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Hello community,

here is the log from the commit of package vkquake for openSUSE:Factory checked 
in at 2022-12-13 18:55:35
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/vkquake (Old)
 and      /work/SRC/openSUSE:Factory/.vkquake.new.1835 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "vkquake"

Tue Dec 13 18:55:35 2022 rev:16 rq:1042500 version:1.22.3

Changes:
--------
--- /work/SRC/openSUSE:Factory/vkquake/vkquake.changes  2022-08-18 
16:49:18.817466361 +0200
+++ /work/SRC/openSUSE:Factory/.vkquake.new.1835/vkquake.changes        
2022-12-13 18:55:50.095320978 +0100
@@ -1,0 +2,34 @@
+Mon Dec 12 11:15:37 UTC 2022 - Michael Pujos <pujos.mich...@gmail.com>
+
+- added patch fix-aarch64-build.patch
+- Update to version 1.22.3
+  * Mouse support in menus
+  * Support for binding weapons in controls menu
+- Update to version 1.22.1
+  * Fix potential crashes on vid_restart
+  * Fix validation error complaining that VK_FORMAT_R32_UINT doesn't
+    support linear sampling
+- Update to version 1.22.0
+  * GPU driven rendering (r_indirect) - much better performance in
+    certain scenes (thanks @temx)
+  * Windows installer, detects existing Quake installations
+  * vkquake.pak is embedded into the executable, external file no longer
+    used
+  * Configuration is now saved to vkQuake.cfg instead of config.cfg
+  * Demo seek support (arrow keys seek 10s, shift+arrows seek 30s,
+    seek command bindable to function keys: bind F1 "seek -3")
+  * Demo recording is no longer interrupted when loading savegames
+  * fastload command loads savegame without reloading level
+    (bind F6 "save quick"; bind F9 "fastload quick")
+  * Underwater sound filter (snd_waterfx 0 to disable)
+  * viewsize 130 for clean screenshots (+/- keys to quickly select)
+  * Built-in zooming support (togglezoom, +zoom/-zoom, zoom_fov, zoom_speed)
+  * Model .scale support for mods/maps
+  * Lightstyles no longer saturate at 2x brightness
+  * CPU/GPU optimizations for maps with very large geometry/lightmap
+    footprints
+  * Fixed pitch-black entities in some Arcane Dimension levels
+  * r_speeds works again, r_showbboxes shows edict numbers
+  * Various other bug fixes
+
+-------------------------------------------------------------------

Old:
----
  vkQuake-1.20.3.tar.gz

New:
----
  fix-aarch64-build.patch
  vkQuake-1.22.3.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ vkquake.spec ++++++
--- /var/tmp/diff_new_pack.8hHtDs/_old  2022-12-13 18:55:50.987325739 +0100
+++ /var/tmp/diff_new_pack.8hHtDs/_new  2022-12-13 18:55:50.991325760 +0100
@@ -18,7 +18,7 @@
 
 
 Name:           vkquake
-Version:        1.20.3
+Version:        1.22.3
 Release:        0
 Summary:        Quake 1 port using Vulkan instead of OpenGL for rendering
 License:        GPL-2.0-or-later
@@ -28,6 +28,7 @@
 Source99:       %{name}.changes
 Source100:      appdata.xml
 Source101:      %{name}.desktop
+Patch0:         fix-aarch64-build.patch
 BuildRequires:  pkgconfig
 BuildRequires:  vulkan-devel
 BuildRequires:  pkgconfig(flac)
@@ -67,12 +68,10 @@
     USE_CODEC_MIKMOD=1 \
     USE_CODEC_UMX=1 \
     USE_CODEC_MP3=0
-%make_build -C Misc/vq_pak
 strip Quake/vkquake
 
 %install
 install -Dm755 Quake/vkquake %{buildroot}%{_bindir}/%{name}
-install -Dm644 Misc/vq_pak/vkquake.pak 
%{buildroot}%{_datadir}/games/%{name}/%{name}.pak
 install -D -p -m 644 Misc/vkQuake_512.png 
%{buildroot}%{_datadir}/pixmaps/%{name}.png
 install -D -p -m 644 %{SOURCE100} 
%{buildroot}%{_datadir}/appdata/%{name}.appdata.xml
 install -D -p -m 644 %{SOURCE101} 
%{buildroot}%{_datadir}/applications/%{name}.desktop
@@ -80,11 +79,9 @@
 %files
 %license LICENSE.txt
 %doc readme.md Misc/fitzquake080.txt Misc/fitzquake080sdl.txt 
Misc/fitzquake085.txt
-%dir %{_datadir}/games/%{name}/
 %{_bindir}/%{name}
 %{_datadir}/appdata/%{name}.appdata.xml
 %{_datadir}/applications/%{name}.desktop
-%{_datadir}/games/%{name}/%{name}.pak
 %{_datadir}/pixmaps/%{name}.png
 
 %changelog

++++++ fix-aarch64-build.patch ++++++
>From a4298dcf0a56ddcdd7d81493ffa91fc3db109e0c Mon Sep 17 00:00:00 2001
From: Axel Gneiting <axelgneit...@gmail.com>
Date: Mon, 12 Dec 2022 10:56:35 -0800
Subject: [PATCH] Linux ARM compile fixes

---
 Quake/r_brush.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Quake/r_brush.c b/Quake/r_brush.c
index f416226e..b259b045 100644
--- a/Quake/r_brush.c
+++ b/Quake/r_brush.c
@@ -2211,7 +2211,7 @@ void R_AccumulateLightmap (byte *lightmap, unsigned 
scale, int texels)
                while (size >= 8)
                {
                        uint8x8_t  lm_uint_8x8 = vld1_u8 (lightmap);
-                       uint16x8_t lm_uint_16x8 = vmovl_s8 (lm_uint_8x8);
+                       uint16x8_t lm_uint_16x8 = vmovl_u8 (lm_uint_8x8);
 
                        uint32x4_t lm_old_low_4x32bit = vld1q_u32 (bl);
                        uint16x4_t lm_uint_low_16x4 = vget_low_u16 
(lm_uint_16x8);
@@ -2279,7 +2279,7 @@ void R_StoreLightmap (byte *dest, int width, int height, 
int stride)
                                uint16x4_t lm_shifted_16x4_masked = 
vset_lane_u16 (0xFF, lm_shifted_16x4, 3);
                                uint16x8_t lm_shifted_16x8 = vcombine_u16 
(lm_shifted_16x4_masked, vcreate_u16 (0));
                                uint8x8_t  lm_shifted_saturated_8x8 = 
vqmovn_u16 (lm_shifted_16x8);
-                               uint32x2_t lm_shifted_saturated_32x2 = 
vreinterpret_s32_u8 (lm_shifted_saturated_8x8);
+                               uint32x2_t lm_shifted_saturated_32x2 = 
vreinterpret_u32_u8 (lm_shifted_saturated_8x8);
                                ((uint32_t *)dest)[i] = vget_lane_u32 
(lm_shifted_saturated_32x2, 0);
                                src += 3;
                        }

++++++ vkQuake-1.20.3.tar.gz -> vkQuake-1.22.3.tar.gz ++++++
/work/SRC/openSUSE:Factory/vkquake/vkQuake-1.20.3.tar.gz 
/work/SRC/openSUSE:Factory/.vkquake.new.1835/vkQuake-1.22.3.tar.gz differ: char 
12, line 1

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