Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package dxvk for openSUSE:Factory checked in at 2022-01-13 00:22:35 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/dxvk (Old) and /work/SRC/openSUSE:Factory/.dxvk.new.1892 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "dxvk" Thu Jan 13 00:22:35 2022 rev:4 rq:945886 version:1.9.3 Changes: -------- --- /work/SRC/openSUSE:Factory/dxvk/dxvk.changes 2021-09-20 23:36:30.939422818 +0200 +++ /work/SRC/openSUSE:Factory/.dxvk.new.1892/dxvk.changes 2022-01-13 00:23:35.071982677 +0100 @@ -1,0 +2,17 @@ +Tue Jan 11 13:21:28 UTC 2022 - Marcus Meissner <meiss...@suse.com> + +- updated to 1.9.3 + - DLSS should now work in supported games in combination with [dxvk-nvapi](https://github.com/jp7677/dxvk-nvapi). + - Optimized D3D9 shader constants by relying on `VK_EXT_robustness2` and removed the old app options for games using software vertex processing. (#2282) + - Added an option for more accurate emulation of D3D9 floating point behaviour and enabled that by default for a bunch of games. (#2294, #2359). This fixes issues in **Red Orchestra 2**, **Dark Souls 2** (original version), **Dog Fight 1942**, **Bayonetta**, **Rayman Origins**, **Guilty Gear Xrd** and **Richard Burns Rally**. + - Fixed a DXGI issue which would sometimes cause games to fail to enter fullscreen mode on some displays that do not support low rates across all resolutions (#2395). + - **Black Mesa**: Fixed a regression with shadows. (#2317) + - **Crysis 3 Remastered**: Worked around poor performance. (#2339) + - **Euro Truck Simulator**: Fixed a shading issue resulting in black geometry (#2312) + - **Injustice Gods Among Us**: Fixed missing characters on the character selection screen. (#2332) + - **Rocksmith 2014**: Fixed white screen on startup. (#2383) + - **Spliter Cell: Chaos Theory**: Fixed brightness with the shader model 3 option. (#2340) + - **Sim City 2013**: Fixed rendering. + - **The Guild 3**: Fixed artifacts in overview map. + +------------------------------------------------------------------- Old: ---- v1.9.2.tar.gz New: ---- v1.9.3.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ dxvk.spec ++++++ --- /var/tmp/diff_new_pack.iiqcd5/_old 2022-01-13 00:23:35.467982961 +0100 +++ /var/tmp/diff_new_pack.iiqcd5/_new 2022-01-13 00:23:35.475982966 +0100 @@ -1,7 +1,7 @@ # # spec file for package dxvk # -# Copyright (c) 2021 SUSE LLC +# Copyright (c) 2022 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,7 +17,7 @@ Name: dxvk -Version: 1.9.2 +Version: 1.9.3 Release: 0 Summary: Vulkan-based D3D11 implementation for Linux / Wine License: zlib-acknowledgement ++++++ v1.9.2.tar.gz -> v1.9.3.tar.gz ++++++ ++++ 6706 lines of diff (skipped)