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ZhaoYang commented on CASSANDRA-14001: -------------------------------------- bq. 1. Only a node itself can mark another node as "UP" bq. 2. Nodes only gossip with dead nodes with probability #dead / (#live +1) You are right, but a node-A can use the exchanged gossip status (containing not only node-B's status, but also other nodes status that node-B knows) from node-B to determine UP/DOWN of node-C, assuming node-B has gossiped with node-C. So node-A doesn't need to directly gossip with node-C to determine node-C's status, like a epidemic infection... Roughly speaking, there should be one node ( N * #dead / (#live +1) ) in the cluster that will talk to "dead" node per second. Convergence time is {{O( log2(N) )}} where N is size of cluster. I suppose that the long convergence time you observed is not related to gossip peer selection.. Could you share the phi_convict_threshold value? > Gossip after node restart can take a long time to converge about "down" nodes > in large clusters > ----------------------------------------------------------------------------------------------- > > Key: CASSANDRA-14001 > URL: https://issues.apache.org/jira/browse/CASSANDRA-14001 > Project: Cassandra > Issue Type: Improvement > Components: Lifecycle > Reporter: Joseph Lynch > Priority: Minor > > When nodes restart in a large cluster, they mark all nodes as "alive", which > first calls {{markDead}} and then creates an {{EchoMessage}} and in the > callback to that marks the node as alive. This works great, except when that > initial echo fails for w.e. reason and that node is marked as dead, in which > case it will remain dead for a long while. > We mostly see this on 100+ node clusters, and almost always when nodes are in > different datacenters that have unreliable network connections (e.g, cross > region in AWS) and I think that it comes down to a combination of: > 1. Only a node itself can mark another node as "UP" > 2. Nodes only gossip with dead nodes with probability {{#dead / (#live +1)}} > In particular the algorithm in #2 leads to long convergence times because the > number of dead nodes it typically very small compared to the cluster size. My > back of the envelope model of this algorithm indicates that for a 100 node > cluster this would take an average of ~50 seconds with a stdev of 50 seconds, > which means we might be waiting _minutes_ for the nodes to gossip with each > other. I'm modeling this as the minimum of two [geometric > distributions|https://en.wikipedia.org/wiki/Geometric_distribution] with > parameter {{p=1/#nodes}}, yielding a geometric distribution with parameter > {{p=1-(1-(1/#nodes)^2)}}. So for a 100 node cluster: > {noformat} > 100 node cluster => > X = Pr(node1 gossips with node2) = geom(0.01) > Y = Pr(node 2 gossips with node1) = geom(0.01) > Z = min(X or Y) = geom(1 - (1 - 0.01)^2) = geom(0.02) > E[Z] = 1/0.02 = 50 > V[Z] = (1-0.02)/(0.02)^2 = 2450 > 1000 node cluster -> > Z = geom(1 - (1 - 0.001)^2) = geom(0.002) > E[Z] = 500 > V[Z] = 24500 > {noformat} > Since we gossip every second that means that on expectation in a 100 node > cluster these nodes would see each other after about a minute and in a > thousand node cluster, after ~8 minutes. For 100 node clusters the variance > is astounding, and means that in particular edge cases we might be waiting > hours before these nodes gossip with each other. > I'm thinking of writing a patch which either: > # Makes gossip order a shuffled list that includes dead nodes a la [swim > gossip|https://www.cs.cornell.edu/~asdas/research/dsn02-swim.pdf]. This would > make it so that we waste some rounds on dead nodes but guarantee linear > bounding of gossip. > # Adds an endpoint that re-triggers gossip with all nodes. Operators could > call this after a restart a few times if they detect a gossip inconsistency. > # Bounding the probability we gossip with a dead node at some reasonable > number like 1/10 or something. This might cause a lot of gossip load when a > node is actually down for large clusters, but would also act to bound the > variance. > # Something else? > I've got a WIP > [branch|https://github.com/apache/cassandra/compare/cassandra-3.11...jolynch:force_gossip] > on 3.11 which implements options #1 and #2, but I can reduce/change/modify > as needed if people think there is a better way. The patch doesn't pass tests > yet but I'm not going to change/add the tests unless we think moving to time > bounded gossip for down nodes is a good idea. -- This message was sent by Atlassian JIRA (v6.4.14#64029) --------------------------------------------------------------------- To unsubscribe, e-mail: commits-unsubscr...@cassandra.apache.org For additional commands, e-mail: commits-h...@cassandra.apache.org