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Hello community,

here is the log from the commit of package libretro-mgba for openSUSE:Factory 
checked in at 2021-09-20 23:32:42
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/libretro-mgba (Old)
 and      /work/SRC/openSUSE:Factory/.libretro-mgba.new.1899 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "libretro-mgba"

Mon Sep 20 23:32:42 2021 rev:3 rq:919851 version:0~git20210903

Changes:
--------
--- /work/SRC/openSUSE:Factory/libretro-mgba/libretro-mgba.changes      
2020-08-17 12:01:47.734574399 +0200
+++ /work/SRC/openSUSE:Factory/.libretro-mgba.new.1899/libretro-mgba.changes    
2021-09-20 23:34:07.287245350 +0200
@@ -1,0 +2,1201 @@
+Fri Sep 10 16:48:58 UTC 2021 - [email protected]
+
+- Update to version 0~git20210903:
+  * Vita: Build fixes
+  * OpenGL: Buildfixes and CMake cleanup
+  * CMake: Attempt to fix #1839 again
+  * All: Fix indentation errors
+  * Updater: MacOS fixes
+  * Updater: Partial macOS support
+  * CInema: Fix Windows/MSYS2 build
+  * CMake: Yet more MSVC buildfixes
+  * Updater: More MSVC build fixes
+  * FFmpeg: Remove disused fields
+  * FFmpeg: Stop using deprecated AVPacket API
+  * FFmpeg: Use refcounted buffers for frame data
+  * FFmpeg: Drop support for libavcodec 54 and below
+  * FFmpeg: Don't attempt to use YUV 4:2:0 for lossless videos (fixes #2084)
+  * CMake: Bring up DMG distribution on macOS
+  * CMake: Small naming and packaging updates
+  * mGUI: Add margin to right-aligned menu text (fixes #871)
+  * Updater: Fix MSVC build
+  * GBA Video: Swap priority and window rendering order
+  * Updater: More MSVC build fixes
+  * FFmpeg: Remove disused fields
+  * FFmpeg: Stop using deprecated AVPacket API
+  * FFmpeg: Use refcounted buffers for frame data
+  * FFmpeg: Drop support for libavcodec 54 and below
+  * FFmpeg: Don't attempt to use YUV 4:2:0 for lossless videos (fixes #2084)
+  * CMake: Bring up DMG distribution on macOS
+  * CMake: Small naming and packaging updates
+  * mGUI: Add margin to right-aligned menu text (fixes #871)
+  * Updater: Fix MSVC build
+  * GBA Video: Swap priority and window rendering order
+  * Libretro: Fix crash when using Game Boy codes (fixes #2281)
+  * CMake: Fix regression searching for localtime_r on Linux (fixes #2276)
+  * Qt: Update German GUI translation
+  * Qt: Update translations
+  * Qt: Fix lupdate complaints
+  * Qt: Update translation (Italian)
+  * Qt: Update translation (Dutch)
+  * Windows: Fix MSVC build
+  * Qt: Add missing file
+  * All: Add updater stub and hook it into the Qt frontend
+  * Qt: Add update checking infrastructure
+  * Don't make the top-left square of the logging grid checkable
+  * AppVeyor: Clean more directories
+  * Update Makefile.libretro
+  * GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes #2261)
+  * GBA Video: Fix backdrop color if DISPCNT is first set to 0 (fixes #2260)
+  * GB Video: Fix memory leak when reseting SGB games
+  * Qt: Update translation (Italian)
+  * CInema: Fix memory issues in 4-ups
+  * CMake: Fix build on BSD
+  * Util: Detect futimens/futimes instead of guessing
+  * CMake: Clean up function detection technical debt
+  * Core: Remove dead code
+  * Libretro: Fix bitmask turbo
+  * Qt: Update German GUI translation
+  * Libretro: Clean up memory mapping
+  * CHANGES: Update for 0.9.2
+  * Qt: Fix bounded fast forward with enhancement OpenGL renderer
+  * Switch: Fix build on latest libnx
+  * Qt: Reuse timer when rescheduling missing frames
+  * Res: Update patrons for June
+  * CInema: Add 4-up diffs
+  * Adding Spanish translation.
+  * CInema: Add basic crash handling
+  * mGUI: Pressing confirm should only advance valid states if the data is a 
string
+  * GBA I/O: Fix deserializing audio on big endian
+  * GBA Video: Backport many rendering changes from medusa
+  * Qt: Redo sensor binding to be less fragile
+  * mGUI: Use variants for menu data
+  * Qt: Add time elapsed to Discord Rich Presence (closes #2225)
+  * GBA SIO: Add more missing NORMAL8 implementation bits (fixes #2044)
+  * GBA: Improve timing when not booting from BIOS
+  * GBA Serialize: Fix loading audio enable bit late (fixes #2230)
+  * Qt: Mark some Cheats strings as untranslatable
+  * Qt: Update translation (French)
+  * Qt: Update translation (Turkish)
+  * Qt: Add options to mute inactive or non-P1 multiplayer windows (fixes #857)
+  * Qt: Add options to mute on minimize or focus lost
+  * Res: Port scale2x an scale4x shaders
+  * CInema: Fix renamed MBC1 RAM tests
+  * GB Memory: Add cursory cartridge open bus emulation (fixes #2032)
+  * Qt: Fix library loading rejecting non-GBA games (fixes #2175)
+  * mGUI: Cache save state screenshot validity in state menu (fixes #2005)
+  * Qt: Update translation (Turkish)
+  * Qt: Only set default controller bindings if loading fails (fixes #799)
+  * README: Drop Windows Vista mention
+  * Qt: Decrease early-sync timeout
+  * GB Audio: Fix audio channel 4 being slow to deserialize
+  * GBA Memory: Fix prefetch mask when swapping modes within a region
+  * Core: Don't attempt to restore rewind diffs past start of rewind
+  * Qt: Update translation (Turkish)
+  * Qt: Update translation (Spanish)
+  * Qt: Update translation (Polish)
+  * Qt: Update translation (Malay)
+  * Qt: Update translation (Portuguese (Brazil))
+  * Qt: Update translation (Portuguese (Brazil))
+  * Qt: Update translation (Portuguese (Brazil))
+  * GBA SIO: Fix SI value for unattached MULTI mode
+  * GBA SIO: Fix missing interrupt on an unattached NORMAL transfer
+  * Qt: Update German GUI translation
+  * CMake: Fix macOS version detection
+  * Qt: Fix having to press controller buttons twice for menu items (fixes 
#2143)
+  * Core: Fix portable mode on macOS
+  * CMake: MacOS cleanup
+  * GBA Savedata: Support for 64 kiB SRAM saves
+  * Qt: Add missing EEPROM 8kB string
+  * ARM Debugger: Fix disassembly alignment (fixes #2204)
+  * Qt: Text interaction and font cleanup
+  * Qt: Clean up cheats dialog
+  * Qt: Minor .ui updates
+  * Libretro: Add GB palette setting
+  * Add files via upload
+  * Updated translation
+  * Core: Fix memory searches for relative values (fixes #2135)
+  * mGUI: Add fast forward mute
+  * Add compile flags for Odroid Go Advance
+  * mGUI: Fix SDF font fast-forward and mute icons
+  * Qt: Update translation (Hungarian)
+  * Qt: Added translation (Hungarian)
+  * Qt: Update translation (French)
+  * Qt: Update translation (German)
+  * Qt: Update translation (Italian)
+  * Qt: Update translation (Norwegian Bokm??l)
+  * Qt: Update translation (Spanish)
+  * CHANGES: Update
+  * Qt: Fix non-Multimedia build (fixes #2180)
+  * GBA SIO: Add missing NORMAL8 implementation bits (fixes #2172)
+  * 3DS: Fix build
+  * 3DS: Remember to init cfg:u when querying model
+  * Qt: Fix crash in sprite view for partially out-of-bounds sprites (fixes 
#2165)
+  * GB: Add missing override for Mario & Yoshi
+  * Qt: Update translations
+  * GB: Add SGB palettes, options for selecting which palettes
+  * GB: Add GB Light palette
+  * GB: Add SGB color palettes
+  * GB: Support for combo "Super Game Boy Color" SGB + GBC ROM hacks
+  * GB Video: Clear VRAM on reset (fixes #2152)
+  * GB Core: Fix VRAM and WRAM bank sizes
+  * GB Core: Fix GBC colors setting breaking default model overrides (fixes 
#2161)
+  * Core: Suspend runloop when a core crashes
+  * Util: Improve speed of UPS patch loading
+  * GBA: Fix some patch loading edge cases
+  * Util: Fix loading UPS patches that affect the last byte of the file
+  * GB Core: Support reloading palette at runtime
+  * mGUI: Add GB palette overrides
+  * mGUI: Add arrow keys to symbol and add unicode codepoints
+  * GB: Fix and rename palettes
+  * GBA IO: Serialize JOY_RECV_HI and JOY_TRANS_HI
+  * Qt: Update translations
+  * GB: Presets for Game Boy palettes
+  * Qt: Fix UI element ordering (fixes #2156)
+  * GBA Video: Revert scanline latching changes (fixes #2153, fixes #2149)
+  * GBA Overrides: Add missing override for Drill Dozer (Europe)
+  * Remove reference to removed arm-algo.S
+  * Qt: Fix applying savetype-only overrides
+  * GBA: Add override for DigiCommunication Nyo
+  * Qt: Remove potentially deadlocking optimization
+  * Qt: Update translations
+  * Qt: Redo internal library API and clean up LibraryTree
+  * Core: Fix memory leak in opening games from the library
+  * Qt: Start cleaning up library code
+  * Qt: Fix infrequent deadlock when using sync to video
+  * Qt: Update translation (Spanish)
+  * mGUI: Initial cheat support UI
+  * mGUI: Initial OSK support
+  * Util: Add toUtf16 function
+  * Switch: Minor cleanup
+  * mGUI: "Accept" button should increment menu selection
+  * mGUI: Fix some small memory leaks
+  * CHANGES: Update for 0.9.1
+  * Res: Update nointro.dat
+  * Res: Update patrons for April
+  * Qt: Restore maximized state when starting (fixes #487)
+  * CONTRIBUTING.md: Remove whitespace
+  * Qt: Improve handling of disabling VBA bug compat mode (fixes #2129)
+  * Qt: Blur image slightly on savestate screen
+  * Util: 2D convolve with channels
+  * Qt: AudioProcessor refactoring
+  * Qt: Move display configuration
+  * Qt: Parse --version flag
+  * Qt: Update translation (Portuguese (Brazil))
+  * Qt: Update translation (Portuguese (Brazil))
+  * Qt: Update translation (Italian)
+  * Qt: Update translation (Russian)
+  * Qt: Move display attaching code
+  * Qt: Rearrange menus some
+  * ARM: Fix LDM^ with empty rlist (fixes #2127)
+  * Qt: Fix frames getting backlogged (fixes #2122)
+  * Qt: Fix saving settings enabling camera when camera name changes (fixes 
#2125)
+  * Libretro: Redo key handling, support bitmasks
+  * Libretro: Add missing rotation peripheral
+  * Libretro: Fix GB SRAM in memory map
+  * Libretro: Fix GB SRAM in memory map
+  * Qt: Update translation (Japanese)
++++ 1004 more lines (skipped)
++++ between /work/SRC/openSUSE:Factory/libretro-mgba/libretro-mgba.changes
++++ and 
/work/SRC/openSUSE:Factory/.libretro-mgba.new.1899/libretro-mgba.changes

Old:
----
  libretro-mgba-0~git20200805.tar.xz

New:
----
  libretro-mgba-0~git20210903.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ libretro-mgba.spec ++++++
--- /var/tmp/diff_new_pack.5IL23s/_old  2021-09-20 23:34:07.991246219 +0200
+++ /var/tmp/diff_new_pack.5IL23s/_new  2021-09-20 23:34:07.991246219 +0200
@@ -1,7 +1,7 @@
 #
 # spec file for package libretro-mgba
 #
-# Copyright (c) 2020 SUSE LLC
+# Copyright (c) 2021 SUSE LLC
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -17,7 +17,7 @@
 
 
 Name:           libretro-mgba
-Version:        0~git20200805
+Version:        0~git20210903
 Release:        0
 Summary:        The mGBA libretro core for GameBoy Advance emulation
 License:        MPL-2.0

++++++ _servicedata ++++++
--- /var/tmp/diff_new_pack.5IL23s/_old  2021-09-20 23:34:08.031246268 +0200
+++ /var/tmp/diff_new_pack.5IL23s/_new  2021-09-20 23:34:08.031246268 +0200
@@ -1,4 +1,4 @@
 <servicedata>
 <service name="tar_scm">
                 <param name="url">https://github.com/libretro/mgba.git</param>
-              <param 
name="changesrevision">2413dd049816fcc605cbd8557978ecd518af85bf</param></service></servicedata>
\ No newline at end of file
+              <param 
name="changesrevision">70ed83cf849ddd620d9ad66e0fc46980184dda89</param></service></servicedata>
\ No newline at end of file

++++++ libretro-mgba-0~git20200805.tar.xz -> libretro-mgba-0~git20210903.tar.xz 
++++++
/work/SRC/openSUSE:Factory/libretro-mgba/libretro-mgba-0~git20200805.tar.xz 
/work/SRC/openSUSE:Factory/.libretro-mgba.new.1899/libretro-mgba-0~git20210903.tar.xz
 differ: char 13, line 1

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