Thanks Sarah. Here is a video we just published on YouTube that shows a bit of what we're doing:
https://www.youtube.com/watch?v=tmL3T28Ud1k Carl Carl Grant Associate Dean, Knowledge Services & Chief Technology Officer University of Oklahoma Libraries E: [email protected] M: +1.540.449.2418 O: +1.405.325.2611 Twitter: carl_grant LinkedIn, Google+, Pinterest, Flickr, Facebook On Mar 24, 2016, at 10:27 AM, Coates, Sarah <[email protected]> wrote: > I know the University of Oklahoma Libraries is doing some really cool things > with VR and other things. Here's the page for their Innovation @ the Edge > program: https://libraries.ou.edu/edge which also has contact information. I > think they've been doing VR stuff for at least a year or two now. > > Sarah > > ------------------ > Sarah Coates, MA, MLIS > Special Collections and University Archives > 204 Edmon Low Library > Oklahoma State University > 405-744-6076 > [email protected] > > ________________________________________ > From: Code for Libraries <[email protected]> on behalf of Jacob > Ratliff <[email protected]> > Sent: Thursday, March 24, 2016 10:11 AM > To: [email protected] > Subject: Re: [CODE4LIB] Experience with VR in libraries > > I would recommend going to www.polygon.com and looking for articles by "Ben > Kuchera." He's a video game journalist and VR enthusiast and has been > writing extensively about the VR landscape for a few years. Definitely a > good place to start. > > Jacob > > > On Thu, Mar 24, 2016 at 11:08 AM, Edward Iglesias <[email protected]> > wrote: > >> Hello All, >> >> I am in the midst of putting together a proposal to try out some VR gear in >> our library with the thought of eventually providing some student space to >> support it. Any reccomendations on equipment or things to looks out for. >> So far we are looking at a couple of Oculus Rifts and perhaps an HTC Vive. >> >> Edward Iglesias >>
