actually can, by using dlsym(3) to resolve the symbol, cast it to the > appropriate function pointer and call it. > > For example: > > int (*myfunc)(int, int) = dlsym(RTLD_DEFAULT, myfunc_name); > if (myfunc) > printf(“%d”, myfunc(2, 3)); > else > fprintf(stderr, “error: cannot resolve symbol: %s”, myfunc_name); > > This works on all POSIX operating systems.
You shouldn't rely on dlsym() working in production code. If the binary is stripped (as it is by default for release builds, I believe), it won't work. Charles _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com