Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package goverlay for openSUSE:Factory checked in at 2026-09-14 16:22:59 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/goverlay (Old) and /work/SRC/openSUSE:Factory/.goverlay.new.1265 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "goverlay" Mon Sep 14 16:22:59 2026 rev:31 rq:1377771 version:1.9.2 Changes: -------- --- /work/SRC/openSUSE:Factory/goverlay/goverlay.changes 2026-08-09 21:45:13.310490837 +0200 +++ /work/SRC/openSUSE:Factory/.goverlay.new.1265/goverlay.changes 2026-09-14 16:23:00.916162363 +0200 @@ -1,0 +2,259 @@ +Sun Sep 13 17:58:39 UTC 2026 - Jonatas Gonçalves <[email protected]> + +- Update to version 1.9.2: + * fix(packaging): declare scalable SVG icon in RPM spec %files + * feat(vksumi): use tar extraction for vksumi .pkg.tar.zst package + * chore(metainfo): align summary, branding, screenshots, and scalable SVG with Flathub guidelines + * chore: set release version to 1.9.2 + * fix(flatpak): prevent host implicit Vulkan layer pollution and boot loop + * chore: set release channel to stable for 1.9.1 + * fix(flatpak): create mount directory for lsfgvk vulkan layer extension + * feat(lossless): replace method icons and labels with unified banner images + * feat(optiscaler): hide log level selector and align comboboxes vertically + * fix(lossless): prevent phantom multiplier trackbar handle on frame generation card + * fix(lossless): restrict lsfg-vk updates to official stable releases + * feat(ui): open config and log directories in file manager from hamburger menu + * feat(logging): centralize diagnostic tool logs and real-time synchronization + * fix(games): safely restore native backups before deleting game config on uninstall + * feat(bgmod): add complete Streamline SDK deployment, backup and auto-healing support + * feat(dlssenabler): synchronize optiscaler supporting libraries to dlssenabler cache + * feat(optiscaler): add log level combobox and enable optipatcher by default + * fix(optiscaler): auto-save FSR version and preferred upscaler on change + * fix(upscaler): persist channel selection across game profiles and restarts + * fix(ui): remove redundant floating progress banner during updates + * feat(optiscaler): add FSR version combobox with centralized downloads + * perf(games): update card badge in-place when returning to games tab + * fix(lossless): keep controls enabled at 1x multiplier + * fix(games): restore MangoHud tabs when selecting game card + * feat(finish-dialog): add Lutris platform tab with procedural canvas guidance + * feat(home,about): separate lsfg-vk and mako in home libraries and update credits + * feat(lossless): add lsfg-vk 2.0 migration assistant, dynamic dll validation, and hamburger menu entry + * feat(lossless): migrate to lsfg-vk 2.0 with update notifications and pacing mode fixes + * feat(lossless): show Wayland and HDR incompatibility note beside MAKO version + * fix(mako): automatic update notifications and asset resolution + * feat(lossless): optimize tab loading and support dynamic config/log files + * feat(lossless): unify interpolation tab with OptiScaler design and add safe atomic config saving + * feat(ui): add 'Open log file' option to tab menu + * feat(logging): record OptiScaler, vkSumi, and vkBasalt logs to game logs folder + * feat(lossless): record MAKO renderer logs to game logs folder + * fix(lossless): align trackbars length, improve hints, and move GPU device to Card 0 + * docs(lossless): clarify hints for Performance Mode, Ultra Performance and FP16 + * fix(lossless): keep backing checkboxes hidden in adaptive mode + * fix(lossless): cleanup obsolete options and simplify 5x label + * feat(lossless): replace lsfg-vk with MAKO renderer + * feat: auto-install flatpak vulkan runtimes and vkSumi layer + * fix(flatpak): revert steam filesystem permissions to ro and add shortcut info dialog + * fix(home): preserve original game DLL backup directories on clear configuration + * refactor(mangohud): place visual settings at top and size active gpu combobox to avoid floating pill + * feat(mangohud): simplify Active GPU selector with clean market names and index prefixes + * feat: add Steam Grid artwork and logo for Steam shortcut integration + * fix(preview): honor tool toggles and prevent mangohud/vkbasalt leaking in preview + * fix(mangohud): prevent global toggle revert to 1 on tab access + * chore(tweaks): update RADV_PERFTEST description to 'Emulates RT on older AMD GPUs' + * feat(tweaks): add RADEON red badge and NVIDIA green badge in envvars tab + * fix(lossless): ensure pascube is configured in lsfg.toml and synced on open + * fix(ui): fix filters trackbars alignment on maximized window + * fix: preserve configs on tool toggle-off and sync per-game launch command + * feat(tweaks): replace PROTON_PRIORITY_HIGH with game-performance wrapper + * fix(mangohud): restore 1-unit increment on FPS color threshold spinedits + * feat(games): modernize game card fallback cover icon and background + * test(gui): add regression test for global tool toggle persistence across launches + * fix(toggles): fix auto-save and state persistence for toggle switches across tabs + * feat: migrate OptiScaler tab checkboxes to compact toggle switches + * feat: refine OptiScaler and DLSS Enabler logos with solid letters + * feat: update DLSS Enabler logo to match two-line design language + * feat: update OptiScaler logo to two-line layout in Upscaler card + * fix: preserve user-defined MangoHud FPS color thresholds (fps_value) + * fix: ensure MangoHud presets always reset metric graph toggles + * feat: add metric graph toggles and graphs= config support in MangoHud Metrics tab + * fix: enhance position spinedit, fps limit hint and toast popup corners + * fix: synchronize toggle switches when selecting MangoHud presets + * feat: replicate anti-aliased compact toggle switches across all tabs + * feat(mangohud): add frame_timing_detailed option and reorganize information card + * fix(envvars): update hints for LowLatency and MESA badges + * fix(envvars): clean latency reduction descriptions and move details to hints + * style(vkbasalt): modernize toggle switches with antialiasing and shadow depth + * feat(envvars): redesign tab with card layout and antialiased toggles + * feat(vkbasalt): add visual effect pipeline reordering card + * fix(vkbasalt): fix bottom button clipping on tab activation and resize + * fix(vkbasalt): prevent duplicate built-in effects and invalid shader file mappings + * fix(ci): update Flatpak SDK and runtime to KDE 6.11 + * feat(appimage): embed standardized update information and publish zsync control files + * fix(bgmod): bidirectional timestamp sync for OptiScaler.ini and fakenvapi.ini + * chore: remove openspec folder from repository and add to gitignore + * style(ui): add modern clean white chevron arrows for comboboxes and spinedits + * fix(autosave): trigger autosave for optiscaler method, filter radiogroup and trackbars + * fix(ui): refactor floating dock to sleek rounded rectangle and unify dark theme + * feat(ui): convert performance filters trackbars to horizontal orientation + * fix broken link? why was it that link to begin with???? + * fix: prevent MangoHud Global Enable from overriding launch command with descriptive text + * style: widen finish configuration dialog to improve command visibility + * fix: dynamically resolve launch command for finish dialog + * build(flatpak): update KDE Platform runtime to 6.11 and source to 1.9.0 + * update logo image + * chore: set release channel to stable for 1.9.0 + * style(ui): hide video tutorial menu item from settings menu + * chore(metadata): update AppStream metainfo for 1.9.0 release + * feat(pascube): disallow benchmark execution when Lossless Scaling is active + * feat(upscalers): add None method option and modernize method logos + * feat(about): add github sponsors donation button + * feat(about): modernize about tab layout, add paypal donations, and update branding + * feat(brand): enhance layered icon contrast with Sky Blue and Light Sapphire (Option A) + * feat(ui): refine splash branding image size to 240px width for elegant compact layout + * feat(ui): refine splash screen branding image size to 300px for optimal balance + * fix(brand): center splash screen branding logo and remove asymmetric margins + * feat(brand): bring splash tagline closer to GOVERLAY logo (Option 1) + * feat(brand): align splash screen tagline width exactly to GOVERLAY wordmark + * feat(brand): preserve white screen font-height match while keeping uncompressed layer lines and spacing + * docs(openspec): archive modernize-layered-icon-branding change and sync specs + * feat(ui): maximize sidebar logo width with anti-aliasing and zero letter clipping + * feat(brand): apply Option A logo calibration (58px exact cap-height, 6px kerning) + * feat(brand): calibrate logo layered icon to exact font cap-height and tighten kerning (Option B) + * feat(brand): apply Option 1 refined classic with white screen frame and cascading neon layers + * feat(brand): implement modernized classic layered overlay icon, wordmark logo, and splash screen + * fix(brand): implement pixel-hinted 16px/24px/32px icon frames to eliminate subpixel thresholding + * feat(brand): update HUD brackets and branding accents to Sapphire Blue (#4895EF) + * fix(brand): render solid crisp brackets for icon DIB frames to eliminate Qt6 1-bit mask threshold artifacts + * fix(brand): generate spec-compliant uncompressed DIB ICO to prevent LCL Range check error + * feat(brand): refine brand color to pure electric cyan and eliminate icon quantization artifacts + * fix(brand): apply R-B channel compensation in goverlay.ico and form Icon.Data for Qt6 widgetset + * fix(brand): fix icon channel swap in titlebar and use uncompressed DIB ICO format + * fix(brand): update form icon resource and dynamically load window titlebar icon + * feat(brand): modernize application icon, wordmark logo, and splash screen branding + * feat(vksumi): decouple vkSumi post-processing flag and automate neutral default detection + * feat(ui): use doc icon for config menu, eye icon for preview dock, and confirm game uninstall + * feat(dock): add open config file action in hamburger menu across all tabs + * fix(lossless): isolate per-game config and fix page control change sync + * fix(lossless): trigger auto-save timer and settings saved toast on control changes + * fix(upscalers): synchronize preview pill dock visibility between optiscaler and lossless scaling + * refactor(ui): remove obsolete vkcube and pascube options from hamburger menu + * feat(lossless-scaling): add program icon, 1x-10x trackbar, dll status feedback, and consolidate cards + * feat(lossless): enable Disable FP16 by default and add explanatory hint + * feat(lossless): use lsfg.toml as single source of truth for lossless scaling + * feat(lossless): add 3d preview pill, toml config synthesis and vulkan 1.3 pascube + * fix(lsfg): fill full scrollbox viewport height with background panel + * fix(flatpak): grant read-write permission for Steam shortcuts and deduplicate paths + * fix(startup): defer changelog popup until main window is visible + * feat: modernize trackbar styling and value labels across all tabs + * feat(home): add lsfg-vk library status and version display + * chore(openspec): archive save-lossless-scaling-to-bgmod-conf change + * feat(lossless-scaling): add 1x disabled multiplier default and fix dll path text selection + * feat(lossless-scaling): persist configuration directly to bgmod.conf [Env] and [Config] + * fix(lossless-scaling): use UpdateGenericCardTheme for lossless cards to ensure checkbox transparency + * fix(lossless-scaling): remove gray background from checkboxes by ensuring transparency + * feat(lossless-scaling): move descriptions to hints, reorganize Configuration into 2 columns, and add HDR Mode + * feat(lossless-scaling): make DLL path edit read-only, restore native combobox dropdown arrow, and add 5x and 6x multiplier options + * refactor(lossless-scaling): simplify label captions, rename second card to Configuration, and soften valid DLL green styling + * style(lossless-scaling): match DLL file path edit and browse button with Log folder style + * refactor(lossless-scaling): streamline DLL card title, remove auto-detect button and status label, style edit background green when valid + * feat: add Lossless Scaling (lsfg-vk) tab under Upscalers + * feat(ui): refine upscaler subcards, gamescope hints and custom command width + * fix: isolate dlss-enabler updates per channel and prevent false downgrades + * fix: read all of lsmod before deciding a module is missing + * test: resolve the sandbox path before trusting the prefix check + * test: call RestoreStdoutHook before the sandbox re-exec + * feat: modernize games tab action dock and contextual folder management + * feat: modernize finish configuration dialog with borderless style and high-contrast command card + * fix(ui): center GPU driver auto detect label and maintain visibility + * perf(startup): pre-download only stable optiscaler and dlss-enabler + * feat(upscalers): add auto option and default to optiscaler menu scale + * feat(ui): unify hover and press styling across all floating dock pills + * feat(ui): modernize heroic walkthrough animation and strip quotes in wrapper command + * feat(ui): modernize steam walkthrough animation in finish dialog + * fix(ui): hide floating action dock on home status tab + * fix(ui): dynamic layout for filters trackbars and labels on window resize + * fix: suppress legacy bottom panel on game select and config save + * style(ui): use checkmark icon for finish button on floating dock + * feat(mangohud): invert logging folder and toggle positions, hide autoupload and versioning checkboxes + * feat(ui): place hamburger menu on left of pill dock and polish extras tab layout + * fix(mangohud): align and cluster bottom HUD checkboxes next to toggle key button + * chore(openspec): archive expand-cards-vertical-space change and sync specs + * feat(ui): expand cards and layout panels to fill vertical space + * chore(openspec): archive completed UI floating dock and finish dialog changes + * fix(ui): hide floating action dock pill completely on games tab + * feat(ui): unify envvars add button into compact floating action dock + * feat(ui): refine pill design, streamline dock to Finish, and eliminate border halos + * feat(ui): implement floating action dock, finish config dialog, and floating overlays + * fix(mangohud): set default background alpha to 0.6 on reset + * feat(tweaks): add PROTON_DISCORD_BRIDGE tweak + * feat(tweaks): add PROTON_LOCAL_SHADER_CACHE tweak + * fix(test): prevent stdout pipe hook deadlock during test re-exec (#381) + * fix(test): add strict sandbox path validation and safety guard in test isolation (#382) + * fix(build): add pascube as file target and install prerequisite (#386) + * fix(apputils): make ExecuteShellCommand synchronous with poWaitOnExit (#387) + * fix(upscalers): display update notification on DLSS Enabler status row + * i18n(ru): shorten captions that did not fit, and keep the overlay acronyms in Latin + * fix(ui): give two labels room for a longer caption + * fix(i18n): keep the translator away from Text properties + * feat(i18n): add a Russian catalogue + * feat(i18n): move message box text into resourcestrings + * feat(i18n): wire up LCL translation and ship the string catalogue + * fix(optiscaler): carry the update tag next to the notice instead of inside it + * fix: stop keying folder removal, packaging and dependency lookups on display text + * fix(tweaks): group tweak rows by category id instead of header text + * feat(ui): implement POSIX pipe stdout/stderr redirection for real-time startup log capture + * feat(ui): keep splash details log form open when boot splash finishes if visible + * fix(ui): ensure OnSplashDetailsClick and UpdateBootSplash update Memo with GetGlobalLogs and auto-scroll + * feat(ui): hook all 4 FPC text streams (Output, StdOut, ErrOutput, StdErr) in apputils initialization to capture full startup logs for splash details window + * feat(ui): hook stdout and stderr to stream full app initialization logs into splash details window + * fix(ui): adjust splash status label closer to progress bar and details button to bottom-right corner + * fix(ui): use crisp 220x65 goverlay_splash_small.png and restore progress bar layout with percentage at end + * fix(ui): reduce splash branding image to 270x80 and enable AntialiasingMode amOn + * fix(ui): use data/goverlay_splash.png with reduced dimensions (340x100) + * chore(openspec): archive minimalist-boot-splash-redesign + * fix(ui): use data/goverlay_logo.png branding banner and 28px custom TPaintBox progress bar with centered text + * fix(dlss-enabler): prevent pipe buffer deadlock when executing curl HTML directory scraping + * docs: archive dlssenabler-streamline-sdk-integration change + * docs: archive dlss-enabler-unified-manifest change + * fix(dlss-enabler): eliminate GitHub API rate limits using CDN versions.json & direct HTML tree scraping + * docs: sync upscalers-dlss-enabler main spec and archive dlss-enabler-stable-edge-channels change + * feat(ui): display DLSS Enabler and active version in Home tab Libraries section + * feat(ui): update boot splash labels with concise download status and archive change + * style: remove Action label above progress bar from boot splash UI + * fix: resolve boot splash infinite loop and GitHub API rate limit download failure for DLSS Enabler + * style: translate splash screen labels to English and remove subtitle + * feat: add startup boot splash progress UI for OptiScaler and DLSS Enabler pre-downloads + * fix(ui): resolve Software Status versions layout and re-enable DLSS Enabler channel selection + * fix(bgmod): ensure OptiScaler.ini and fakenvapi.ini are synchronized on launch + * feat(dlss-enabler): integrate NVIDIA Streamline SDK and update uninstaller + * feat(dlss-enabler): add support for dual channel (stable & trunk) from OptiScaler-builds + * fix(gui): wire TCustomEdit controls to debounced auto-save event handler + * fix(optiscaler): keep Force Reflex unchecked by default and preserve state on startup + * fix(configfile): normalize INI section headers and prevent unbracketed section duplicate appends + * fix(optiscaler): set Fsr4Update=auto in cache OptiScaler.ini template upon extraction + * feat(optiscaler): update default Fsr4Update value to auto + * feat(gui): improve Upscalers controls, command panel layout, and DLSS Enabler updates + * test(gui): drive the MangoHud toggle buttons by state, not by caption + * build: fix the Default build mode failing with Duplicate identifier "CMEM" + * fix: stop deriving the MangoHud config from the remaining control captions + * fix: enforce OptiScaler driver restrictions on toggle and sync global config + * fix(optipatcher): persist unchecked state of optipatcher checkbox in OptiScaler.ini + * style(optiscaler): change Upscaler card title to Method and default OptiPatcher checkbox to checked + * fix: do not derive the MangoHud config from button captions + * feat(dlss-enabler): full tag rolling update check and status card integration + * feat(optipatcher): auto-update rolling release on OptiScaler tab open + * feat(ui): centralize design system tokens and standardize typography across tabs + * feat(optiscaler): separate Options section into 4 independent sub-cards + * fix(tweaks): trigger auto-save when toggling options and custom variables in tweaks tab + * feat: implement automatic configuration persistence and remove save button + * feat(upscalers): switch DLSS Enabler to stable channel and improve UI alignment + * feat(optiscaler): update frame gen options dynamically based on upscaler mode + * docs: archive change reorganize-optiscaler-options-card-sections and sync main specs + * feat(optiscaler): reorganize options card layout and harmonize section controls + * docs: propose change reorganize-optiscaler-options-card-sections + * fix(ui): align active GPU controls vertically and style columns buttons in slate-navy + * docs: archive change apply-slate-navy-theme-to-edit-controls + * style(ui): apply Slate Navy theme to controls and fix tab layouts + * feat(upscalers): add FG Input/Output comboboxes and global slate-navy combobox theme + * feat(ui): redesign upscalers tab layout to fill viewport and eliminate red background strip + * fix(ui): restore channel combobox to stable when switching back to OptiScaler + * fix(ui): display -- and gray status dot for DLSS Enabler when OptiScaler is active + * docs: archive change fix-dlss-enabler-status-and-updates + * fix(optiscaler): correct DLSS Enabler release table parsing and goverlay.vars migration + * feat(bgmod): clean game directory on upscaler switch and track upscalertype + * feat: update bgmod uninstaller for dlss enabler + * feat: add upscalers tab with dlss enabler support + * feat(gui): add load config action and bump version to 1.9.0-git + * fix(packaging): remove minimum version constraint for libqt6pas6 in DEB package + +------------------------------------------------------------------- Old: ---- goverlay-1.8.11.tar.xz New: ---- goverlay-1.9.2.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ goverlay.spec ++++++ --- /var/tmp/diff_new_pack.rA9rBO/_old 2026-09-14 16:23:02.050209971 +0200 +++ /var/tmp/diff_new_pack.rA9rBO/_new 2026-09-14 16:23:02.055210181 +0200 @@ -17,7 +17,7 @@ Name: goverlay -Version: 1.8.11 +Version: 1.9.2 Release: 0 Summary: Graphical UI to help manage overlays License: GPL-3.0-or-later @@ -62,7 +62,6 @@ %install %make_install prefix=%{_prefix} libexecdir=/%{_lib} -install -d %{buildroot}%{_libexecdir}/goverlay sed -i \ -e 's/^StartupWMClass=.*/StartupWMClass=goverlay/' \ %{buildroot}%{_datadir}/applications/io.github.benjamimgois.goverlay.desktop @@ -90,5 +89,6 @@ %{_datadir}/%{name} %{_datadir}/applications/*.desktop %{_datadir}/icons/hicolor/*/apps/*%{name}.png +%{_datadir}/icons/hicolor/scalable/apps/io.github.benjamimgois.goverlay.svg %{_datadir}/metainfo/io.github.benjamimgois.%{name}.metainfo.xml ++++++ _service ++++++ --- /var/tmp/diff_new_pack.rA9rBO/_old 2026-09-14 16:23:02.101212112 +0200 +++ /var/tmp/diff_new_pack.rA9rBO/_new 2026-09-14 16:23:02.105212280 +0200 @@ -1,7 +1,7 @@ <services> <service name="tar_scm" mode="manual"> <param name="filename">goverlay</param> - <param name="revision">1.8.11</param> + <param name="revision">1.9.2</param> <param name="scm">git</param> <param name="submodules">disable</param> <param name="url">https://github.com/benjamimgois/goverlay.git</param> ++++++ _servicedata ++++++ --- /var/tmp/diff_new_pack.rA9rBO/_old 2026-09-14 16:23:02.132213414 +0200 +++ /var/tmp/diff_new_pack.rA9rBO/_new 2026-09-14 16:23:02.137213624 +0200 @@ -1,6 +1,6 @@ <servicedata> <service name="tar_scm"> <param name="url">https://github.com/benjamimgois/goverlay.git</param> - <param name="changesrevision">fa2f904cebaca082933b6fa1d791a11f833a7d9b</param></service></servicedata> + <param name="changesrevision">0cca0dbfd76f955691329b5a22a740cd8b38c869</param></service></servicedata> (No newline at EOF) ++++++ goverlay-1.8.11.tar.xz -> goverlay-1.9.2.tar.xz ++++++ /work/SRC/openSUSE:Factory/goverlay/goverlay-1.8.11.tar.xz /work/SRC/openSUSE:Factory/.goverlay.new.1265/goverlay-1.9.2.tar.xz differ: char 15, line 1
