On Sun, Nov 15, 2009 at 12:46 PM, nederhoed <[email protected]> wrote:

> Hello all, I'm very happy with Cocos2d and am on my way to create a
> simple first game with it. Yeah!
>
> But... I have a bird with wings that flap: 4 rotating images. A Sprite
> object accepts only 1 image...
>
> How can I create an animated Sprite? My first idea is to subclass
> Sprite and swap the visible image every second or so.
> Is this the way to go?
> I will post my AnimatedSrite code using this option when it's done.
>
> Thanks for you help! Robert
>
> --
>
>



Yes, preloading the images and then and then assign the Sprite .image member
as needed would be fine.

--
claudio

--

You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=.


Reply via email to