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The following commit(s) were added to refs/heads/master by this push: new 07aef13 Add unpooled gpu memory type (#14716) 07aef13 is described below commit 07aef13e879cfdb7f361a245ef6c93f9b3926846 Author: vlado <vladoovtcha...@gmail.com> AuthorDate: Mon Apr 29 20:24:52 2019 -0600 Add unpooled gpu memory type (#14716) * Add unpooled gpu memory type * Adding missing header * undo bad rebase change --- docs/faq/env_var.md | 6 +++++- src/storage/storage.cc | 10 ++++++---- 2 files changed, 11 insertions(+), 5 deletions(-) diff --git a/docs/faq/env_var.md b/docs/faq/env_var.md index 095c214..c5ebd54 100644 --- a/docs/faq/env_var.md +++ b/docs/faq/env_var.md @@ -80,16 +80,20 @@ $env:MXNET_STORAGE_FALLBACK_LOG_VERBOSE=0 * MXNET_GPU_MEM_POOL_RESERVE - Values: Int ```(default=5)``` - The percentage of GPU memory to reserve for things other than the GPU array, such as kernel launch or cudnn handle space. - - If you see a strange out-of-memory error from the kernel launch, after multiple iterations, try setting this to a larger value. + - If you see a strange out-of-memory error from the kernel launch, after multiple iterations, try setting this to a larger value. + * MXNET_GPU_MEM_POOL_TYPE - Values: String ```(default=Naive)``` - The type of memory pool. - Choices: - Naive: A simple memory pool that allocates memory for the exact requested size and cache memory buffers. If a buffered memory chunk matches the size of a new request, the chunk from the memory pool will be returned and reused. - Round: A memory pool that always rounds the requested memory size and allocates memory of the rounded size. MXNET_GPU_MEM_POOL_ROUND_LINEAR_CUTOFF defines how to round up a memory size. Caching and allocating buffered memory works in the same way as the naive memory pool. + - Unpooled: No memory pool is used. + * MXNET_GPU_MEM_POOL_ROUND_LINEAR_CUTOFF - Values: Int ```(default=24)``` - The cutoff threshold that decides the rounding strategy. Let's denote the threshold as T. If the memory size is smaller than `2 ** T` (by default, it's 2 ** 24 = 16MB), it rounds to the smallest `2 ** n` that is larger than the requested memory size; if the memory size is larger than `2 ** T`, it rounds to the next k * 2 ** T. + * MXNET_GPU_MEM_LARGE_ALLOC_ROUND_SIZE - Values: Int ```(default=2097152)``` - When using the naive pool type, memory allocations larger than this threshhold are rounded up to a multiple of this value. diff --git a/src/storage/storage.cc b/src/storage/storage.cc index 4f15351..0ca5ef7 100644 --- a/src/storage/storage.cc +++ b/src/storage/storage.cc @@ -26,6 +26,7 @@ #include "./pooled_storage_manager.h" #include "./cpu_shared_storage_manager.h" #include "./cpu_device_storage.h" +#include "./gpu_device_storage.h" #include "./pinned_memory_storage.h" #include "../common/lazy_alloc_array.h" #include "../profiler/storage_profiler.h" @@ -106,11 +107,12 @@ void StorageImpl::Alloc(Storage::Handle* handle) { if (strategy == "Round") { ptr = new storage::GPUPooledRoundedStorageManager(handle->ctx); LOG(INFO) << "Using GPUPooledRoundedStorageManager."; - } else { - if (strategy != "Naive") { - LOG(FATAL) << "Unknown memory pool strategy specified: " << strategy << "."; - } + } else if (strategy == "Naive") { ptr = new storage::GPUPooledStorageManager(handle->ctx); + } else if (strategy == "Unpooled") { + ptr = new storage::NaiveStorageManager<storage::GPUDeviceStorage>(); + } else { + LOG(FATAL) << "Unknown memory pool strategy specified: " << strategy << "."; } #else LOG(FATAL) << "Compile with USE_CUDA=1 to enable GPU usage";