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Hello community,

here is the log from the commit of package scummvm for openSUSE:Factory checked 
in at 2021-11-27 23:42:33
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/scummvm (Old)
 and      /work/SRC/openSUSE:Factory/.scummvm.new.1895 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "scummvm"

Sat Nov 27 23:42:33 2021 rev:24 rq:934218 version:2.5.0

Changes:
--------
--- /work/SRC/openSUSE:Factory/scummvm/scummvm.changes  2021-04-17 
00:02:39.361678417 +0200
+++ /work/SRC/openSUSE:Factory/.scummvm.new.1895/scummvm.changes        
2021-11-27 23:43:03.112349792 +0100
@@ -1,0 +2,217 @@
+Wed Nov 24 19:38:46 UTC 2021 - Giacomo Comes <[email protected]> - 2.5.0
+
+- Update to 2.5.0
+  New games:
+  * Added support for Grim Fandango.
+  * Added support for The Longest Journey (only on some desktop platforms).
+  * Added support for Myst 3: Exile (only on some desktop platforms).
+  * Added support for Little Big Adventure.
+  * Added support for Red Comrades 1: Save the Galaxy.
+  * Added support for Red Comrades 2: For the Great Justice.
+  * Added support for Transylvania.
+  * Added support for Crimson Crown.
+  * Added support for OO-Topos.
+  * Added support for Glulx interactive fiction games.
+  * Added support for Lure of the Temptress Konami release.
+  * Added support for Private Eye.
+  * Added support for Spanish Blue Force.
+  * Added support for Spanish Ringworld.
+  * Added support for Spanish Amazon: Guardians of Eden.
+  * Added support for AGS Games versions 2.5+.
+  * Added support for Nightlong: Union City Conspiracy.
+  * Added support for The Journeyman Project 2: Buried in Time.
+  * Added support for Crusader: No Remorse.
+  * Added support for L-ZONE.
+  * Added support for Spaceship Warlock.
+  New ports:
+  * The Nintendo DS port got a major rewrite.
+  General:
+  * Switched ScummVM GUI output to UTF-32.
+  * Updated the Roland MT-32 emulation code to the Munt project???s mt32emu 
2.5.1.
+  * Updated Dropbox Cloud Storage to use the new Dropbox OAuth workflow.
+  * Major extension to the number of supported graphics scalers.
+  * Display path to scummvm configuration file in GUI -> Options -> Paths.
+  * Added new optional dependency, giflib >= 5.0.0. Used by some version of 
LBA.
+  * Added HiDPI support to the ScummVM GUI.
+  * Added command line option --window-size for specifying ScummVM window size,
+  * applicable only to the OpenGL renderer.
+  * Fixed switching to the default graphics mode. This was sometimes not 
applied
+  * until restarting ScummVM or starting a game.
+  * ScummVM GUI has been fully translated into Korean and Japanese.
+  * Added GUI option for enabling and disabling the Discord RPC integration.
+  ADL:
+  * Added support for Mystery House French translation.
+  * Added support for several game variants.
+  AGI:
+  * Added support for Russian versions. Input now works.
+  AGOS:
+  * Added support for the Japanese PC-98 version of Elvira 1.
+  CGE:
+  * Added option to use Text To Speech for Soltys.
+  CGE2:
+  * Added option to use Text To Speech for Sfinx.
+  Cine:
+  * Added detection for Future Wars CD version with French translation patch.
+  * Added detection for Italian Amiga Operation Stealth.
+  * Fixed crash before entering secret base.
+  * Fixed space missing in verb line.
+  * Fixed vertically overflowing message boxes.
+  Dreamweb:
+  * Rendering fixes for Russian fan translation.
+  Glk:
+  * Fixed savegame issues with several subengines.
+  * Fixed memory overrun in Level9 game detector.
+  * Added detections for 2020 IF Comp games.
+  * Enabled Glulx sub-engine.
+  Gob:
+  * Added support for Bargon Attack Russian translation.
+  * Added support for Woodruff Russian translation.
+  Griffon:
+  * Fixed Return to Launcher from The Griffon Legend.
+  * Added option to use Text To Speech in The Griffon Legend
+  Grim:
+  * Added support for Brazillian Portuguese Grim Fandango.
+  Kyra:
+  * Added support for the Japanese Sega-CD version of Eye of the Beholder.
+  * Added support for the Hebrew fan translation of Legend of Kyrandia.
+  * Added support for the Hebrew fan translation of Legend of Kyrandia 2.
+  * Added support for the Simplified Chinese version of Legend of Kyrandia 3.
+  * Added support for the playable demo of Lands of Lore.
+  Lure:
+  * Fixed fire animation in first room when loading saves.
+  * Fixed AdLib support.
+  * Fixed MT-32 support.
+  Pegasus:
+  * Added support for DVD/GOG.com release.
+  Queen:
+  * Added support for German Amiga floppy release.
+  SAGA:
+  * Added support for ITE GOG Mac CD v1.1.
+  * Added support for ITE PC-98 Japanese.
+  SCI:
+  * Added RGB rendering mode (16/32bpp) for SCI0 - SCI1.1 games, which 
addresses palette
+  * issues in screen transitions and avoids mode changes when playing Mac 
QuickTime videos.
+  * Added custom palette mods for SQ3 and LSL2 from the FreeSCI project.
+    When enabled, the mods improve the visuals
+  * in these two games.
+  * Added support for Macintosh version of Gabriel Knight 1.
+  * Added support for CD-Audio version of Mixed-Up Mother Goose.
+  * Added support for Korean fan translations from the scummkor project: 
Castle of Dr. Brain,
+  * EcoQuest 1, Gabriel Knight 1, King???s Quest 1, 5, and 6, Laura Bow 2, and 
Space Quest 4.
+  * Added support for Space Quest 4 Update 1.3 by New Rising Sun.
+  * Added support for French LSL1VGA.
+  * Added support for Hebrew QFG1VGA.
+  * Added support for Hebrew GK1.
+  * Added support for Russian Longbow.
+  * Added support for Russian LSL6.
+  * Added support for alternate Russian LSL7.
+  * Added support for alternate Polish LSL7 including files packaged with 
InstallShield.
+  * Added support for alternate Russian SQ5.
+  * Added support for alternate Russian Torin???s Passage.
+  * Added support for fan game Soulshade Asylum.
+  * SCI1.1 views are now scaled accurately.
+  * Fixed sounds not stopping or restarting correctly.
+  * Fixed sound issues when restoring SCI0 games.
+  * Fixed corruption when ???Prefer digital sound effects??? was disabled in 
SCI1 games.
+  * Space Quest 4 CD sound effects now match the selected platform.
+  * Added option to enable Windows cursors in CD versions of King???s Quest 5 
and Space Quest 4.
+  * Fixed ???Girl In The Tower??? song not playing at the end of King???s 
Quest 6 CD.
+  * Fixed King???s Quest 5 Amiga beach error that prevented completing the 
game.
+  * Fixed over 30 script bugs in GK1, HOYLE4, KQ1DEMO, KQ5, KQ6, KQ7, LB1,
+  * LSL3, PEPPER, PQ3, QFG3, SQ1, SQ4, and SQ6.
+  * Unlocked JANE easter egg in Gabriel Knight 1.
+  SCUMM:
+  * Fixed Chinese, Japanese and Korean text display for The Dig and for
+    The Curse of Monkey Island. These fixes
+  * also include some improvements to the common text display (mainly the 
formatting of wrapped texts).
+  * Fixed display of Chinese, Japanese and Korean pause and restart dialogs.
+  * Added support for numerous Korean translations from scummkor project.
+  * Added support for Russobit-M versions of Pajama2 and SpyOzone.
+  * Fixed speech playback in Akella version of COMI.
+  * Added support for Discord and Humble Bundle versions of Indiana Jones and 
the Fate of Atlantis.
+  * Added smooth scrolling for FM-TOWNS versions of games.
+  * Added optional trimming to 200 pixels for some FM-TOWNS games, so 
aspect-ratio correction is possible.
+  * Fixed audio distortion in Loom for PC-Engine.
+  * Added support for the high resolution font and cursor in the 16-color 
Macintosh version of Loom.
+  * Added support for Japanese Mac version of The Dig.
+  * Added partial support for the high resolution fonts and cursor in the
+  * 16-color Macintosh version of Indiana Jones and the Last Crusade.
+  * Fixed missing instruments in the m68k Mac versions of Monkey Island 2
+  * and Indiana Jones and the Fate of Atlantis.
+  * Added ???Macintosh b/w??? render mode for the 16-color Macintosh versions 
of
+  * Loom and Indiana Jones and the Last Crusade.
+  * Enabled difficulty selection in the version of Monkey Island 2 that was
+  * included on the LucasArts Mac CD Game Pack II compilation. (It had been
+  * disabled along with the copy protection.)
+  * Repaired clumsy crack in Maniac Mansion (enhanced)'s keypad script.
+  * This means that the GOG and Steam versions will no longer accept incorrect
+  * numbers, e.g. for Edna???s phone number. (Why are they selling a cracked
+  * version anyway?!)
+  * Added support for Low quality music in Macintosh version of Loom.
+  * Improved Digital iMUSE accuracy for Full Throttle and The Curse of Monkey 
Island.
+    These improvements also fix several audio related bugs for both games.
+  * Fixed a very old regression in the walk code for Full Throttle which 
softlocked the game.
+  * Improved the accuracy of the walk code for The Dig and The Curse of Monkey 
Island.
+  * Fixed a bug in The Curse of Monkey Island which prevented, during the 
cannon minigame
+    in Part 1, the destruction of one of the three destroyable turrets in the 
fort.
+  * Added animated cigar smoke to the close-up of captain Smirk in the CD
+  * version of Monkey Island 1. It was present in earlier versions.
+  * Restored some missing Lemonhead lines in the English, Italian, German and 
Spanish CD
+  * versions as well as the English Macintosh, FM-Towns and Sega CD versions
+  * of Monkey Island 1.
+  * Made the clock tower in Monkey Island 1 behave the same in the CD version
+  * as in earlier versions, i.e. after examining it you have to leave the
+  * room and come back again for its description to change.
+  Tinsel:
+  * Enabled the Return to Launcher feature.
+  Titanic:
+  * Fixed crashes when asking bots what I should do.
+  TsAGE:
+  * Added support for uninstalled floppy version.
+  Stark:
+  * Added support for Hungarian translation.
+  Supernova:
+  * Added Italian translation for part 1.
+  Sword25:
+  * Made the extracted version working.
+  * Fixed crash when selecting Croatian language.
+  Ultima:
+  * Ultima 4: Added several debugger commands.
+  * Ultima 4: Allow Enter key to exit ZStats display.
+  * Ultima 8: Fixed several animation bugs for events and objects.
+  * Ultima 8: Restored original text for the Spell of Resurrection book.
+  Xeen:
+  * Fixed occasional border corruption during fights.
+  * Improvements to cutscenes to better match the original games.
+  * Fixes for character selection, deselection, and dismissing to better match 
original.
+  * Added support for Russian version.
+  AmigaOS port:
+  * Added native system file browser feature.
+  * Re-activated nuked OPL Adlib driver.
+  Big-endian ports:
+  * Fixed crashes or rendering issues with the Blazing Dragons, Duckman and
+  * Full Pipe games.
+  iOS port:
+  * Fixed using arrow keys on physical keyboard in iOS 15.
+  * Fixed rotating the device while ScummVM is inactive.
+  * Added support for upside down portrait orientation.
++++ 20 more lines (skipped)
++++ between /work/SRC/openSUSE:Factory/scummvm/scummvm.changes
++++ and /work/SRC/openSUSE:Factory/.scummvm.new.1895/scummvm.changes

Old:
----
  0001-FLUIDSYNTH-Make-FluidSynth-logging-less-noisy-by-default.patch
  0002-FLUIDSYNTH-Swapped-debug-levels-for-FLUID_WARN-and-FLUID_INFO.patch
  0003-FLUIDSYNTH-Fix-build.patch
  0004-AUDIO-Fix-compilation-with-Fluidsynth2.patch
  0005-FLUIDSYNTH-Simplify-FluidSynth-version-check.patch
  0006-FLUIDSYNTH-Fix-compilation-with-Fluidsynth-2.2.patch
  scummvm-2.2.0.tar.xz

New:
----
  scummvm-2.5.0.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ scummvm.spec ++++++
--- /var/tmp/diff_new_pack.sf2NkY/_old  2021-11-27 23:43:04.424345491 +0100
+++ /var/tmp/diff_new_pack.sf2NkY/_new  2021-11-27 23:43:04.424345491 +0100
@@ -17,22 +17,16 @@
 
 
 %bcond_with faad
-%bcond_with libmpeg2
+%bcond_without libmpeg2
 %bcond_without mad
 Name:           scummvm
-Version:        2.2.0
+Version:        2.5.0
 Release:        0
 Summary:        Interpreter for several adventure games
 License:        GPL-2.0-or-later
 Group:          Amusements/Games/Other
 URL:            https://www.scummvm.org/
 Source:         
https://www.scummvm.org/frs/scummvm/%{version}/scummvm-%{version}.tar.xz
-Patch0:         
0001-FLUIDSYNTH-Make-FluidSynth-logging-less-noisy-by-default.patch
-Patch1:         
0002-FLUIDSYNTH-Swapped-debug-levels-for-FLUID_WARN-and-FLUID_INFO.patch
-Patch2:         0003-FLUIDSYNTH-Fix-build.patch
-Patch3:         0004-AUDIO-Fix-compilation-with-Fluidsynth2.patch
-Patch4:         0005-FLUIDSYNTH-Simplify-FluidSynth-version-check.patch
-Patch5:         0006-FLUIDSYNTH-Fix-compilation-with-Fluidsynth-2.2.patch
 BuildRequires:  desktop-file-utils
 BuildRequires:  discord-rpc-devel
 BuildRequires:  gcc-c++
@@ -64,6 +58,14 @@
 %ifarch %{ix86}
 BuildRequires:  nasm
 %endif
+BuildRequires:  fdupes
+BuildRequires:  fribidi-devel
+BuildRequires:  giflib-devel
+BuildRequires:  glew-devel
+BuildRequires:  libSDL2_net-devel
+BuildRequires:  liba52-devel
+BuildRequires:  libcurl-devel
+BuildRequires:  libspeechd-devel
 
 %description
 ScummVM is an interpreter that will play graphic adventure games written for
@@ -86,16 +88,13 @@
 
 %prep
 %setup -q
-%patch0 -p1
-%patch1 -p1
-%patch2 -p1
-%patch3 -p1
-%patch4 -p1
-%patch5 -p1
 
 # build the endianness test without optimization otherwise gcc is too smart
 # and optimize everything away, making the test fail
 sed -i '/tmp_endianness_check.cpp/ s/$CXXFLAGS/$CXXFLAGS -fno-lto -O0/' 
configure
+#allow to use liba52 from svn
+sed -i '/a52_init/s@(0)@()@' configure
+sed -i '/a52_init/s@(0)@()@' audio/decoders/ac3.cpp
 
 %build
 # scummvm relies on -gsplit-dwarf which is incompatible with -flto
@@ -119,6 +118,8 @@
 
 %install
 %make_install
+rm %{buildroot}%{_docdir}/%{name}/COPYING*
+%fdupes %{buildroot}%{_datadir}/scummvm
 
 %files
 %defattr(0644,root,root,0755)

++++++ scummvm-2.2.0.tar.xz -> scummvm-2.5.0.tar.xz ++++++
/work/SRC/openSUSE:Factory/scummvm/scummvm-2.2.0.tar.xz 
/work/SRC/openSUSE:Factory/.scummvm.new.1895/scummvm-2.5.0.tar.xz differ: char 
25, line 1

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