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here is the log from the commit of package renderdoc for openSUSE:Factory 
checked in at 2022-12-05 18:02:11
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/renderdoc (Old)
 and      /work/SRC/openSUSE:Factory/.renderdoc.new.1835 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "renderdoc"

Mon Dec  5 18:02:11 2022 rev:10 rq:1040273 version:1.23

Changes:
--------
--- /work/SRC/openSUSE:Factory/renderdoc/renderdoc.changes      2022-10-11 
18:05:06.546042061 +0200
+++ /work/SRC/openSUSE:Factory/.renderdoc.new.1835/renderdoc.changes    
2022-12-05 18:02:32.085017309 +0100
@@ -1,0 +2,37 @@
+Mon Dec  5 11:46:40 UTC 2022 - Patrik Jakobsson <patrik.jakobs...@suse.com>
+
+- Update to version 1.23
+- UI: When trying to connect to a remote host using an incompatible
+  version, display the version it is running. This is only
+  supported as of v1.23 and newer, older versions will all report
+  as 'older than v1.23'.
+- UI: The buffer formatted allows stdint types like uint8_t or
+  int32_t.
+- All: Add an in-application API function to set a title for an
+  ongoing capture.
+- Linux: Use $HOME as a backup if getpwuid fails.
+- Vulkan/D3D12: Add a number of optimisations to D3D12 and Vulkan
+  both during capture and on replay, to improve performance. This
+  would affect programs using bindless and large number of
+  resources most.
+- Vulkan/D3D12: When doing feedback on bindless resources, if a
+  pixel shader is never invoked due to being offscreen/clipped,
+  treat that as valid and display no resources as used instead of
+  falling back to showing all resources.
+- Vulkan: Give a default name to un-named children in constant
+  buffer structs.
+- Vulkan: Add support for extensions:
+  * VK_EXT_mutable_descriptor_type
+  * VK_AMD_memory_overallocation_behavior
+  * VK_EXT_pageable_device_local_memory
+- D3D12: Relax the requirement for D3D12Core.dll to be signed by
+  microsoft on trusted captures. This works around an issue where
+  UE5.1 re-signed D3D12Core.dll as coming from epic, causing it to
+  be rejected. The signature check will still be applied on files
+  marked as untrusted e.g. downloaded from the internet.
+- OpenGL: Allow use of OVR extensions on desktop GL.
+- OpenGL: In the case that two different incompatibly-typed shader
+  variables are both bound to the same texture slot, display this
+  as an error in the pipeline state view.
+
+-------------------------------------------------------------------

Old:
----
  renderdoc-1.22.tar.gz

New:
----
  renderdoc-1.23.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ renderdoc.spec ++++++
--- /var/tmp/diff_new_pack.RSAa4Y/_old  2022-12-05 18:02:33.077022712 +0100
+++ /var/tmp/diff_new_pack.RSAa4Y/_new  2022-12-05 18:02:33.081022733 +0100
@@ -17,7 +17,7 @@
 
 
 Name:           renderdoc
-Version:        1.22
+Version:        1.23
 Release:        0
 Summary:        A frame-capture based graphics debugger
 License:        MIT

++++++ renderdoc-1.22.tar.gz -> renderdoc-1.23.tar.gz ++++++
/work/SRC/openSUSE:Factory/renderdoc/renderdoc-1.22.tar.gz 
/work/SRC/openSUSE:Factory/.renderdoc.new.1835/renderdoc-1.23.tar.gz differ: 
char 30, line 1

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