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Hello community,

here is the log from the commit of package qt6-quick3dphysics for 
openSUSE:Factory checked in at 2026-05-28 17:26:13
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/qt6-quick3dphysics (Old)
 and      /work/SRC/openSUSE:Factory/.qt6-quick3dphysics.new.1937 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "qt6-quick3dphysics"

Thu May 28 17:26:13 2026 rev:28 rq:1355432 version:6.11.1

Changes:
--------
--- /work/SRC/openSUSE:Factory/qt6-quick3dphysics/qt6-quick3dphysics.changes    
2026-03-28 20:15:29.306715692 +0100
+++ 
/work/SRC/openSUSE:Factory/.qt6-quick3dphysics.new.1937/qt6-quick3dphysics.changes
  2026-05-28 17:27:31.713182771 +0200
@@ -1,0 +2,6 @@
+Thu May 14 14:55:28 UTC 2026 - Christophe Marin <[email protected]>
+
+- Update to 6.11.1
+  https://www.qt.io/blog/qt-6.11.1-released
+
+-------------------------------------------------------------------

Old:
----
  qtquick3dphysics-everywhere-src-6.11.0.tar.xz

New:
----
  qtquick3dphysics-everywhere-src-6.11.1.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ qt6-quick3dphysics.spec ++++++
--- /var/tmp/diff_new_pack.5uN7AE/_old  2026-05-28 17:27:32.681222842 +0200
+++ /var/tmp/diff_new_pack.5uN7AE/_new  2026-05-28 17:27:32.685223007 +0200
@@ -16,7 +16,7 @@
 #
 
 
-%define real_version 6.11.0
+%define real_version 6.11.1
 %define short_version 6.11
 %define tar_name qtquick3dphysics-everywhere-src
 %define tar_suffix %{nil}
@@ -27,7 +27,7 @@
 %endif
 #
 Name:           qt6-quick3dphysics%{?pkg_suffix}
-Version:        6.11.0
+Version:        6.11.1
 Release:        0
 Summary:        Qt 6 Quick3D Physics Extensions
 License:        GPL-3.0-only

++++++ qtquick3dphysics-everywhere-src-6.11.0.tar.xz -> 
qtquick3dphysics-everywhere-src-6.11.1.tar.xz ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/qtquick3dphysics-everywhere-src-6.11.0/.cmake.conf 
new/qtquick3dphysics-everywhere-src-6.11.1/.cmake.conf
--- old/qtquick3dphysics-everywhere-src-6.11.0/.cmake.conf      2026-03-10 
08:07:26.000000000 +0100
+++ new/qtquick3dphysics-everywhere-src-6.11.1/.cmake.conf      2026-05-08 
05:28:40.000000000 +0200
@@ -1,4 +1,4 @@
-set(QT_REPO_MODULE_VERSION "6.11.0")
+set(QT_REPO_MODULE_VERSION "6.11.1")
 set(QT_EXTRA_INTERNAL_TARGET_DEFINES
     "QT_NO_CONTEXTLESS_CONNECT=1"
     "QT_NO_FOREACH=1"
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/qtquick3dphysics-everywhere-src-6.11.0/.tag 
new/qtquick3dphysics-everywhere-src-6.11.1/.tag
--- old/qtquick3dphysics-everywhere-src-6.11.0/.tag     2026-03-10 
08:07:26.000000000 +0100
+++ new/qtquick3dphysics-everywhere-src-6.11.1/.tag     2026-05-08 
05:28:40.000000000 +0200
@@ -1 +1 @@
-a5861cdf1fab3a577157edfddc61ccbf3352b5f4
+72f7c60fcba277dbceecd7b1b487a14bc2fe9fb0
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' 
old/qtquick3dphysics-everywhere-src-6.11.0/dependencies.yaml 
new/qtquick3dphysics-everywhere-src-6.11.1/dependencies.yaml
--- old/qtquick3dphysics-everywhere-src-6.11.0/dependencies.yaml        
2026-03-10 08:07:26.000000000 +0100
+++ new/qtquick3dphysics-everywhere-src-6.11.1/dependencies.yaml        
2026-05-08 05:28:40.000000000 +0200
@@ -1,13 +1,13 @@
 dependencies:
   ../qtbase:
-    ref: 8ba7ea4b77a4b8f1948760221e264917ddc9e1c8
+    ref: 59c81a3c2247b821b9b84b4eb8d939b77e07e276
     required: true
   ../qtdeclarative:
-    ref: e602a097ca314e9610b1fd3b7dbfa467a868731a
+    ref: a02bed441965ee1f18f856352c7d5ee5ba35d795
     required: true
   ../qtquick3d:
-    ref: fefd81716eaf4d7cd274b9a6c8770f2ae40d3dda
+    ref: 19ac94c4d07fa6f7d22169e1251adc77a37c2dca
     required: true
   ../qtshadertools:
-    ref: 1c7a78fd7480f11a49eb8135b44d138edb0f0df8
+    ref: b3b8537b3c5ab01919e30b87d48d2f1ba1f2a3fe
     required: true
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' 
old/qtquick3dphysics-everywhere-src-6.11.0/src/quick3dphysics/qcharactercontroller.cpp
 
new/qtquick3dphysics-everywhere-src-6.11.1/src/quick3dphysics/qcharactercontroller.cpp
--- 
old/qtquick3dphysics-everywhere-src-6.11.0/src/quick3dphysics/qcharactercontroller.cpp
      2026-03-10 08:07:26.000000000 +0100
+++ 
new/qtquick3dphysics-everywhere-src-6.11.1/src/quick3dphysics/qcharactercontroller.cpp
      2026-05-08 05:28:40.000000000 +0200
@@ -104,7 +104,7 @@
 */
 
 /*!
-    \qmlmethod CharacterController::teleport(vector3d position)
+    \qmlmethod void CharacterController::teleport(vector3d position)
     Immediately move the character to \a position without checking for 
collisions.
     The caller is responsible for avoiding overlap with static objects.
 */
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' 
old/qtquick3dphysics-everywhere-src-6.11.0/src/quick3dphysics/qdynamicrigidbody.cpp
 
new/qtquick3dphysics-everywhere-src-6.11.1/src/quick3dphysics/qdynamicrigidbody.cpp
--- 
old/qtquick3dphysics-everywhere-src-6.11.0/src/quick3dphysics/qdynamicrigidbody.cpp
 2026-03-10 08:07:26.000000000 +0100
+++ 
new/qtquick3dphysics-everywhere-src-6.11.1/src/quick3dphysics/qdynamicrigidbody.cpp
 2026-05-08 05:28:40.000000000 +0200
@@ -258,55 +258,55 @@
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::applyCentralForce(vector3d force)
+    \qmlmethod void DynamicRigidBody::applyCentralForce(vector3d force)
 
     Applies  a \a force on the center of the body.
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::applyForce(vector3d force, vector3d position)
+    \qmlmethod void DynamicRigidBody::applyForce(vector3d force, vector3d 
position)
 
     Applies a \a force at a \a position on the body.
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::applyTorque(vector3d torque)
+    \qmlmethod void DynamicRigidBody::applyTorque(vector3d torque)
 
     Applies a \a torque on the body.
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::applyCentralImpulse(vector3d impulse)
+    \qmlmethod void DynamicRigidBody::applyCentralImpulse(vector3d impulse)
 
     Applies an \a impulse on the center of the body.
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::applyImpulse(vector3d impulse, vector3d 
position)
+    \qmlmethod void DynamicRigidBody::applyImpulse(vector3d impulse, vector3d 
position)
 
     Applies an \a impulse at a \a position on the body.
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::applyTorqueImpulse(vector3d impulse)
+    \qmlmethod void DynamicRigidBody::applyTorqueImpulse(vector3d impulse)
 
     Applies a torque \a impulse on the body.
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::setAngularVelocity(vector3d angularVelocity)
+    \qmlmethod void DynamicRigidBody::setAngularVelocity(vector3d 
angularVelocity)
 
     Sets the \a angularVelocity of the body.
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::setLinearVelocity(vector3d linearVelocity)
+    \qmlmethod void DynamicRigidBody::setLinearVelocity(vector3d 
linearVelocity)
 
     Sets the \a linearVelocity of the body.
 */
 
 /*!
-    \qmlmethod DynamicRigidBody::reset(vector3d position, vector3d 
eulerRotation)
+    \qmlmethod void DynamicRigidBody::reset(vector3d position, vector3d 
eulerRotation)
 
     Resets the body's \a position and \a eulerRotation.
 */
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' 
old/qtquick3dphysics-everywhere-src-6.11.0/tests/auto/filtering/tst_filtering.qml
 
new/qtquick3dphysics-everywhere-src-6.11.1/tests/auto/filtering/tst_filtering.qml
--- 
old/qtquick3dphysics-everywhere-src-6.11.0/tests/auto/filtering/tst_filtering.qml
   2026-03-10 08:07:26.000000000 +0100
+++ 
new/qtquick3dphysics-everywhere-src-6.11.1/tests/auto/filtering/tst_filtering.qml
   2026-05-08 05:28:40.000000000 +0200
@@ -14,18 +14,26 @@
 
     PhysicsWorld {
         scene: sceneA.scene
+        minimumTimestep: 15
+        maximumTimestep: 15
     }
 
     PhysicsWorld {
         scene: sceneB.scene
+        minimumTimestep: 15
+        maximumTimestep: 15
     }
 
     PhysicsWorld {
         scene: sceneC.scene
+        minimumTimestep: 15
+        maximumTimestep: 15
     }
 
     PhysicsWorld {
         scene: sceneD.scene
+        minimumTimestep: 15
+        maximumTimestep: 15
     }
 
     BoxesScene {

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