That's Google's BS. 
Google has an option to split APK resources which we don't leverage and 
don't really need to. In fact for Codename One Build it estimates using it 
can save 6% of the download size. That's more than nothing but it's a small 
number.

This is required for apps built in Android Studio because they are so damn 
wasteful in terms of resources. We get that exact same warning for Codename 
One build but the funny part is the report. Where they show we are 66% 
smaller than the median app even without those redundant "optimizations":

[image: Screen Shot 2019-06-10 at 7.26.05.png]

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