Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openmw for openSUSE:Factory checked 
in at 2025-10-22 12:15:56
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/openmw (Old)
 and      /work/SRC/openSUSE:Factory/.openmw.new.18484 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "openmw"

Wed Oct 22 12:15:56 2025 rev:23 rq:1312833 version:0.9.50rc2

Changes:
--------
--- /work/SRC/openSUSE:Factory/openmw/openmw.changes    2025-09-30 
17:48:58.305899504 +0200
+++ /work/SRC/openSUSE:Factory/.openmw.new.18484/openmw.changes 2025-10-22 
12:20:31.518190055 +0200
@@ -1,0 +2,16 @@
+Tue Oct 21 12:04:19 UTC 2025 - Michael Pujos <[email protected]>
+
+- Update to version 0.50rc2
+  - [#8176] Error marker loading is now thread-safe, preventing a potential 
crash when cell preloading and cell loading fail to find a model simultaneously
+  - [#8710] Creatures can no longer break the game by casting an Absorb Skill 
spell
+  - [#8720] OpenMW-Lua: Fixed potential custom UI element corruption during 
error handling that could lead to crashes
+  - [#8721] Actions can be properly rebound to gamepad triggers again
+  - [#8724] Interacting with empty container menus should no longer cause 
crashes on assertion-enabled builds when the new gamepad UI is used
+  - [#8729] Encumbrance is properly updated when items are temporarily moved 
into/out of the inventory during barter again
+  - [#8734] Shield sheathing animations work properly again (issue introduced 
in 0.49.0)
+  - [#8737] Magic effects that cannot be applied to the target are no longer 
repeatedly applied if they're permanent
+  - [#8748] Building OpenMW under the newly released Qt 6.10 is now supported
+  - Linux: Fixed the generic tarball startup crashes of Qt-based applications 
on some systems, e.g. Ubuntu
+  - Improved BSA archive reading stability in various cases, e.g. for 
corrupted files or files where directory hash collision occurs
+
+-------------------------------------------------------------------

Old:
----
  openmw-50-rc1.tar.gz

New:
----
  openmw-50-rc2.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ openmw.spec ++++++
--- /var/tmp/diff_new_pack.Xxe5bC/_old  2025-10-22 12:20:33.694281746 +0200
+++ /var/tmp/diff_new_pack.Xxe5bC/_new  2025-10-22 12:20:33.726283093 +0200
@@ -22,9 +22,9 @@
 # 1.69 is the first boost version that is supposed to work with C++ 20:
 %define min_boost_version 1.69
 # RCs have archive_ver different than version
-%define archive_ver 50-rc1
+%define archive_ver 50-rc2
 Name:           openmw
-Version:        0.9.50rc1
+Version:        0.9.50rc2
 Release:        0
 Summary:        Reimplementation of The Elder Scrolls III: Morrowind
 License:        GPL-3.0-only AND MIT
@@ -41,7 +41,6 @@
 BuildRequires:  libboost_iostreams-devel >= %{min_boost_version}
 BuildRequires:  libboost_program_options-devel >= %{min_boost_version}
 BuildRequires:  libboost_regex-devel >= %{min_boost_version}
-BuildRequires:  tinyxml-devel
 BuildRequires:  update-desktop-files
 BuildRequires:  pkgconfig(Qt6Core)
 BuildRequires:  pkgconfig(Qt6Linguist)
@@ -65,6 +64,7 @@
 BuildRequires:  pkgconfig(recastnavigation) >= 1.6.0
 BuildRequires:  pkgconfig(sdl2)
 BuildRequires:  pkgconfig(sqlite3)
+BuildRequires:  pkgconfig(tinyxml)
 BuildRequires:  pkgconfig(yaml-cpp)
 Requires:       OpenSceneGraph-plugin-collada
 Requires:       OpenSceneGraph-plugins

++++++ openmw-50-rc1.tar.gz -> openmw-50-rc2.tar.gz ++++++
++++ 2701 lines of diff (skipped)

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