This new behavior where I can't launch an app from Xcode really sucks. Is there 
any way around it?

The current workaround is to launch the app by tapping on it on the device, 
then tap "Trust" in the resulting dialog. Then you can launch it. But I need to 
debug my app's first run, and I see no way to do that.

Any ideas?

-- 
Rick Mann
rm...@latencyzero.com



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