Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package rocksndiamonds for openSUSE:Factory 
checked in at 2023-07-04 15:23:09
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/rocksndiamonds (Old)
 and      /work/SRC/openSUSE:Factory/.rocksndiamonds.new.23466 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "rocksndiamonds"

Tue Jul  4 15:23:09 2023 rev:38 rq:1096758 version:4.3.6.0

Changes:
--------
--- /work/SRC/openSUSE:Factory/rocksndiamonds/rocksndiamonds.changes    
2023-01-25 17:59:18.777232665 +0100
+++ /work/SRC/openSUSE:Factory/.rocksndiamonds.new.23466/rocksndiamonds.changes 
2023-07-04 15:23:57.286773477 +0200
@@ -1,0 +2,29 @@
+Mon Jul  3 12:56:48 UTC 2023 - Andrea Manzini <andrea.manz...@suse.com>
+
+- Update to version 4.3.6.0:
+  * added new Deflektor style steel slope game elements for MM game engine
+  * added new Deflektor style fixed mirror game elements for MM game engine
+  * added flipping and rotating brushes in level editor using keys “x”, 
“y” and “z”
+  * added supporting reference elements for custom element explosion content
+  * improved showing game music on music info screen
+  * fixed bug with playing game music for first level of level set
+  * fixed centering credits text when using fonts with different width
+  * fixed drawing mouse pointer global animation above MM engine tile cursor
+  * fixed bug with triggering “entered by player” event when pushing 
element
+
+- Update to version 4.3.5.0:
+  * improved Mirror Magic graphics engine to support more custom graphics
+  * added new animations for some game elements in Mirror Magic game engine
+  * added customizability of gray ball content for Mirror Magic game engine
+  * added support for text envelope elements for the Mirror Magic game engine
+  * added support for “stacked” global animations
+  * fixed a lot of bugs and problems in the Mirror Magic game engine
+  * fixed bug with broken graphics when pushing elements into explosions
+  * fixed potential crash bug when running in headless mode
+  * fixed regression bug with growing steel wall turning into normal wall
+  * fixed bug with not scaling images despite using option 
“.scale_up_factor”
+  * changed logging to write to one single log file “rocksndiamonds.log”
+
+- compressed icons to save some space
+
+-------------------------------------------------------------------

Old:
----
  rocksndiamonds-4.3.4.0-linux.tar.gz
  rocksndiamonds-icons.tar

New:
----
  rocksndiamonds-4.3.6.0-linux.tar.gz
  rocksndiamonds-icons.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ rocksndiamonds.spec ++++++
--- /var/tmp/diff_new_pack.93tR2w/_old  2023-07-04 15:23:57.850776867 +0200
+++ /var/tmp/diff_new_pack.93tR2w/_new  2023-07-04 15:23:57.854776891 +0200
@@ -17,14 +17,14 @@
 
 
 Name:           rocksndiamonds
-Version:        4.3.4.0
+Version:        4.3.6.0
 Release:        0
 Summary:        Colorful Boulderdash'n'Emerald Mine'n'Sokoban'n'Stuff
 License:        GPL-2.0-or-later
 Group:          Amusements/Games/Action/Arcade
 URL:            https://www.artsoft.org/rocksndiamonds/
 Source0:        
https://www.artsoft.org/RELEASES/linux/%{name}/%{name}-%{version}-linux.tar.gz
-Source1:        %{name}-icons.tar
+Source1:        %{name}-icons.tar.gz
 Source2:        %{name}.desktop
 # PATCH-FIX-UPSTREAM Permissions
 Patch0:         %{name}-src_libgame_setup.c-CVE-2011-4606.patch
@@ -49,8 +49,7 @@
 you know what Rocks'n'Diamonds is about.
 
 %prep
-%setup -q -b 1
-%patch0 -p1
+%autosetup -p1 -b1
 
 # Remove not needed files
 find levels -name '*.orig' -delete

++++++ rocksndiamonds-4.3.4.0-linux.tar.gz -> 
rocksndiamonds-4.3.6.0-linux.tar.gz ++++++
++++ 14086 lines of diff (skipped)

++++++ rocksndiamonds-src_libgame_setup.c-CVE-2011-4606.patch ++++++
--- /var/tmp/diff_new_pack.93tR2w/_old  2023-07-04 15:23:58.394780136 +0200
+++ /var/tmp/diff_new_pack.93tR2w/_new  2023-07-04 15:23:58.398780161 +0200
@@ -1,7 +1,8 @@
-diff -Nur rocksndiamonds-4.3.4.0-orig/src/libgame/setup.c 
rocksndiamonds-4.3.4.0/src/libgame/setup.c
---- rocksndiamonds-4.3.4.0-orig/src/libgame/setup.c    2022-12-18 
11:52:51.000000000 +0100
-+++ rocksndiamonds-4.3.4.0/src/libgame/setup.c 2023-01-24 07:32:57.946648236 
+0100
-@@ -1843,11 +1843,14 @@
+Index: rocksndiamonds-4.3.6.0/src/libgame/setup.c
+===================================================================
+--- rocksndiamonds-4.3.6.0.orig/src/libgame/setup.c
++++ rocksndiamonds-4.3.6.0/src/libgame/setup.c
+@@ -1905,11 +1905,14 @@ void sortTreeInfo(TreeInfo **node_first)
  #define MODE_W_ALL            (S_IWUSR | S_IWGRP | S_IWOTH)
  #define MODE_X_ALL            (S_IXUSR | S_IXGRP | S_IXOTH)
  

Reply via email to