Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package yamagi-quake2 for openSUSE:Factory checked in at 2021-06-24 18:22:35 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old) and /work/SRC/openSUSE:Factory/.yamagi-quake2.new.2625 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "yamagi-quake2" Thu Jun 24 18:22:35 2021 rev:18 rq:901624 version:8.00 Changes: -------- --- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes 2021-03-02 12:45:36.456363345 +0100 +++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new.2625/yamagi-quake2.changes 2021-06-24 18:22:54.452938405 +0200 @@ -1,0 +2,35 @@ +Mon Jun 14 16:00:04 UTC 2021 - Martin Hauke <mar...@gmx.de> + +- Update to version 8.00 + * Client side support for the optional Vulkan renderer library. + * Non existent renderer libraries are now skipped over by the + menu. + * Fix several bugs when loading autosaves. + * Bump the maximal number of OGG/Vorbis files to 128. + * Several fixes to the Barracuda Shark. + * 'vid_fullscreen' and 'r_mode' are no longer special, they + require an explicit 'vid_restart' like every other cvar. + * Remove hardcoded map fixes and replace them by optional entity + files. Add several newly discovered map fixes. + * Send the network protocol version to the server. This can be + used by the server to support clients with different network + protocol version. + * Switch the semantics of the 'vid_fullscreen' cvar. '1' is now + native fullscreen, like it was in Vanilla Quake II. '2' is + desktop fullscreen. When desktop fullscreen is selected through + the menu, 'r_mode' is forced to '-2'. + * Add 'g_footsteps' to control the generation of footstep sound. + This cvar is cheat protected. '1' is Vanilla Quake II behavior + and the default. '0' never generates footstep sound, '2' always + generates them. + * Support stereo wave files. + * Add 'cl_r1q2_lighstyle'. When set to '1' Yamagi Quake II uses + the Vanilla Quake II light styles (for example yellow light for + the Hyperblaster) instead of the default r1q2 light styles. + * Add a submenu to configure gamepad and joystick sensitivities. + * Ensure that the config file is written before changing the + active mod. This prevents config changes from getting lost. + * Overhaul the search path logic. Make sure that each directory + is added only once. + +------------------------------------------------------------------- Old: ---- quake2-7.45.tar.xz New: ---- quake2-8.00.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ yamagi-quake2.spec ++++++ --- /var/tmp/diff_new_pack.XoTByy/_old 2021-06-24 18:22:54.896938897 +0200 +++ /var/tmp/diff_new_pack.XoTByy/_new 2021-06-24 18:22:54.896938897 +0200 @@ -18,7 +18,7 @@ Name: yamagi-quake2 -Version: 7.45 +Version: 8.00 Release: 0 Summary: Enhanced Quake 2 Source Port License: GPL-2.0-only ++++++ quake2-7.45.tar.xz -> quake2-8.00.tar.xz ++++++ ++++ 60991 lines of diff (skipped)