Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package godot for openSUSE:Factory checked in at 2023-11-10 12:33:06 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/godot (Old) and /work/SRC/openSUSE:Factory/.godot.new.17445 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "godot" Fri Nov 10 12:33:06 2023 rev:32 rq:1124742 version:4.1.3 Changes: -------- --- /work/SRC/openSUSE:Factory/godot/godot.changes 2023-10-15 19:30:02.478302961 +0200 +++ /work/SRC/openSUSE:Factory/.godot.new.17445/godot.changes 2023-11-10 12:37:01.500709296 +0100 @@ -1,0 +2,45 @@ +Tue Nov 7 12:00:00 UTC 2023 - cu...@mail.de + +- Update to 4.1.3 + + Added: + * Support loading of translations on threads + * GDScript: check for "super()" methods not being implemented + + Changed: + * Allow using floating-point bone sizes + and outline widths in the 2D editor + * Convert TileSet Atlas Merge input images to RGBA8 to match output, if needed + * Make CSGShape follow curve's tilt in Path mode + * Initialize View Frame Time estimates to match 120 FPS + * Animation: Improve and clarify paused Tweens + * Limit mesh complexity in LOD generation to prevent crashing + * Update Blender export flags for 3.6 + + Fixed: + * TileMap editor so that pressing control deselects cells correctly + * GridMap: Ensure the visibility is updated when entering the tree + * Animation keyframes being skipped when played backwards + * BoneAttachment3D signal connection + * SkeletonIK3D editor preview when changing active node + * Clear the previously set state when configuring for a new scene root node + * Non-deterministic behavior in PCKPacker + * Conversion of hex color strings in project converter + * Indentation in script templates + * LSP: Fix connection error when launched in a separate thread + * LSP: Fix autocomplete quote handling + * Native popups auto-closing when interacting with non-client area + * Scrolling "PopupMenu" on keyboard/controller input + * "OptionButton" minimum size when "Fit Longest Item" is enabled + * 2D/3D viewport context switching issues when script editor is floating + * Crash when generating LODs on meshes with non-finite vertices + * Particle shader deterministic random values + * Use EWMH for "DisplayServerX11::_window_minimize_check()" implementation + * Ensure "POINT_SIZE" takes effect in the canvas item shader + * Avoid default fallback material when using "world_vertex_coords" + * Disabling depth prepass break opaque materials + + and more: + https://godotengine.github.io/godot-interactive-changelog/#4.1.3 + +------------------------------------------------------------------- Old: ---- godot-4.1.2-stable.tar.xz godot-4.1.2-stable.tar.xz.sha256 New: ---- godot-4.1.3-stable.tar.xz godot-4.1.3-stable.tar.xz.sha256 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ godot.spec ++++++ --- /var/tmp/diff_new_pack.HaBqRY/_old 2023-11-10 12:37:02.404742755 +0100 +++ /var/tmp/diff_new_pack.HaBqRY/_new 2023-11-10 12:37:02.404742755 +0100 @@ -29,7 +29,7 @@ %define compiler_version_leap 10 Name: godot -Version: 4.1.2 +Version: 4.1.3 Release: 0 Summary: Cross-Platform Game Engine with an Integrated Editor License: MIT @@ -133,7 +133,7 @@ # Has custom changes to support seeking in zip archives # Should not be unbundled. -Provides: bundled(minizip) = 1.2.13 +Provides: bundled(minizip) = 1.3 Provides: bundled(FastLZ) Provides: bundled(FastNoiseLite) ++++++ godot-4.1.2-stable.tar.xz -> godot-4.1.3-stable.tar.xz ++++++ /work/SRC/openSUSE:Factory/godot/godot-4.1.2-stable.tar.xz /work/SRC/openSUSE:Factory/.godot.new.17445/godot-4.1.3-stable.tar.xz differ: char 26, line 1 ++++++ godot-4.1.2-stable.tar.xz.sha256 -> godot-4.1.3-stable.tar.xz.sha256 ++++++ --- /work/SRC/openSUSE:Factory/godot/godot-4.1.2-stable.tar.xz.sha256 2023-10-15 19:30:02.470302673 +0200 +++ /work/SRC/openSUSE:Factory/.godot.new.17445/godot-4.1.3-stable.tar.xz.sha256 2023-11-10 12:37:01.476708408 +0100 @@ -1 +1 @@ -41c9aedf1de788bd8e6c16bbb7a75411fde48023b54a8abbd936df47879d0108 godot-4.1.2-stable.tar.xz +4b7bdc1feae5722bf6491c15215dade68d77c0b35ec5e7592966a32368cc9ea4 godot-4.1.3-stable.tar.xz