In [EMAIL PROTECTED], Jan Harkes <[EMAIL PROTECTED]> 
wrote:

> I'm not sure whether I can really get away without any constructors or
> overloaded allocators. If we really have to lose those it is probably
> better to only access RVM objects through a well defined layer written
> in C.

  OK, wacky kludge alert:

  Would it be worthwhile to store the important data in C structs that
live in the RVM, and then have C++ wrappers objects that have pointers
to those structs and do the object oriented things you want?

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