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Hello community,

here is the log from the commit of package OpenShadingLanguage for 
openSUSE:Factory checked in at 2023-04-27 20:01:26
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/OpenShadingLanguage (Old)
 and      /work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.1533 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "OpenShadingLanguage"

Thu Apr 27 20:01:26 2023 rev:23 rq:1083168 version:1.12.10.0

Changes:
--------
--- /work/SRC/openSUSE:Factory/OpenShadingLanguage/OpenShadingLanguage.changes  
2023-02-16 16:56:04.538754286 +0100
+++ 
/work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.1533/OpenShadingLanguage.changes
        2023-04-27 20:02:33.634499075 +0200
@@ -1,0 +2,25 @@
+Sat Apr  1 09:50:52 UTC 2023 - Hans-Peter Jansen <h...@urpla.net>
+
+- update to 1.12.10.0:
+  + feat(testrender): Modify testrender so that it correctly sets
+    raytype to "camera" for camera rays, "shadow" for shadow rays,
+    and "diffuse" for all secondary rays. Also rerun the shades for
+    background shader group on the camera rays rather than use the
+    cached map. This helps the MaterialX project use testrender for
+    certain unit tests and verification. #1648 #1649
+  + feat: Expose llvm groupdata size as a shadergroup attribute
+    "llvm_groupdata_size". #1642
+  + fix: Crash could result from uncaught exception in OpenColorIO
+    when calling transformc with derivatives for color spaces that
+    require OCIO.  #1646
+  + fix: certain uses of fmod() in shaders could fail to generate
+    LLVM code correctly, due to a missing implementation for the
+    fmod(triple,float) varieties. #1643
+  + build: Change snprintf formatting to satisfy some compilers.
+    #1640
+  + CI: Fix broken Mac ci. #1647
+- Force build with LLVM 15 on TW
+- Add a BuildIgnore for clang-tools, that would render the llvm15
+  containment ineffective otherwise (by depending on clang16).
+
+-------------------------------------------------------------------
@@ -33,0 +59,5 @@
+
+-------------------------------------------------------------------
+Sat Dec  3 11:21:09 UTC 2022 - Hans-Peter Jansen <h...@urpla.net>
+
+- Add 4G memory _constraints

Old:
----
  OpenShadingLanguage-1.12.9.0.tar.gz

New:
----
  OpenShadingLanguage-1.12.10.0.tar.gz
  _constraints

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ OpenShadingLanguage.spec ++++++
--- /var/tmp/diff_new_pack.HaUIq9/_old  2023-04-27 20:02:34.490504107 +0200
+++ /var/tmp/diff_new_pack.HaUIq9/_new  2023-04-27 20:02:34.498504153 +0200
@@ -23,7 +23,7 @@
 %define oiio_major_minor_ver %(rpm -q --queryformat='%%{version}' 
OpenImageIO-devel | cut -d . -f 1-2)
 
 Name:           OpenShadingLanguage
-Version:        1.12.9.0
+Version:        1.12.10.0
 Release:        0
 Summary:        A language for programmable shading
 License:        BSD-3-Clause
@@ -34,14 +34,20 @@
 BuildRequires:  OpenEXR-devel >= 2.3
 BuildRequires:  OpenImageIO >= 2.2
 BuildRequires:  bison
-BuildRequires:  clang-devel > 7
+%if 0%{?suse_version} > 1500
+#!BuildIgnore:  clang-tools
+BuildRequires:  clang15-devel
+BuildRequires:  llvm15-devel
+%else
+BuildRequires:  clang-devel > 9
+BuildRequires:  llvm-devel > 9
+%endif
 BuildRequires:  cmake >= 3.12
 BuildRequires:  flex
 BuildRequires:  gcc-c++
 BuildRequires:  libboost_filesystem-devel
 BuildRequires:  libboost_system-devel
 BuildRequires:  libboost_thread-devel
-BuildRequires:  llvm-devel > 9
 %ifnarch %{arm}
 # Build fails with partio on armv7/armv6
 BuildRequires:  partio-devel

++++++ OpenShadingLanguage-1.12.9.0.tar.gz -> 
OpenShadingLanguage-1.12.10.0.tar.gz ++++++
/work/SRC/openSUSE:Factory/OpenShadingLanguage/OpenShadingLanguage-1.12.9.0.tar.gz
 
/work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.1533/OpenShadingLanguage-1.12.10.0.tar.gz
 differ: char 14, line 1

++++++ _constraints ++++++
<?xml version="1.0" encoding="UTF-8"?>
<constraints>
  <hardware>
    <memory>
      <size unit="G">4</size>
    </memory>
  </hardware>
</constraints>

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