Well if that is the case, the SVG-to-NSImage (UIImage) code comes to use - just store always-being-one-pixel lines in SVG as 0-width paths.
On Nov 12, 2013, at 10:22, Seth Willits <sli...@araelium.com> wrote: > On Nov 11, 2013, at 4:44 PM, Maxthon Chan <xcvi...@me.com> wrote: > >> What I stumbled upon is that you should use vector images in PDF format and >> the system will scale it for you. > > Can, may, but not “should.” > > Lines that are supposed to be one point wide cannot remain one point wide > when the art is scaled. For a lot of images that’s unacceptable, so the best > thing to do is still to create a bunch of bitmap representations at the > necessary sizes and use the correct one at draw-time. For example, create an > .iconset with your bitmaps which then gets turned into an .icns by Xcode for > you. > > > -- > Seth Willits > > > > > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/xcvista%40me.com > > This email sent to xcvi...@me.com
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