Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package tiled for openSUSE:Factory checked 
in at 2021-04-01 14:17:03
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/tiled (Old)
 and      /work/SRC/openSUSE:Factory/.tiled.new.2401 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "tiled"

Thu Apr  1 14:17:03 2021 rev:26 rq:881837 version:1.5.0

Changes:
--------
--- /work/SRC/openSUSE:Factory/tiled/tiled.changes      2020-11-17 
21:26:57.549476860 +0100
+++ /work/SRC/openSUSE:Factory/.tiled.new.2401/tiled.changes    2021-04-01 
14:18:18.976073855 +0200
@@ -1,0 +2,58 @@
+Mon Mar 29 11:04:10 UTC 2021 - Michael Vetter <[email protected]>
+
+- Update to 1.5.0:
+  * Unified Wang and Terrain tools (backwards incompatible change!)
+  * Added support for a per-layer parallax scrolling factor (#2951[1])
+  * Added export to GameMaker Studio 2.3 (#1642[2])
+  * Added option to change object selection behavior (#2865[3])
+  * Added Monospace option to the multi-line text editor
+  * Added option to auto-scroll on middle click
+  * Added smooth scrolling option for arrow keys
+  * Added a 'Convert to Polygon' action for rectangle objects
+  * Added support for drawing with a blob tileset
+  * Added 'Duplicate Terrain Set' action
+  * Added Terrain Set type (Corner, Edge or Mixed)
+  * Added support for rotating and flipping Terrain tiles (by Christof Petig, 
#2912[4])
+  * Added support for exporting to RPTools MapTool[5] RpMap files (by Christof 
Petig, #2926[6])
+  * Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895[7])
+  * Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897[8])
+  * Automatically add .world extension to new World files
+  * Shape Fill Tool now displays the size of the current shape (#2808[9])
+  * Tile Collision Editor: Added action to add an auto-detected bounding box 
collision rectangle (by Robin Macharg, #1960[10])
+  * Tile Collision Editor: Added context menu action to copy selected 
collision objects to all other selected tiles (by Robin Macharg, #1960[10])
+  * Tilesets view: Added "Edit Tileset" action to tab context menu
+  * Tilesets view: Added "Add External Tileset" action to tilesets menu
+  * Scripting: Added initial API for creating and modifying Terrain Sets
+  * Scripting: Added API for working with images (#2787[11])
+  * Scripting: Added API for launching other processes (#2783[12])
+  * Scripting: Added MapView.center property
+  * Scripting: Added missing Layer.id and Layer.parentLayer properties
+  * Scripting: Enable extending most context menus
+  * Scripting: Fixed reset of file formats on script reload (#2911[13])
+  * Scripting: Fixed missing GroupLayer and ImageLayer constructors
+  * Scripting: Added default icon for scripted actions
+  * Enabled high-DPI scaling on Linux and changed rounding policy
+  * Remember last file dialog locations in the session instead of globally
+  * Fixed loading extension path from project config (by Peter Ruibal, 
#2956[14])
+  * Fixed performance issues when using a lot of custom properties
+  * Fixed storing template instance size when overriding the tile (#2889[15])
+  * Fixed removal of object reference arrow when deleting target object 
(#2944[16])
+  * Fixed updating of object references when layer visibility changes
+  * Fixed map positioning issues in the World Tool (#2970[17])
+  * Fixed handling of Shift modifiers in Bucket and Shape Fill tools 
(#2883[18])
+  * Fixed scrolling speed in Tileset view when holding Ctrl
+  * Fixed issue causing export.target to get written out as "."
+  * Fixed "Repeat last export on save" when using Save All (#2969[19])
+  * Fixed interaction shape for rectangle objects to be more precise 
(#2999[20])
+  * Fixed "AutoMap While Drawing" not applying when using Cut/Delete
+  * Fixed path in AutoMap error message when rules file doesn't exist
+  * Lua plugin: Don't embed external tilesets, unless enabled as export option 
(#2120[21])
+  * Python plugin: Added missing values to MapObject.Shape enum (#2898[22])
+  * Python plugin: Fixed linking issue when compiling against Python 3.8
+  * CSV plugin: Include flipping flags in exported tile IDs
+  * GMX plugin: Take tile object alignment into account
+  * Linux: "Open Containing Folder" action now also selects the file
+  * libtiled-java: Many updates (by Henri Viitanen, #2207[23])
+  * Ported Tiled to Qt 6 (releases still use 5.15 for now)
+
+-------------------------------------------------------------------
@@ -10,0 +69 @@
+

Old:
----
  tiled-1.4.3.tar.gz

New:
----
  tiled-1.5.0.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ tiled.spec ++++++
--- /var/tmp/diff_new_pack.jTkWFf/_old  2021-04-01 14:18:19.724075018 +0200
+++ /var/tmp/diff_new_pack.jTkWFf/_new  2021-04-01 14:18:19.728075025 +0200
@@ -1,7 +1,7 @@
 #
 # spec file for package tiled
 #
-# Copyright (c) 2020 SUSE LLC
+# Copyright (c) 2021 SUSE LLC
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -17,7 +17,7 @@
 
 
 Name:           tiled
-Version:        1.4.3
+Version:        1.5.0
 Release:        0
 Summary:        A tilemap editor
 License:        GPL-2.0-or-later

++++++ tiled-1.4.3.tar.gz -> tiled-1.5.0.tar.gz ++++++
/work/SRC/openSUSE:Factory/tiled/tiled-1.4.3.tar.gz 
/work/SRC/openSUSE:Factory/.tiled.new.2401/tiled-1.5.0.tar.gz differ: char 12, 
line 1

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