Script 'mail_helper' called by obssrc
Hello community,
here is the log from the commit of package yamagi-quake2-ctf for
openSUSE:Factory checked in at 2022-12-12 17:39:53
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/yamagi-quake2-ctf (Old)
and /work/SRC/openSUSE:Factory/.yamagi-quake2-ctf.new.1835 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "yamagi-quake2-ctf"
Mon Dec 12 17:39:53 2022 rev:5 rq:1042302 version:1.09
Changes:
--------
--- /work/SRC/openSUSE:Factory/yamagi-quake2-ctf/yamagi-quake2-ctf.changes
2021-06-29 22:44:08.434943393 +0200
+++
/work/SRC/openSUSE:Factory/.yamagi-quake2-ctf.new.1835/yamagi-quake2-ctf.changes
2022-12-12 17:42:04.585920128 +0100
@@ -1,0 +2,6 @@
+Sat Dec 10 20:00:47 UTC 2022 - Martin Hauke <[email protected]>
+
+- Update to version 1.09
+ * Several small bugfixes.
+
+-------------------------------------------------------------------
Old:
----
quake2-ctf-1.08.tar.xz
New:
----
quake2-ctf-1.09.tar.xz
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Other differences:
------------------
++++++ yamagi-quake2-ctf.spec ++++++
--- /var/tmp/diff_new_pack.rlDrlq/_old 2022-12-12 17:42:05.169923413 +0100
+++ /var/tmp/diff_new_pack.rlDrlq/_new 2022-12-12 17:42:05.173923435 +0100
@@ -1,8 +1,8 @@
#
# spec file for package yamagi-quake2-ctf
#
-# Copyright (c) 2021 SUSE LLC
-# Copyright (c) 2017, Martin Hauke <[email protected]>
+# Copyright (c) 2022 SUSE LLC
+# Copyright (c) 2017-2022, Martin Hauke <[email protected]>
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@@ -18,7 +18,7 @@
Name: yamagi-quake2-ctf
-Version: 1.08
+Version: 1.09
Release: 0
Summary: Quake II - Three Wave Capture The Flag for yamagi-quake2
License: GPL-2.0-or-later
++++++ quake2-ctf-1.08.tar.xz -> quake2-ctf-1.09.tar.xz ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn'
'--exclude=.svnignore' old/quake2-ctf-1.08/CHANGELOG
new/quake2-ctf-1.09/CHANGELOG
--- old/quake2-ctf-1.08/CHANGELOG 2021-06-14 16:33:32.000000000 +0200
+++ new/quake2-ctf-1.09/CHANGELOG 2022-12-03 17:14:30.000000000 +0100
@@ -1,3 +1,6 @@
+Three Wave Capture The Flag 1.07 to 1.09
+- Several small bugfixes.
+
Three Wave Capture The Flag 1.07 to 1.08
- Several small bugfixes.
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn'
'--exclude=.svnignore' old/quake2-ctf-1.08/CMakeLists.txt
new/quake2-ctf-1.09/CMakeLists.txt
--- old/quake2-ctf-1.08/CMakeLists.txt 2021-06-14 16:33:32.000000000 +0200
+++ new/quake2-ctf-1.09/CMakeLists.txt 2022-12-03 17:14:30.000000000 +0100
@@ -1,5 +1,8 @@
cmake_minimum_required(VERSION 3.0)
+# Print a message that using the Makefiles is recommended.
+message(NOTICE: " The CMakeLists.txt is unmaintained. Use the Makefile if
possible.")
+
# Enforce "Debug" as standard build type
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Choose the type of build,
options are: Debug Release RelWithDebInfo MinSizeRel." FORCE)
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn'
'--exclude=.svnignore' old/quake2-ctf-1.08/src/g_misc.c
new/quake2-ctf-1.09/src/g_misc.c
--- old/quake2-ctf-1.08/src/g_misc.c 2021-06-14 16:33:32.000000000 +0200
+++ new/quake2-ctf-1.09/src/g_misc.c 2022-12-03 17:14:30.000000000 +0100
@@ -334,7 +334,7 @@
{
CTFResetFlag(CTF_TEAM2); /* this will free self! */
gi.bprintf(PRINT_HIGH, "The %s flag has returned!\n",
- CTFTeamName(CTF_TEAM1));
+ CTFTeamName(CTF_TEAM2));
return;
}
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn'
'--exclude=.svnignore' old/quake2-ctf-1.08/src/player/weapon.c
new/quake2-ctf-1.09/src/player/weapon.c
--- old/quake2-ctf-1.08/src/player/weapon.c 2021-06-14 16:33:32.000000000
+0200
+++ new/quake2-ctf-1.09/src/player/weapon.c 2022-12-03 17:14:30.000000000
+0100
@@ -1515,10 +1515,35 @@
v[YAW] = ent->client->v_angle[YAW] - 5;
v[ROLL] = ent->client->v_angle[ROLL];
AngleVectors(v, forward, NULL, NULL);
+
+ if (aimfix->value)
+ {
+ AngleVectors(v, forward, right, NULL);
+
+ VectorScale(forward, -2, ent->client->kick_origin);
+ ent->client->kick_angles[0] = -2;
+
+ VectorSet(offset, 0, 8, ent->viewheight - 8);
+ P_ProjectSource(ent, offset, forward, right, start);
+ }
+
fire_shotgun(ent, start, forward, damage, kick, DEFAULT_SHOTGUN_HSPREAD,
DEFAULT_SHOTGUN_VSPREAD, DEFAULT_SSHOTGUN_COUNT / 2,
MOD_SSHOTGUN);
+
v[YAW] = ent->client->v_angle[YAW] + 5;
AngleVectors(v, forward, NULL, NULL);
+
+ if (aimfix->value)
+ {
+ AngleVectors(v, forward, right, NULL);
+
+ VectorScale(forward, -2, ent->client->kick_origin);
+ ent->client->kick_angles[0] = -2;
+
+ VectorSet(offset, 0, 8, ent->viewheight - 8);
+ P_ProjectSource(ent, offset, forward, right, start);
+ }
+
fire_shotgun(ent, start, forward, damage, kick,
DEFAULT_SHOTGUN_HSPREAD, DEFAULT_SHOTGUN_VSPREAD,
DEFAULT_SSHOTGUN_COUNT / 2, MOD_SSHOTGUN);