Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package tiled for openSUSE:Factory checked in at 2021-04-01 14:17:03 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/tiled (Old) and /work/SRC/openSUSE:Factory/.tiled.new.2401 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "tiled" Thu Apr 1 14:17:03 2021 rev:26 rq:881837 version:1.5.0 Changes: -------- --- /work/SRC/openSUSE:Factory/tiled/tiled.changes 2020-11-17 21:26:57.549476860 +0100 +++ /work/SRC/openSUSE:Factory/.tiled.new.2401/tiled.changes 2021-04-01 14:18:18.976073855 +0200 @@ -1,0 +2,58 @@ +Mon Mar 29 11:04:10 UTC 2021 - Michael Vetter <[email protected]> + +- Update to 1.5.0: + * Unified Wang and Terrain tools (backwards incompatible change!) + * Added support for a per-layer parallax scrolling factor (#2951[1]) + * Added export to GameMaker Studio 2.3 (#1642[2]) + * Added option to change object selection behavior (#2865[3]) + * Added Monospace option to the multi-line text editor + * Added option to auto-scroll on middle click + * Added smooth scrolling option for arrow keys + * Added a 'Convert to Polygon' action for rectangle objects + * Added support for drawing with a blob tileset + * Added 'Duplicate Terrain Set' action + * Added Terrain Set type (Corner, Edge or Mixed) + * Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912[4]) + * Added support for exporting to RPTools MapTool[5] RpMap files (by Christof Petig, #2926[6]) + * Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7]) + * Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8]) + * Automatically add .world extension to new World files + * Shape Fill Tool now displays the size of the current shape (#2808[9]) + * Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960[10]) + * Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960[10]) + * Tilesets view: Added "Edit Tileset" action to tab context menu + * Tilesets view: Added "Add External Tileset" action to tilesets menu + * Scripting: Added initial API for creating and modifying Terrain Sets + * Scripting: Added API for working with images (#2787[11]) + * Scripting: Added API for launching other processes (#2783[12]) + * Scripting: Added MapView.center property + * Scripting: Added missing Layer.id and Layer.parentLayer properties + * Scripting: Enable extending most context menus + * Scripting: Fixed reset of file formats on script reload (#2911[13]) + * Scripting: Fixed missing GroupLayer and ImageLayer constructors + * Scripting: Added default icon for scripted actions + * Enabled high-DPI scaling on Linux and changed rounding policy + * Remember last file dialog locations in the session instead of globally + * Fixed loading extension path from project config (by Peter Ruibal, #2956[14]) + * Fixed performance issues when using a lot of custom properties + * Fixed storing template instance size when overriding the tile (#2889[15]) + * Fixed removal of object reference arrow when deleting target object (#2944[16]) + * Fixed updating of object references when layer visibility changes + * Fixed map positioning issues in the World Tool (#2970[17]) + * Fixed handling of Shift modifiers in Bucket and Shape Fill tools (#2883[18]) + * Fixed scrolling speed in Tileset view when holding Ctrl + * Fixed issue causing export.target to get written out as "." + * Fixed "Repeat last export on save" when using Save All (#2969[19]) + * Fixed interaction shape for rectangle objects to be more precise (#2999[20]) + * Fixed "AutoMap While Drawing" not applying when using Cut/Delete + * Fixed path in AutoMap error message when rules file doesn't exist + * Lua plugin: Don't embed external tilesets, unless enabled as export option (#2120[21]) + * Python plugin: Added missing values to MapObject.Shape enum (#2898[22]) + * Python plugin: Fixed linking issue when compiling against Python 3.8 + * CSV plugin: Include flipping flags in exported tile IDs + * GMX plugin: Take tile object alignment into account + * Linux: "Open Containing Folder" action now also selects the file + * libtiled-java: Many updates (by Henri Viitanen, #2207[23]) + * Ported Tiled to Qt 6 (releases still use 5.15 for now) + +------------------------------------------------------------------- @@ -10,0 +69 @@ + Old: ---- tiled-1.4.3.tar.gz New: ---- tiled-1.5.0.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ tiled.spec ++++++ --- /var/tmp/diff_new_pack.jTkWFf/_old 2021-04-01 14:18:19.724075018 +0200 +++ /var/tmp/diff_new_pack.jTkWFf/_new 2021-04-01 14:18:19.728075025 +0200 @@ -1,7 +1,7 @@ # # spec file for package tiled # -# Copyright (c) 2020 SUSE LLC +# Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,7 +17,7 @@ Name: tiled -Version: 1.4.3 +Version: 1.5.0 Release: 0 Summary: A tilemap editor License: GPL-2.0-or-later ++++++ tiled-1.4.3.tar.gz -> tiled-1.5.0.tar.gz ++++++ /work/SRC/openSUSE:Factory/tiled/tiled-1.4.3.tar.gz /work/SRC/openSUSE:Factory/.tiled.new.2401/tiled-1.5.0.tar.gz differ: char 12, line 1
