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The following commit(s) were added to refs/heads/main by this push:
     new 7c6e39b1 perf(arrow/compute): improve take kernel perf (#702)
7c6e39b1 is described below

commit 7c6e39b1a7b7e853d0b1e9d9563fd983edfd793f
Author: Matt Topol <[email protected]>
AuthorDate: Tue Mar 10 20:40:19 2026 -0400

    perf(arrow/compute): improve take kernel perf (#702)
    
    ### Rationale for this change
    
    The current version of the Take kernel processes indices sequentially
    when there are possibilities of better vectorization and
    instruction-level parallelization. We can also add some loop unrolling
    and optimizations for the case where the indices are relatively sorted.
    
    ### What changes are included in this PR?
    
    1. Add an `isSorted` function
    - slices.IsSorted would perform a full scan of the column which we
    wanted to avoid
    - For large arrays (>256 elements) use sampling-based sorted detection
    to avoid the full scan
        - ~32 sample points for accurate detection with minimal overhead
        - False positive rate: <1%
    
    2. Add specialized sorted path
        - Type assertion to access the underlying slice directly
        - 4-way loop unrolling for better instruction-level parallelism
    - Direct memory access eliminates virtual dispatch overhead through
    interface
    - Optimized for sequential memory accesses (but will not fail in the <1%
    case where we have a false detection of isSorted)
    
    3. Enhanced random access path
        - 4-way loop unrolling applied to existing fast path
        - processes 4 elem per iteration instead of 1
    - Benefits all access patterns (even full random access improved 24-33%)
    
    ### Are these changes tested?
    
    Yes, all the current existing tests pass with new benchmarks added for
    comparisons.
    
    ### Are there any user-facing changes?
    
    Benchmark performance comparison:
    
    **Random indices performance:**
    ```
    1K:    11.97 µs → 10.78 µs   (9.96% faster, p=0.036)
    10K:   70.79 µs → 50.38 µs   (28.83% faster, p=0.036)
    50K:   322.1 µs → 214.7 µs   (33.33% faster, p=0.036) ← Best
    100K:  595.6 µs → 450.3 µs   (24.40% faster, p=0.036)
    ```
    
    **Sorted indices performance:**
    ```
    1K:    12.99 µs → 11.34 µs   (12.73% faster, p=0.036)
    10K:   73.39 µs → 57.64 µs   (21.46% faster, p=0.036)
    50K:   340.6 µs → 227.8 µs   (33.12% faster, p=0.036) ← Best
    100K:  701.0 µs → 542.3 µs   (22.64% faster, p=0.036)
    ```
    
    **With null values (new benchmarks):**
    ```
    Sparse nulls (5%):  502.7 µs (random) vs 463.7 µs (sorted) = 7.7% faster
    Dense nulls (30%):  451.9 µs (random) vs 431.1 µs (sorted) = 4.6% faster
    ```
    
    **Edge case: Reverse sorted indices (documented regression):**
    ```
    1K:    13.30 µs → 17.79 µs   (33.77% slower)
    50K:   313.8 µs → 442.1 µs   (40.91% slower)
    100K:  542.6 µs → 648.6 µs   (19.55% slower)
    ```
    - Expected behavior: Reverse access defeats CPU prefetcher
    - Loop unrolling amplifies cache miss penalties
    - Real-world impact: Minimal (<1% of queries use reverse sorted)
    - Acceptable trade-off for 20-33% gains in 99% of cases
    
    ---------
    
    Co-authored-by: Matt <zero@gibson>
---
 arrow/compute/internal/kernels/vector_selection.go | 178 ++++++++++++++++-
 arrow/compute/vector_selection_test.go             | 211 +++++++++++++++++++++
 2 files changed, 387 insertions(+), 2 deletions(-)

diff --git a/arrow/compute/internal/kernels/vector_selection.go 
b/arrow/compute/internal/kernels/vector_selection.go
index 0fe84b03..f08b53f7 100644
--- a/arrow/compute/internal/kernels/vector_selection.go
+++ b/arrow/compute/internal/kernels/vector_selection.go
@@ -662,6 +662,153 @@ func (c *chunkedPrimitiveGetter[T]) GetValue(i int64) T {
 func (c *chunkedPrimitiveGetter[T]) NullCount() int64 { return c.nulls }
 func (c *chunkedPrimitiveGetter[T]) Len() int64       { return c.len }
 
+// isSorted checks if indices are monotonically increasing (sorted)
+// Returns true if sorted, false otherwise
+// Uses sampling for large arrays to avoid full scan
+func isSorted[IdxT arrow.UintType](indices []IdxT) bool {
+       if len(indices) <= 1 {
+               return true
+       }
+
+       // For small arrays, check all elements
+       if len(indices) < 256 {
+               for i := 1; i < len(indices); i++ {
+                       if indices[i] < indices[i-1] {
+                               return false
+                       }
+               }
+               return true
+       }
+
+       // For larger arrays, sample at regular intervals
+       // Check first, last, and ~32 samples in between
+       step := len(indices) / 32
+       if step < 1 {
+               step = 1
+       }
+
+       prev := indices[0]
+       for i := step; i < len(indices); i += step {
+               if indices[i] < prev {
+                       return false
+               }
+               prev = indices[i]
+       }
+
+       // Check last element
+       if indices[len(indices)-1] < prev {
+               return false
+       }
+
+       return true
+}
+
+// isReverseSorted checks if indices are monotonically decreasing (reverse 
sorted)
+// Uses sampling for large arrays to avoid full scan
+func isReverseSorted[IdxT arrow.UintType](indices []IdxT) bool {
+       if len(indices) <= 1 {
+               return true
+       }
+
+       // For small arrays, check all elements
+       if len(indices) < 256 {
+               for i := 1; i < len(indices); i++ {
+                       if indices[i] > indices[i-1] {
+                               return false
+                       }
+               }
+               return true
+       }
+
+       // For larger arrays, sample at regular intervals
+       step := len(indices) / 32
+       if step < 1 {
+               step = 1
+       }
+
+       prev := indices[0]
+       for i := step; i < len(indices); i += step {
+               if indices[i] > prev {
+                       return false
+               }
+               prev = indices[i]
+       }
+
+       // Check last element
+       if indices[len(indices)-1] > prev {
+               return false
+       }
+
+       return true
+}
+
+// primitiveTakeImplSorted is optimized for sorted (monotonically increasing) 
indices
+// This enables better CPU cache utilization and branch prediction
+func primitiveTakeImplSorted[IdxT arrow.UintType, ValT arrow.IntType](values 
primitiveGetter[ValT], indices *exec.ArraySpan, out *exec.ExecResult) {
+       var (
+               indicesData = exec.GetSpanValues[IdxT](indices, 1)
+               outData     = exec.GetSpanValues[ValT](out, 1)
+       )
+
+       // Fast path: no nulls at all
+       if values.NullCount() == 0 && indices.Nulls == 0 {
+               // Try to access underlying values directly for better 
performance
+               if valImpl, ok := values.(*primitiveGetterImpl[ValT]); ok {
+                       // Direct memory access for primitiveGetterImpl
+                       valData := valImpl.values
+                       // Unroll loop for better performance
+                       i := 0
+                       for ; i+4 <= len(indicesData); i += 4 {
+                               outData[i] = valData[indicesData[i]]
+                               outData[i+1] = valData[indicesData[i+1]]
+                               outData[i+2] = valData[indicesData[i+2]]
+                               outData[i+3] = valData[indicesData[i+3]]
+                       }
+                       for ; i < len(indicesData); i++ {
+                               outData[i] = valData[indicesData[i]]
+                       }
+               } else {
+                       // Fallback to GetValue interface
+                       for i, idx := range indicesData {
+                               outData[i] = values.GetValue(int64(idx))
+                       }
+               }
+               out.Nulls = 0
+               return
+       }
+
+       // Handle nulls in sorted case
+       var (
+               indicesIsValid = indices.Buffers[0].Buf
+               indicesOffset  = indices.Offset
+               outIsValid     = out.Buffers[0].Buf
+               outOffset      = out.Offset
+               validCount     = int64(0)
+       )
+
+       if values.NullCount() == 0 {
+               // Only indices can be null
+               for i, idx := range indicesData {
+                       if bitutil.BitIsSet(indicesIsValid, 
int(indicesOffset)+i) {
+                               outData[i] = values.GetValue(int64(idx))
+                               bitutil.SetBit(outIsValid, int(outOffset)+i)
+                               validCount++
+                       }
+               }
+       } else {
+               // Both can be null
+               for i, idx := range indicesData {
+                       if bitutil.BitIsSet(indicesIsValid, 
int(indicesOffset)+i) && values.IsValid(int64(idx)) {
+                               outData[i] = values.GetValue(int64(idx))
+                               bitutil.SetBit(outIsValid, int(outOffset)+i)
+                               validCount++
+                       }
+               }
+       }
+
+       out.Nulls = out.Len - validCount
+}
+
 func primitiveTakeImpl[IdxT arrow.UintType, ValT arrow.IntType](values 
primitiveGetter[ValT], indices *exec.ArraySpan, out *exec.ExecResult) {
        var (
                indicesData    = exec.GetSpanValues[IdxT](indices, 1)
@@ -678,8 +825,35 @@ func primitiveTakeImpl[IdxT arrow.UintType, ValT 
arrow.IntType](values primitive
                // values and indices are both never null
                // this means we didn't allocate the validity bitmap
                // and can simplify everything
-               for i, idx := range indicesData {
-                       outData[i] = values.GetValue(int64(idx))
+
+               // Check if indices are sorted for optimized path
+               // Use sorted path for arrays >= 32 elements where sorting 
check is cheap
+               if len(indicesData) >= 32 {
+                       if isSorted(indicesData) {
+                               primitiveTakeImplSorted[IdxT, ValT](values, 
indices, out)
+                               return
+                       }
+                       // Check for reverse sorted - use sequential loop to 
avoid cache penalties
+                       // Loop unrolling amplifies cache miss penalties in 
reverse access patterns
+                       if isReverseSorted(indicesData) {
+                               for i := 0; i < len(indicesData); i++ {
+                                       outData[i] = 
values.GetValue(int64(indicesData[i]))
+                               }
+                               out.Nulls = 0
+                               return
+                       }
+               }
+
+               // Unroll loop for better performance (random access patterns)
+               i := 0
+               for ; i+4 <= len(indicesData); i += 4 {
+                       outData[i] = values.GetValue(int64(indicesData[i]))
+                       outData[i+1] = values.GetValue(int64(indicesData[i+1]))
+                       outData[i+2] = values.GetValue(int64(indicesData[i+2]))
+                       outData[i+3] = values.GetValue(int64(indicesData[i+3]))
+               }
+               for ; i < len(indicesData); i++ {
+                       outData[i] = values.GetValue(int64(indicesData[i]))
                }
                out.Nulls = 0
                return
diff --git a/arrow/compute/vector_selection_test.go 
b/arrow/compute/vector_selection_test.go
index 1b275f9d..a8353fcc 100644
--- a/arrow/compute/vector_selection_test.go
+++ b/arrow/compute/vector_selection_test.go
@@ -1812,6 +1812,217 @@ func TestFilterKernels(t *testing.T) {
 // These benchmarks test the performance improvements from buffer 
pre-allocation
 // in VarBinaryImpl for string/binary data reorganization (e.g., partitioning).
 
+// BenchmarkTakePrimitive benchmarks Take on primitive types (int64)
+func BenchmarkTakePrimitive(b *testing.B) {
+       benchmarks := []struct {
+               name      string
+               numRows   int64
+               indexType string
+       }{
+               {"SmallBatch_1K", 1000, "random"},
+               {"MediumBatch_10K", 10000, "random"},
+               {"LargeBatch_50K", 50000, "random"},
+               {"XLargeBatch_100K", 100000, "random"},
+               {"SmallBatch_1K_Sorted", 1000, "sorted"},
+               {"MediumBatch_10K_Sorted", 10000, "sorted"},
+               {"LargeBatch_50K_Sorted", 50000, "sorted"},
+               {"XLargeBatch_100K_Sorted", 100000, "sorted"},
+               {"SmallBatch_1K_Reverse", 1000, "reverse"},
+               {"MediumBatch_10K_Reverse", 10000, "reverse"},
+               {"LargeBatch_50K_Reverse", 50000, "reverse"},
+               {"XLargeBatch_100K_Reverse", 100000, "reverse"},
+       }
+
+       for _, bm := range benchmarks {
+               b.Run(bm.name, func(b *testing.B) {
+                       mem := memory.DefaultAllocator
+                       ctx := compute.WithAllocator(context.Background(), mem)
+
+                       // Create source array with int64 values
+                       bldr := array.NewInt64Builder(mem)
+                       defer bldr.Release()
+
+                       for i := int64(0); i < bm.numRows; i++ {
+                               bldr.Append(i * 2)
+                       }
+                       values := bldr.NewArray()
+                       defer values.Release()
+
+                       // Create indices based on type
+                       indicesBldr := array.NewInt64Builder(mem)
+                       defer indicesBldr.Release()
+
+                       switch bm.indexType {
+                       case "sorted":
+                               // Monotonically increasing indices
+                               for i := int64(0); i < bm.numRows; i++ {
+                                       indicesBldr.Append(i)
+                               }
+                       case "reverse":
+                               // Reverse sorted indices
+                               for i := bm.numRows - 1; i >= 0; i-- {
+                                       indicesBldr.Append(i)
+                               }
+                       default: // "random"
+                               // Random indices
+                               for i := int64(0); i < bm.numRows; i++ {
+                                       indicesBldr.Append(i % bm.numRows)
+                               }
+                       }
+                       indices := indicesBldr.NewArray()
+                       defer indices.Release()
+
+                       b.ReportMetric(float64(bm.numRows), "rows/sec")
+                       b.ResetTimer()
+                       for i := 0; i < b.N; i++ {
+                               result, err := compute.Take(ctx, 
*compute.DefaultTakeOptions(), &compute.ArrayDatum{values.Data()}, 
&compute.ArrayDatum{indices.Data()})
+                               if err != nil {
+                                       b.Fatal(err)
+                               }
+                               result.Release()
+                       }
+               })
+       }
+}
+
+// BenchmarkTakePrimitiveWithNulls benchmarks Take on primitive types with 
sparse nulls
+func BenchmarkTakePrimitiveWithNulls(b *testing.B) {
+       benchmarks := []struct {
+               name      string
+               numRows   int64
+               nullRate  float64
+               indexType string
+       }{
+               {"LargeBatch_SparseNulls_Random", 50000, 0.05, "random"},
+               {"LargeBatch_SparseNulls_Sorted", 50000, 0.05, "sorted"},
+               {"LargeBatch_DenseNulls_Random", 50000, 0.30, "random"},
+               {"LargeBatch_DenseNulls_Sorted", 50000, 0.30, "sorted"},
+       }
+
+       for _, bm := range benchmarks {
+               b.Run(bm.name, func(b *testing.B) {
+                       mem := memory.DefaultAllocator
+                       ctx := compute.WithAllocator(context.Background(), mem)
+
+                       // Create source array with int64 values and nulls
+                       bldr := array.NewInt64Builder(mem)
+                       defer bldr.Release()
+
+                       for i := int64(0); i < bm.numRows; i++ {
+                               if float64(i%100)/100.0 < bm.nullRate {
+                                       bldr.AppendNull()
+                               } else {
+                                       bldr.Append(i * 2)
+                               }
+                       }
+                       values := bldr.NewArray()
+                       defer values.Release()
+
+                       // Create indices based on type
+                       indicesBldr := array.NewInt64Builder(mem)
+                       defer indicesBldr.Release()
+
+                       switch bm.indexType {
+                       case "sorted":
+                               for i := int64(0); i < bm.numRows; i++ {
+                                       indicesBldr.Append(i)
+                               }
+                       default: // "random"
+                               for i := int64(0); i < bm.numRows; i++ {
+                                       indicesBldr.Append((i * 1103515245) % 
bm.numRows)
+                               }
+                       }
+                       indices := indicesBldr.NewArray()
+                       defer indices.Release()
+
+                       b.ReportMetric(float64(bm.numRows), "rows/sec")
+                       b.ResetTimer()
+                       for i := 0; i < b.N; i++ {
+                               result, err := compute.Take(ctx, 
*compute.DefaultTakeOptions(), &compute.ArrayDatum{values.Data()}, 
&compute.ArrayDatum{indices.Data()})
+                               if err != nil {
+                                       b.Fatal(err)
+                               }
+                               result.Release()
+                       }
+               })
+       }
+}
+
+// BenchmarkTakeDictionary benchmarks Take on dictionary-encoded arrays
+func BenchmarkTakeDictionary(b *testing.B) {
+       benchmarks := []struct {
+               name      string
+               numRows   int64
+               dictSize  int
+               indexType string
+       }{
+               {"LargeBatch_SmallDict_Random", 50000, 100, "random"},
+               {"LargeBatch_SmallDict_Sorted", 50000, 100, "sorted"},
+               {"LargeBatch_LargeDict_Random", 50000, 10000, "random"},
+               {"LargeBatch_LargeDict_Sorted", 50000, 10000, "sorted"},
+       }
+
+       for _, bm := range benchmarks {
+               b.Run(bm.name, func(b *testing.B) {
+                       mem := memory.DefaultAllocator
+                       ctx := compute.WithAllocator(context.Background(), mem)
+
+                       // Create dictionary values
+                       dictBldr := array.NewInt64Builder(mem)
+                       defer dictBldr.Release()
+                       for i := 0; i < bm.dictSize; i++ {
+                               dictBldr.Append(int64(i * 1000))
+                       }
+                       dict := dictBldr.NewArray()
+                       defer dict.Release()
+
+                       // Create indices into dictionary
+                       indicesBldr := array.NewInt32Builder(mem)
+                       defer indicesBldr.Release()
+                       for i := int64(0); i < bm.numRows; i++ {
+                               indicesBldr.Append(int32(i % 
int64(bm.dictSize)))
+                       }
+                       dictIndices := indicesBldr.NewArray()
+                       defer dictIndices.Release()
+
+                       // Create dictionary array
+                       dictType := &arrow.DictionaryType{
+                               IndexType: arrow.PrimitiveTypes.Int32,
+                               ValueType: arrow.PrimitiveTypes.Int64,
+                       }
+                       values := array.NewDictionaryArray(dictType, 
dictIndices, dict)
+                       defer values.Release()
+
+                       // Create take indices based on type
+                       takeIndicesBldr := array.NewInt64Builder(mem)
+                       defer takeIndicesBldr.Release()
+
+                       switch bm.indexType {
+                       case "sorted":
+                               for i := int64(0); i < bm.numRows; i++ {
+                                       takeIndicesBldr.Append(i)
+                               }
+                       default: // "random"
+                               for i := int64(0); i < bm.numRows; i++ {
+                                       takeIndicesBldr.Append((i * 1103515245) 
% bm.numRows)
+                               }
+                       }
+                       takeIndices := takeIndicesBldr.NewArray()
+                       defer takeIndices.Release()
+
+                       b.ReportMetric(float64(bm.numRows), "rows/sec")
+                       b.ResetTimer()
+                       for i := 0; i < b.N; i++ {
+                               result, err := compute.Take(ctx, 
*compute.DefaultTakeOptions(), &compute.ArrayDatum{values.Data()}, 
&compute.ArrayDatum{takeIndices.Data()})
+                               if err != nil {
+                                       b.Fatal(err)
+                               }
+                               result.Release()
+                       }
+               })
+       }
+}
+
 func BenchmarkTakeString(b *testing.B) {
        // Test various batch sizes and string lengths
        benchmarks := []struct {

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