On Apr 25, 2014, at 5:42 PM, Roland King <r...@rols.org> wrote:

> They can be very useful finding places where everything blocks waiting for 
> one piece of code to execute, or you ping madly from thread-to-thread, 
> queue-to-queue. 

Thanks, that sounds very useful. I’lll give it a try when I dive back into this.

Today I got the GCD-enabled code almost back up to the performance it had on 
iOS before it was thread-safe and parallel. Still counts as a victory, because 
with more cores (as on my Mac) it’s a lot faster. Some of the speed came from 
not using dispatch_async for trivial blocks, some from fixing bugs in my code, 
some from allocating fewer objects… Slowly chipping away at it and making 
little gains one at a time.

—Jens
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