On 28 Apr 2014, at 6:53 pm, Alexander Reichstadt <l...@mac.com> wrote:
> Before wasting further time, are joints on Mac OS X SpriteKit a known issue > at this time? I don't know, but if it is it would explain the difficulties I had making these work as well. I created a series of about twenty "links", end to end with a pin joint, which should act like a flexible chain. It doesn't - it just gives bizarre and useless results. I didn't try it on iOS, thinking I must have misinterpreted the documentation or had too high expectations of the physics engine, but it might be worth a revisit. --Graham _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com