Thanks for the code. I tried that on my phone and it worked.
Still nothing from my app. I had been building using the build hint windows.build.version to replace the current app. I decided to uninstall my app and then reinstall. Logging started working again. Looking at the log it never reset. Even after exiting my app and restarting the log kept growing. It looks like the log is only reset when you uninstall the app. My guess is that the log keeps growing until it is too big and the sendLog starts to fail. It looks like there is a limit on the size of the log sendLog will send. Even before it fails it starts truncating the log. Is there someway I can reset the log in my code. Right now I am having to uninstall each time I test my app. Thanks -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/623257f4-6415-4410-aca7-e45ff5fc084f%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.