> Why bother with a timer loop to animate the wiper when that functionality is > built-in through CoreAnimation? > Especially since you are using an image as the wave background.
I guess because I like the playhead being tied to the actual current sample position, not a separate animation that is faking being connected to what's happening. With an animation, that's not really happening. If I change the sample rate / playback speed, then core animation has to be "faking" that. Where as if its position is just mapped to an X coordinate based on the math of the number of samples and current sample index, then you get all of that for free and it seems better to me. Patrick J. Collins http://collinatorstudios.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com