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https://issues.apache.org/jira/browse/CASSANDRA-15213?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=17016070#comment-17016070
 ] 

Benedict Elliott Smith commented on CASSANDRA-15213:
----------------------------------------------------

Also fwiw, it looks like the primes 17 and 19 are sufficient, so we can 
literally just try either of those. Proof:

{code}
        int[] primes = new int[] { 17, 19 };
        BitSet sizeWithoutConflict = new BitSet();
        for (int prime : primes)
        {
            for (int size = 1 ; size < 238 ; ++size)
            {
                BitSet conflict = new BitSet();
                boolean hasConflict = false;
                for (int i = 0 ; i < size ; ++i)
                {
                    if (conflict.get((i * prime) % size))
                        hasConflict = true;
                    conflict.set((i * prime) % size);
                }
                if (!hasConflict)
                    sizeWithoutConflict.set(size);
            }
        }
        for (int size = 1 ; size < 238 ; ++size)
        {
            if (!sizeWithoutConflict.get(size))
                System.out.println(size);
        }
{code}

> DecayingEstimatedHistogramReservoir Inefficiencies
> --------------------------------------------------
>
>                 Key: CASSANDRA-15213
>                 URL: https://issues.apache.org/jira/browse/CASSANDRA-15213
>             Project: Cassandra
>          Issue Type: Bug
>          Components: Observability/Metrics
>            Reporter: Benedict Elliott Smith
>            Assignee: Jordan West
>            Priority: Normal
>             Fix For: 4.0-beta
>
>
> * {{LongAdder}} introduced to trunk consumes 9MiB of heap without user 
> schemas, and this will grow significantly under contention and user schemas 
> with many tables.  This is because {{LongAdder}} is a very heavy class 
> designed for single contended values.  
>  ** This can likely be improved significantly, without significant loss of 
> performance in the contended case, by simply increasing the size of our 
> primitive backing array and providing multiple buckets, with each thread 
> picking a bucket to increment, or simply multiple backing arrays.  Probably a 
> better way still to do this would be to introduce some competition detection 
> to the update, much like {{LongAdder}} utilises, that increases the number of 
> backing arrays under competition.
>  ** To save memory this approach could partition the space into chunks that 
> are likely to be updated together, so that we do not need to duplicate the 
> entire array under competition.
>  * Similarly, binary search is costly and a measurable cost as a share of the 
> new networking work (without filtering it was > 10% of the CPU used overall). 
>  We can compute an approximation floor(log2 n / log2 1.2) extremely cheaply, 
> to save the random memory access costs.



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