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Hello community,

here is the log from the commit of package cdogs-sdl for openSUSE:Factory 
checked in at 2021-06-01 10:36:47
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old)
 and      /work/SRC/openSUSE:Factory/.cdogs-sdl.new.1898 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "cdogs-sdl"

Tue Jun  1 10:36:47 2021 rev:13 rq:895427 version:0.12.0

Changes:
--------
--- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes      2021-05-20 
19:26:09.329672997 +0200
+++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new.1898/cdogs-sdl.changes    
2021-06-01 10:37:46.692845374 +0200
@@ -1,0 +2,25 @@
+Sat May 22 14:09:31 UTC 2021 - Martin Hauke <[email protected]>
+
+- Update to 0.12.0
+  Game
+  * Fix LAN bugs
+  * Fix crash if laser sight is enabled
+  * Fix crash in AI Insurgency II campaign
+  * Add dual-wielded pistols
+  * Add pistol and chaingun gun models
+  * Add score text popup on collecting score pickups
+  * Improve AI by waking immediately on being hit
+  * Improve AI by not reacting immediately on wake
+  * Improve changing volume options by not rewinding music
+  Editor / Modding
+  * Fix "HitsObjects": false behavior for bullets, should not
+    damage map objects if set
+  * Add highlights to walk-through walls
+  * Add customizable door auto-close delay in campaign options
+  * Add ability to set character direction in static map type
+  * Add customizable special damage duration in bullets.json
+  * Add customizable corpse map object in character_classes.json
+  * Change map object placement to allow them to be placed over
+    ones with 0 health (e.g. wrecks, blood pools)
+
+-------------------------------------------------------------------

Old:
----
  cdogs-sdl-0.11.1.tar.gz

New:
----
  cdogs-sdl-0.12.0.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ cdogs-sdl.spec ++++++
--- /var/tmp/diff_new_pack.R8AmyE/_old  2021-06-01 10:37:47.432846634 +0200
+++ /var/tmp/diff_new_pack.R8AmyE/_new  2021-06-01 10:37:47.436846641 +0200
@@ -17,16 +17,16 @@
 
 
 Name:           cdogs-sdl
-Version:        0.11.1
+Version:        0.12.0
 Release:        0
 Summary:        Classic overhead run-and-gun game
-License:        GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0
+License:        BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0
 Group:          Amusements/Games/Action/Shoot
 URL:            https://cxong.github.io/cdogs-sdl
 Source:         
https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
 # PATCH-FIX-UPSTREAM fix-multiple-definitions.patch -- Fix multiple 
definitions linking error in test file
 Patch0:         fix-multiple-definitions.patch
-BuildRequires:  cmake >= 3.1
+BuildRequires:  cmake >= 3.12
 BuildRequires:  enet-devel
 BuildRequires:  fdupes
 BuildRequires:  hicolor-icon-theme

++++++ cdogs-sdl-0.11.1.tar.gz -> cdogs-sdl-0.12.0.tar.gz ++++++
/work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.11.1.tar.gz 
/work/SRC/openSUSE:Factory/.cdogs-sdl.new.1898/cdogs-sdl-0.12.0.tar.gz differ: 
char 15, line 1

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