Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package godot for openSUSE:Factory checked in at 2022-03-04 00:17:55 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/godot (Old) and /work/SRC/openSUSE:Factory/.godot.new.1958 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "godot" Fri Mar 4 00:17:55 2022 rev:16 rq:958751 version:3.4.3 Changes: -------- --- /work/SRC/openSUSE:Factory/godot/godot.changes 2022-01-08 23:25:15.306311766 +0100 +++ /work/SRC/openSUSE:Factory/.godot.new.1958/godot.changes 2022-03-04 00:18:42.996298834 +0100 @@ -1,0 +2,42 @@ +Sat Feb 26 12:00:00 UTC 2022 - cu...@mail.de + +- Update to 3.4.3 + + Added: + * TileMap: Expose "autotile_coord"` parameter in "TileMap.set_cellv" + * Expose "AnimationNodeOneShot::mix_mode" as a property + + Fixed: + * GridMap: "Convert to MeshLibrary" not respecting collision transforms + * GridMap: Editing MeshLibrary's Shapes array from the Inspector + * Portals: gameplay monitor unloading and ticking + * Portals: DYNAMIC particle systems + * Potential infinite recursion crash in Variant decoding + * Decoding UTF-8 filenames on unzipping + * Replicate load-as-placeholder state on node duplication + * "ProjectSettings.has_setting()" handle feature overrides + * Editor: undo/redo operations in Input Map + * Editor: Performance increase for opening the editor on big projects + * GDScript: Clear pending function states when reloading script + * GDScript: crash when "is" keyword is tested against a String variable + * GUI: Release focus of Control node when exiting tree + * GUI: LineEdit center and right alignment + * GUI: PopupMenu bad item offset with custom vseparation + * GUI: RichTextLabel underline appearance when inside fill tag + * GUI: RichTextLabel underline prevents strikethrough from rendering + * GUI: TabContainer not setting layout immediately + * GUI: TextEdit blocking side scrolling in ScrollContainer + * GUI: TextureButton focus texture logic + * GUI: nine patch of circular TextureProgressBar + * Import: glTF scene export crash on null normal texture + * Increase joystick max button number + * HTTPRequest support for requests with "content-length" above 2.1 GB + * Fix tablet tilt values returning bad values + * Rendering: blend shapes when octahedral compression is used + * Rendering: nvalid read when using LightOccluder2D + * GLES3: Fix visible background line in intersections in screen-space reflections + + And more: + https://downloads.tuxfamily.org/godotengine/3.4.3/Godot_v3.4.3-stable_changelog_chrono.txt + +------------------------------------------------------------------- Old: ---- godot-3.4.2-stable.tar.xz godot-3.4.2-stable.tar.xz.sha256 New: ---- godot-3.4.3-stable.tar.xz godot-3.4.3-stable.tar.xz.sha256 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ godot.spec ++++++ --- /var/tmp/diff_new_pack.a4qyo7/_old 2022-03-04 00:18:44.016299049 +0100 +++ /var/tmp/diff_new_pack.a4qyo7/_new 2022-03-04 00:18:44.032299053 +0100 @@ -24,7 +24,7 @@ %define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem Name: godot -Version: 3.4.2 +Version: 3.4.3 Release: 0 Summary: Cross-Platform Game Engine with an Integrated Editor License: MIT ++++++ godot-3.4.2-stable.tar.xz -> godot-3.4.3-stable.tar.xz ++++++ /work/SRC/openSUSE:Factory/godot/godot-3.4.2-stable.tar.xz /work/SRC/openSUSE:Factory/.godot.new.1958/godot-3.4.3-stable.tar.xz differ: char 26, line 1 ++++++ godot-3.4.2-stable.tar.xz.sha256 -> godot-3.4.3-stable.tar.xz.sha256 ++++++ --- /work/SRC/openSUSE:Factory/godot/godot-3.4.2-stable.tar.xz.sha256 2022-01-08 23:25:15.290311752 +0100 +++ /work/SRC/openSUSE:Factory/.godot.new.1958/godot-3.4.3-stable.tar.xz.sha256 2022-03-04 00:18:42.988298833 +0100 @@ -1 +1 @@ -f957c107182babccaa327e31c2533dd85bf1d202eebf60d56cba527fc29a1e55 godot-3.4.2-stable.tar.xz +646e7ace1f7737fe76174c54939db20c2f7c050d8d87361cf8164d4059e6545d godot-3.4.3-stable.tar.xz