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here is the log from the commit of package renderdoc for openSUSE:Factory 
checked in at 2024-07-11 20:29:48
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/renderdoc (Old)
 and      /work/SRC/openSUSE:Factory/.renderdoc.new.17339 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "renderdoc"

Thu Jul 11 20:29:48 2024 rev:20 rq:1186496 version:1.33

Changes:
--------
--- /work/SRC/openSUSE:Factory/renderdoc/renderdoc.changes      2024-05-06 
17:56:05.585291269 +0200
+++ /work/SRC/openSUSE:Factory/.renderdoc.new.17339/renderdoc.changes   
2024-07-11 20:30:08.978197588 +0200
@@ -1,0 +2,37 @@
+Sun Jun 30 07:57:30 UTC 2024 - Dirk Müller <dmuel...@suse.com>
+
+- update to 1.33:
+  * The default DXIL disassembly type `DXBC/DXIL` has changed to
+    use a new RenderDoc custom DXIL disassembly view.
+  * The goals of the RenderDoc DXIL disassembly view is to make
+    it easier for a human to read and parse the DXIL disassembly.
+  * It does not try to be compatible with or emulate the DXC DXIL
+    disassembly output.  DXC DXIL disassembly output can be
+    selected using the `DXC DXIL` option in the `Disassembly
+    type` drop down.
+  * Leverages C-style syntax, HLSL naming and uses declared type
+    SSA variables.
+  * Uses reflection data where possible for resource naming.
+  * Custom decoding of DXIL DX specific opcodes i.e. `LoadInput`,
+    `StoreOutput`, `CBufferLoad`, `BufferLoad`, `BufferStore`,
+    `TextureLoad`, `TextureStore`, `Sample*`, `AtomicBinOp`.
+  * Where possible uses HLSL intrinsic names for DXIL DX opcodes
+    i.e. `sin`, `cos`, `tan`, `isnan`, `ddx_coarse`, etc.
+  * Custom decoding of handle creation and annotation to make it
+    easier to link back to the resource.
+  * UI: Add the ability to create and jump between bookmarks in
+    the shader viewer, thanks to Louis de Carufel.
+  * D3D12 and Vulkan: You can now directly browse the contents of
+    a given descriptor heap or descriptor set.
+  * D3D12 and Vulkan: Overlapping descriptor bindings will now
+    properly indicate which binding was used to access which
+    descriptor.
+  * D3D12: Added support for new DLL selection API
+    `ID3D12DeviceFactory` and similar.
+  * D3D12: SM6.6 direct heap accesses will now be displayed in
+    the texture viewer.
+  * D3D12: Added new RenderDoc-specific DXIL disassembly.
+  * Vulkan: Added support for `VK_EXT_nested_command_buffer`.
+  * Linux: Add counter handling for new Intel kernel driver.
+
+-------------------------------------------------------------------

Old:
----
  renderdoc-1.32.tar.gz

New:
----
  renderdoc-1.33.tar.gz

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Other differences:
------------------
++++++ renderdoc.spec ++++++
--- /var/tmp/diff_new_pack.Vh3C6O/_old  2024-07-11 20:30:10.030236466 +0200
+++ /var/tmp/diff_new_pack.Vh3C6O/_new  2024-07-11 20:30:10.030236466 +0200
@@ -17,7 +17,7 @@
 
 
 Name:           renderdoc
-Version:        1.32
+Version:        1.33
 Release:        0
 Summary:        A frame-capture based graphics debugger
 License:        MIT

++++++ renderdoc-1.32.tar.gz -> renderdoc-1.33.tar.gz ++++++
/work/SRC/openSUSE:Factory/renderdoc/renderdoc-1.32.tar.gz 
/work/SRC/openSUSE:Factory/.renderdoc.new.17339/renderdoc-1.33.tar.gz differ: 
char 13, line 1

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