Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package renderdoc for openSUSE:Factory checked in at 2024-07-11 20:29:48 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/renderdoc (Old) and /work/SRC/openSUSE:Factory/.renderdoc.new.17339 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "renderdoc" Thu Jul 11 20:29:48 2024 rev:20 rq:1186496 version:1.33 Changes: -------- --- /work/SRC/openSUSE:Factory/renderdoc/renderdoc.changes 2024-05-06 17:56:05.585291269 +0200 +++ /work/SRC/openSUSE:Factory/.renderdoc.new.17339/renderdoc.changes 2024-07-11 20:30:08.978197588 +0200 @@ -1,0 +2,37 @@ +Sun Jun 30 07:57:30 UTC 2024 - Dirk Müller <dmuel...@suse.com> + +- update to 1.33: + * The default DXIL disassembly type `DXBC/DXIL` has changed to + use a new RenderDoc custom DXIL disassembly view. + * The goals of the RenderDoc DXIL disassembly view is to make + it easier for a human to read and parse the DXIL disassembly. + * It does not try to be compatible with or emulate the DXC DXIL + disassembly output. DXC DXIL disassembly output can be + selected using the `DXC DXIL` option in the `Disassembly + type` drop down. + * Leverages C-style syntax, HLSL naming and uses declared type + SSA variables. + * Uses reflection data where possible for resource naming. + * Custom decoding of DXIL DX specific opcodes i.e. `LoadInput`, + `StoreOutput`, `CBufferLoad`, `BufferLoad`, `BufferStore`, + `TextureLoad`, `TextureStore`, `Sample*`, `AtomicBinOp`. + * Where possible uses HLSL intrinsic names for DXIL DX opcodes + i.e. `sin`, `cos`, `tan`, `isnan`, `ddx_coarse`, etc. + * Custom decoding of handle creation and annotation to make it + easier to link back to the resource. + * UI: Add the ability to create and jump between bookmarks in + the shader viewer, thanks to Louis de Carufel. + * D3D12 and Vulkan: You can now directly browse the contents of + a given descriptor heap or descriptor set. + * D3D12 and Vulkan: Overlapping descriptor bindings will now + properly indicate which binding was used to access which + descriptor. + * D3D12: Added support for new DLL selection API + `ID3D12DeviceFactory` and similar. + * D3D12: SM6.6 direct heap accesses will now be displayed in + the texture viewer. + * D3D12: Added new RenderDoc-specific DXIL disassembly. + * Vulkan: Added support for `VK_EXT_nested_command_buffer`. + * Linux: Add counter handling for new Intel kernel driver. + +------------------------------------------------------------------- Old: ---- renderdoc-1.32.tar.gz New: ---- renderdoc-1.33.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ renderdoc.spec ++++++ --- /var/tmp/diff_new_pack.Vh3C6O/_old 2024-07-11 20:30:10.030236466 +0200 +++ /var/tmp/diff_new_pack.Vh3C6O/_new 2024-07-11 20:30:10.030236466 +0200 @@ -17,7 +17,7 @@ Name: renderdoc -Version: 1.32 +Version: 1.33 Release: 0 Summary: A frame-capture based graphics debugger License: MIT ++++++ renderdoc-1.32.tar.gz -> renderdoc-1.33.tar.gz ++++++ /work/SRC/openSUSE:Factory/renderdoc/renderdoc-1.32.tar.gz /work/SRC/openSUSE:Factory/.renderdoc.new.17339/renderdoc-1.33.tar.gz differ: char 13, line 1