I meant add this:

Global: {183.45703125, 92.41015625}  
Window: {183.45703125, -619.58984375}

These are the values I get when I run the code. From looking at Y it looks like 
I need to flip the Y Coordinate, but I’m not sure where/how to do this?

TheY = 92 on the Global Point represents a point near the top of the Screen. 

Cheers 
Dave


Hi All,

I have the following code in a Window Controller.

myWorkRect.origin = theGlobalPoint;
myWorkRect.size = NSMakeSize(1,1);
myWorkRect = [self.window convertRectFromScreen:myWorkRect];
myWindowPoint = myWorkRect.origin;

myCocoaControlView = [myContentView hitTest: myWindowPoint];

I have a Point in Global (Screen) space and I want to check if that point is 
inside a view of the associated window. I had hoped the code above would do the 
trick but it seems not.

The Global point is within a View in the Window, and when this code gets called 
hitTest always returned the Frame View (not the deepest View that intersects 
the point) as the documentation says, just to see what would happen, I overrode 
hitTest in the Content View and now it returns nil.

What am I do doing wrong?

Thanks a lot for any help, 
All the Best
Dave



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