Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package simutrans for openSUSE:Factory checked in at 2022-02-09 20:39:26 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/simutrans (Old) and /work/SRC/openSUSE:Factory/.simutrans.new.1898 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "simutrans" Wed Feb 9 20:39:26 2022 rev:5 rq:952743 version:123.0.1 Changes: -------- --- /work/SRC/openSUSE:Factory/simutrans/simutrans.changes 2022-01-19 00:36:06.498329588 +0100 +++ /work/SRC/openSUSE:Factory/.simutrans.new.1898/simutrans.changes 2022-02-09 20:40:38.118581956 +0100 @@ -1,0 +2,16 @@ +Mon Jan 31 17:06:51 UTC 2022 - Michiel van der Wulp <michiel.vanderw...@gmail.com> - 123-0-1 + +- update to version 123.0.1 +- This is a bugfix to 123.0, where the schedule editing did not really work. +- Also pak48, pak128, pak128.german and pak64.german got updates. +- This release is build from svn revision number 10421. This number is configured to allow +network games to be able to connect to an online server running the same stable version. +- Complete history can be found at (unofficial): + https://github.com/aburch/simutrans/blob/master/simutrans/history.txt +- From now on, the build is configured to use the zstd compression library for saving. Previously +this was done with bzip2 compression, but zstd can replace it. Zstd is faster (advantage) +but also leads to larger files (disadvantage). Usually network games using zstd, since speed is an issue. +So for maximum network gaming compatibility, zstd is recommended. +- Drop upstream patch: patch-bugs.patch + +------------------------------------------------------------------- Old: ---- patch-bugs.patch simutrans-src-123-0.zip New: ---- simutrans-src-123-0-1.zip ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ simutrans.spec ++++++ --- /var/tmp/diff_new_pack.k1SqHz/_old 2022-02-09 20:40:38.694583333 +0100 +++ /var/tmp/diff_new_pack.k1SqHz/_new 2022-02-09 20:40:38.698583343 +0100 @@ -16,9 +16,9 @@ # -%define pkgver 123-0 +%define pkgver 123-0-1 Name: simutrans -Version: 123.0 +Version: 123.0.1 Release: 0 Summary: Transport and Economic Simulation Game License: Artistic-1.0 @@ -29,10 +29,6 @@ Source2: http://www.simutrans.com/images/resources/simutrans-square.svg # PATCH-FIX-UPSTREAM http://forum.simutrans.com/index.php?topic=11173.0 Patch0: simutrans-fhs-home-directory.patch -# The next patch fixes: https://forum.simutrans.com/index.php/topic,21320.0.html -# and https://forum.simutrans.com/index.php/topic,21317.msg198325.html#msg198325 -# PATCH-FIX-UPSTREAM patch-bugs.patch -- Fix known regressions until next release -Patch1: patch-bugs.patch BuildRequires: gcc BuildRequires: gcc-c++ BuildRequires: unzip @@ -47,6 +43,10 @@ %endif BuildRequires: dos2unix BuildRequires: hicolor-icon-theme +# Once we have Leap 15.4, we could follow the advice here: https://forum.simutrans.com/index.php?action=post;quote=198369;topic=21320.0;last_msg=198369 +# BuildRequires: fluidsynth-devel >= 2.1.0 +# Requires: fluid-soundfont-gm +BuildRequires: libzstd-devel Recommends: %{name}-pak128 Suggests: %{name}-pak128-german Suggests: %{name}-pak64 @@ -73,7 +73,6 @@ %prep %setup -q -c -n simutrans %patch0 -p1 -%patch1 -p1 cp %{SOURCE1} . # files with the wrong line-endings, which give a rpmlint warning: dos2unix simutrans/*.txt ++++++ config.default ++++++ --- /var/tmp/diff_new_pack.k1SqHz/_old 2022-02-09 20:40:38.746583458 +0100 +++ /var/tmp/diff_new_pack.k1SqHz/_new 2022-02-09 20:40:38.750583467 +0100 @@ -50,7 +50,10 @@ USE_FREETYPE=1 -USE_ZSTD=0 +USE_ZSTD=1 + +# using FluidSynth for MIDI playback (SDL2 backend needed for Linux/MacOS, SDL2 or GDI for MinGW) +#USE_FLUIDSYNTH_MIDI := 1 # Use static libraries instead # STATIC = 1 @@ -84,7 +87,7 @@ # In order to use the flags, add a line like this: (-Dxxx) # FLAGS = -DUSE_C -FLAGS += -DREVISION="10317" +FLAGS += -DREVISION="10421" # Output directories: #