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Hello community,

here is the log from the commit of package dxvk for openSUSE:Factory checked in 
at 2022-01-13 00:22:35
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/dxvk (Old)
 and      /work/SRC/openSUSE:Factory/.dxvk.new.1892 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "dxvk"

Thu Jan 13 00:22:35 2022 rev:4 rq:945886 version:1.9.3

Changes:
--------
--- /work/SRC/openSUSE:Factory/dxvk/dxvk.changes        2021-09-20 
23:36:30.939422818 +0200
+++ /work/SRC/openSUSE:Factory/.dxvk.new.1892/dxvk.changes      2022-01-13 
00:23:35.071982677 +0100
@@ -1,0 +2,17 @@
+Tue Jan 11 13:21:28 UTC 2022 - Marcus Meissner <meiss...@suse.com>
+
+- updated to 1.9.3
+  - DLSS should now work in supported games in combination with 
[dxvk-nvapi](https://github.com/jp7677/dxvk-nvapi).
+  - Optimized D3D9 shader constants by relying on `VK_EXT_robustness2` and 
removed the old app options for games using software vertex processing. (#2282)
+  - Added an option for more accurate emulation of D3D9 floating point 
behaviour and enabled that by default for a bunch of games. (#2294, #2359). 
This fixes issues in **Red Orchestra 2**, **Dark Souls 2** (original version), 
**Dog Fight 1942**, **Bayonetta**, **Rayman Origins**, **Guilty Gear Xrd** and 
**Richard Burns Rally**.
+  - Fixed a DXGI issue which would sometimes cause games to fail to enter 
fullscreen mode on some displays that do not support low rates across all 
resolutions (#2395).
+  - **Black Mesa**: Fixed a regression with shadows. (#2317)
+  - **Crysis 3 Remastered**: Worked around poor performance. (#2339)
+  - **Euro Truck Simulator**: Fixed a shading issue resulting in black 
geometry (#2312)
+  - **Injustice Gods Among Us**: Fixed missing characters on the character 
selection screen. (#2332)
+  - **Rocksmith 2014**: Fixed white screen on startup. (#2383)
+  - **Spliter Cell: Chaos Theory**: Fixed brightness with the shader model 3 
option. (#2340)
+  - **Sim City 2013**: Fixed rendering.
+  - **The Guild 3**: Fixed artifacts in overview map.
+
+-------------------------------------------------------------------

Old:
----
  v1.9.2.tar.gz

New:
----
  v1.9.3.tar.gz

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Other differences:
------------------
++++++ dxvk.spec ++++++
--- /var/tmp/diff_new_pack.iiqcd5/_old  2022-01-13 00:23:35.467982961 +0100
+++ /var/tmp/diff_new_pack.iiqcd5/_new  2022-01-13 00:23:35.475982966 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package dxvk
 #
-# Copyright (c) 2021 SUSE LLC
+# Copyright (c) 2022 SUSE LLC
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -17,7 +17,7 @@
 
 
 Name:           dxvk
-Version:        1.9.2
+Version:        1.9.3
 Release:        0
 Summary:        Vulkan-based D3D11 implementation for Linux / Wine
 License:        zlib-acknowledgement

++++++ v1.9.2.tar.gz -> v1.9.3.tar.gz ++++++
++++ 6706 lines of diff (skipped)

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