Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package openmw for openSUSE:Factory checked in at 2025-10-22 12:15:56 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/openmw (Old) and /work/SRC/openSUSE:Factory/.openmw.new.18484 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "openmw" Wed Oct 22 12:15:56 2025 rev:23 rq:1312833 version:0.9.50rc2 Changes: -------- --- /work/SRC/openSUSE:Factory/openmw/openmw.changes 2025-09-30 17:48:58.305899504 +0200 +++ /work/SRC/openSUSE:Factory/.openmw.new.18484/openmw.changes 2025-10-22 12:20:31.518190055 +0200 @@ -1,0 +2,16 @@ +Tue Oct 21 12:04:19 UTC 2025 - Michael Pujos <[email protected]> + +- Update to version 0.50rc2 + - [#8176] Error marker loading is now thread-safe, preventing a potential crash when cell preloading and cell loading fail to find a model simultaneously + - [#8710] Creatures can no longer break the game by casting an Absorb Skill spell + - [#8720] OpenMW-Lua: Fixed potential custom UI element corruption during error handling that could lead to crashes + - [#8721] Actions can be properly rebound to gamepad triggers again + - [#8724] Interacting with empty container menus should no longer cause crashes on assertion-enabled builds when the new gamepad UI is used + - [#8729] Encumbrance is properly updated when items are temporarily moved into/out of the inventory during barter again + - [#8734] Shield sheathing animations work properly again (issue introduced in 0.49.0) + - [#8737] Magic effects that cannot be applied to the target are no longer repeatedly applied if they're permanent + - [#8748] Building OpenMW under the newly released Qt 6.10 is now supported + - Linux: Fixed the generic tarball startup crashes of Qt-based applications on some systems, e.g. Ubuntu + - Improved BSA archive reading stability in various cases, e.g. for corrupted files or files where directory hash collision occurs + +------------------------------------------------------------------- Old: ---- openmw-50-rc1.tar.gz New: ---- openmw-50-rc2.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ openmw.spec ++++++ --- /var/tmp/diff_new_pack.Xxe5bC/_old 2025-10-22 12:20:33.694281746 +0200 +++ /var/tmp/diff_new_pack.Xxe5bC/_new 2025-10-22 12:20:33.726283093 +0200 @@ -22,9 +22,9 @@ # 1.69 is the first boost version that is supposed to work with C++ 20: %define min_boost_version 1.69 # RCs have archive_ver different than version -%define archive_ver 50-rc1 +%define archive_ver 50-rc2 Name: openmw -Version: 0.9.50rc1 +Version: 0.9.50rc2 Release: 0 Summary: Reimplementation of The Elder Scrolls III: Morrowind License: GPL-3.0-only AND MIT @@ -41,7 +41,6 @@ BuildRequires: libboost_iostreams-devel >= %{min_boost_version} BuildRequires: libboost_program_options-devel >= %{min_boost_version} BuildRequires: libboost_regex-devel >= %{min_boost_version} -BuildRequires: tinyxml-devel BuildRequires: update-desktop-files BuildRequires: pkgconfig(Qt6Core) BuildRequires: pkgconfig(Qt6Linguist) @@ -65,6 +64,7 @@ BuildRequires: pkgconfig(recastnavigation) >= 1.6.0 BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(sqlite3) +BuildRequires: pkgconfig(tinyxml) BuildRequires: pkgconfig(yaml-cpp) Requires: OpenSceneGraph-plugin-collada Requires: OpenSceneGraph-plugins ++++++ openmw-50-rc1.tar.gz -> openmw-50-rc2.tar.gz ++++++ ++++ 2701 lines of diff (skipped)
