> On 28 Feb 2015, at 08:14, Rick Mann <rm...@latencyzero.com> wrote: > > I thought setting NS_BUILD_32_LIKE_64 = 1 would make CGFloat be double, but > CGFloat seems to be conditionalized on __LP64__ (at least, on iOS.
Why did you think that? The docs say The NS_BUILD_32_LIKE_64 preprocessor macro works in a different manner. It declares NSInteger to be long (instead of int) and NSUInteger to be long unsigned int even on 32-bit portions of the source base. and that’s all they say. Nothing about CGFloat > > I'm building iOS for both 32 and 64 bit devices. What should I do here? I'm > trying to get rid of a bunch of implicit conversion warnings. Thanks. use explicit casts. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com