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Hello community,

here is the log from the commit of package OpenShadingLanguage for 
openSUSE:Factory checked in at 2025-07-11 21:31:32
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/OpenShadingLanguage (Old)
 and      /work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.7373 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "OpenShadingLanguage"

Fri Jul 11 21:31:32 2025 rev:32 rq:1292206 version:1.14.6.0

Changes:
--------
--- /work/SRC/openSUSE:Factory/OpenShadingLanguage/OpenShadingLanguage.changes  
2025-02-25 16:47:55.071739053 +0100
+++ 
/work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.7373/OpenShadingLanguage.changes
        2025-07-11 21:34:12.563197369 +0200
@@ -1,0 +2,36 @@
+Thu Jul 10 11:08:12 UTC 2025 - Marcus Rueckert <mrueck...@suse.de>
+
+- Update to 1.14.6.0
+  - fix: Check for errors in ShadingSystem::ReParameter() #1998 (by
+    cmstein)
+  - fix: Pass the real number of channels to rs_texture and
+    rs_texture3d on gpu #2004
+  - build: Link batched libraries with liboslexec #1987 (by John
+    Haddon)
+  - build: Update include directives for OpenImageIO_ROOT #1997 (by
+    cmstein)
+  - build(optix): Simplify FindOptiX.cmake a bit now that OptiX 7
+    is the minimum #1988
+  - build(optix): Get OptiX headers from new improved location
+    #1989
+  - build: Add compatibility with LLVM 20.1 #1993 (by Sven-Hendrik
+    Haase)
+  - ci: Remove Windows-2019 job #1990
+  - ci: GPU/OptiX full build and test #1992
+  - ci: Improve CI caching scheme #1994
+  - ci: Add vp2025 test #1995
+- drop add-missing-cstdint.patch
+- Allow OIIO 3 now
+
+-------------------------------------------------------------------
+Sat Jun 28 01:59:56 UTC 2025 - Marcus Rueckert <mrueck...@suse.de>
+
+- Update to 1.14.5.1
+  
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.14.5.1
+  
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.14.5.0
+  
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.14.4.0-beta1
+  
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.12.0
+- refreshed fix-install-paths.patch 
+- add add-missing-cstdint.patch
+
+-------------------------------------------------------------------

Old:
----
  OpenShadingLanguage-1.13.11.0.tar.gz

New:
----
  OpenShadingLanguage-1.14.6.0.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ OpenShadingLanguage.spec ++++++
--- /var/tmp/diff_new_pack.XcH99v/_old  2025-07-11 21:34:13.459234226 +0200
+++ /var/tmp/diff_new_pack.XcH99v/_new  2025-07-11 21:34:13.459234226 +0200
@@ -37,7 +37,7 @@
 %endif
 
 Name:           OpenShadingLanguage
-Version:        1.13.11.0
+Version:        1.14.6.0
 Release:        0
 Summary:        A language for programmable shading
 License:        BSD-3-Clause
@@ -47,6 +47,7 @@
 Source1:        
https://creativecommons.org/licenses/by/3.0/legalcode.txt#/CC-BY-3.0.txt
 Patch0:         fix-install-paths.patch
 BuildRequires:  OpenEXR-devel >= 2.4
+BuildRequires:  OpenImageIO >= 2.5
 BuildRequires:  bison
 BuildRequires:  cmake >= 3.15
 BuildRequires:  flex
@@ -54,7 +55,6 @@
 BuildRequires:  libboost_filesystem%{?force_boost_version}-devel
 BuildRequires:  libboost_system%{?force_boost_version}-devel
 BuildRequires:  libboost_thread%{?force_boost_version}-devel
-BuildRequires:  (OpenImageIO >= 2.4 with OpenImageIO < 3)
 BuildRequires:  (cmake(Clang) >= %{min_llvm_version} with cmake(Clang) =< 
%{max_llvm_version})
 BuildRequires:  (cmake(LLVM)  >= %{min_llvm_version} with cmake(LLVM)  =< 
%{max_llvm_version})
 %if %{with qt}
@@ -71,8 +71,9 @@
 BuildRequires:  pkg-config
 BuildRequires:  python3-devel
 BuildRequires:  python3-pybind11-devel
-BuildRequires:  (cmake(OpenImageIO) >= 2.0 with cmake(OpenImageIO) < 3)
+BuildRequires:  cmake(OpenImageIO) >= 2.5
 BuildRequires:  cmake(pugixml)
+BuildRequires:  cmake(tsl-robin-map)
 Requires:       %{name}-common-headers = %{version}
 Recommends:     %{name}-doc = %{version}
 ExcludeArch:    %{ix86}
@@ -229,7 +230,7 @@
 # add top level markdowns to the doc package
 cp -p *.md %{buildroot}%{_docdir}/%{name}/
 # TODO: package python module
-find %{buildroot}%{python3_sitearch} -name oslquery.so -print -delete
+rm -rv %{buildroot}%{python3_sitearch}/oslquery/
 rm %{buildroot}%{_datadir}/build-scripts/serialize-bc.py
 
 %ldconfig_scriptlets -n liboslcomp%{sufx}

++++++ OpenShadingLanguage-1.13.11.0.tar.gz -> 
OpenShadingLanguage-1.14.6.0.tar.gz ++++++
/work/SRC/openSUSE:Factory/OpenShadingLanguage/OpenShadingLanguage-1.13.11.0.tar.gz
 
/work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.7373/OpenShadingLanguage-1.14.6.0.tar.gz
 differ: char 13, line 1

++++++ fix-install-paths.patch ++++++
--- /var/tmp/diff_new_pack.XcH99v/_old  2025-07-11 21:34:13.539237516 +0200
+++ /var/tmp/diff_new_pack.XcH99v/_new  2025-07-11 21:34:13.543237681 +0200
@@ -1,8 +1,8 @@
-diff --git a/CMakeLists.txt b/CMakeLists.txt
-index 3cc83ff2..04342b26 100644
---- a/CMakeLists.txt
-+++ b/CMakeLists.txt
-@@ -313,13 +313,13 @@ configure_package_config_file 
("${PROJECT_SOURCE_DIR}/src/cmake/Config.cmake.in"
+Index: OpenShadingLanguage-1.14.5.1/CMakeLists.txt
+===================================================================
+--- OpenShadingLanguage-1.14.5.1.orig/CMakeLists.txt
++++ OpenShadingLanguage-1.14.5.1/CMakeLists.txt
+@@ -323,13 +323,13 @@ configure_package_config_file ("${PROJEC
  install (FILES "${OSL_PROJECT_CONFIG}" "${OSL_VERSION_CONFIG}"
          DESTINATION "${OSL_CONFIG_INSTALL_DIR}")
  

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