Thanks for the suggestions. Am I right in thinking that when running under Xcode any drawing errors will be logged to the Xcode console? That's certainly what I've seen in the past (but not in relation to this problem - haven't seen anything in the Xcode console at all for this).
Any other ideas from anyone? Has anybody seen similar symptoms ever in the past (GUI not responding properly in one single window)? On 15 Apr 2015, at 18:01, Quincey Morris <quinceymor...@rivergatesoftware.com> wrote: > On Apr 15, 2015, at 07:04 , Jonathan Taylor <jonathan.tay...@glasgow.ac.uk> > wrote: >> >> From dimly-remembered past experience I have a feeling it could be related >> to something somewhere resulting in GUI code being executed on a non-main >> thread. > > You can at least start by trying the simple things, if you haven’t tried them > already: > > — Make sure you have an Objc-C exception breakpoint set in Xcode at all times. > > — Use the Console utility to look in the system log for errors about > incorrect drawing calls in your app. > > There’s not much chance this will get you off easily, but it’s a quick start. > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com