http://git-wip-us.apache.org/repos/asf/incubator-mynewt-newt/blob/d0d9944b/newtmgr/vendor/github.com/ugorji/go/codec/fast-path.generated.go ---------------------------------------------------------------------- diff --git a/newtmgr/vendor/github.com/ugorji/go/codec/fast-path.generated.go b/newtmgr/vendor/github.com/ugorji/go/codec/fast-path.generated.go new file mode 100644 index 0000000..cf6e00d --- /dev/null +++ b/newtmgr/vendor/github.com/ugorji/go/codec/fast-path.generated.go @@ -0,0 +1,39365 @@ +// +build !notfastpath + +// Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved. +// Use of this source code is governed by a MIT license found in the LICENSE file. + +// ************************************************************ +// DO NOT EDIT. +// THIS FILE IS AUTO-GENERATED from fast-path.go.tmpl +// ************************************************************ + +package codec + +// Fast path functions try to create a fast path encode or decode implementation +// for common maps and slices. +// +// We define the functions and register then in this single file +// so as not to pollute the encode.go and decode.go, and create a dependency in there. +// This file can be omitted without causing a build failure. +// +// The advantage of fast paths is: +// - Many calls bypass reflection altogether +// +// Currently support +// - slice of all builtin types, +// - map of all builtin types to string or interface value +// - symetrical maps of all builtin types (e.g. str-str, uint8-uint8) +// This should provide adequate "typical" implementations. +// +// Note that fast track decode functions must handle values for which an address cannot be obtained. +// For example: +// m2 := map[string]int{} +// p2 := []interface{}{m2} +// // decoding into p2 will bomb if fast track functions do not treat like unaddressable. +// + +import ( + "reflect" + "sort" +) + +const fastpathCheckNilFalse = false // for reflect +const fastpathCheckNilTrue = true // for type switch + +type fastpathT struct{} + +var fastpathTV fastpathT + +type fastpathE struct { + rtid uintptr + rt reflect.Type + encfn func(*encFnInfo, reflect.Value) + decfn func(*decFnInfo, reflect.Value) +} + +type fastpathA [271]fastpathE + +func (x *fastpathA) index(rtid uintptr) int { + // use binary search to grab the index (adapted from sort/search.go) + h, i, j := 0, 0, 271 // len(x) + for i < j { + h = i + (j-i)/2 + if x[h].rtid < rtid { + i = h + 1 + } else { + j = h + } + } + if i < 271 && x[i].rtid == rtid { + return i + } + return -1 +} + +type fastpathAslice []fastpathE + +func (x fastpathAslice) Len() int { return len(x) } +func (x fastpathAslice) Less(i, j int) bool { return x[i].rtid < x[j].rtid } +func (x fastpathAslice) Swap(i, j int) { x[i], x[j] = x[j], x[i] } + +var fastpathAV fastpathA + +// due to possible initialization loop error, make fastpath in an init() +func init() { + if !fastpathEnabled { + return + } + i := 0 + fn := func(v interface{}, fe func(*encFnInfo, reflect.Value), fd func(*decFnInfo, reflect.Value)) (f fastpathE) { + xrt := reflect.TypeOf(v) + xptr := reflect.ValueOf(xrt).Pointer() + fastpathAV[i] = fastpathE{xptr, xrt, fe, fd} + i++ + return + } + + fn([]interface{}(nil), (*encFnInfo).fastpathEncSliceIntfR, (*decFnInfo).fastpathDecSliceIntfR) + fn([]string(nil), (*encFnInfo).fastpathEncSliceStringR, (*decFnInfo).fastpathDecSliceStringR) + fn([]float32(nil), (*encFnInfo).fastpathEncSliceFloat32R, (*decFnInfo).fastpathDecSliceFloat32R) + fn([]float64(nil), (*encFnInfo).fastpathEncSliceFloat64R, (*decFnInfo).fastpathDecSliceFloat64R) + fn([]uint(nil), (*encFnInfo).fastpathEncSliceUintR, (*decFnInfo).fastpathDecSliceUintR) + fn([]uint16(nil), (*encFnInfo).fastpathEncSliceUint16R, (*decFnInfo).fastpathDecSliceUint16R) + fn([]uint32(nil), (*encFnInfo).fastpathEncSliceUint32R, (*decFnInfo).fastpathDecSliceUint32R) + fn([]uint64(nil), (*encFnInfo).fastpathEncSliceUint64R, (*decFnInfo).fastpathDecSliceUint64R) + fn([]uintptr(nil), (*encFnInfo).fastpathEncSliceUintptrR, (*decFnInfo).fastpathDecSliceUintptrR) + fn([]int(nil), (*encFnInfo).fastpathEncSliceIntR, (*decFnInfo).fastpathDecSliceIntR) + fn([]int8(nil), (*encFnInfo).fastpathEncSliceInt8R, (*decFnInfo).fastpathDecSliceInt8R) + fn([]int16(nil), (*encFnInfo).fastpathEncSliceInt16R, (*decFnInfo).fastpathDecSliceInt16R) + fn([]int32(nil), (*encFnInfo).fastpathEncSliceInt32R, (*decFnInfo).fastpathDecSliceInt32R) + fn([]int64(nil), (*encFnInfo).fastpathEncSliceInt64R, (*decFnInfo).fastpathDecSliceInt64R) + fn([]bool(nil), (*encFnInfo).fastpathEncSliceBoolR, (*decFnInfo).fastpathDecSliceBoolR) + + fn(map[interface{}]interface{}(nil), (*encFnInfo).fastpathEncMapIntfIntfR, (*decFnInfo).fastpathDecMapIntfIntfR) + fn(map[interface{}]string(nil), (*encFnInfo).fastpathEncMapIntfStringR, (*decFnInfo).fastpathDecMapIntfStringR) + fn(map[interface{}]uint(nil), (*encFnInfo).fastpathEncMapIntfUintR, (*decFnInfo).fastpathDecMapIntfUintR) + fn(map[interface{}]uint8(nil), (*encFnInfo).fastpathEncMapIntfUint8R, (*decFnInfo).fastpathDecMapIntfUint8R) + fn(map[interface{}]uint16(nil), (*encFnInfo).fastpathEncMapIntfUint16R, (*decFnInfo).fastpathDecMapIntfUint16R) + fn(map[interface{}]uint32(nil), (*encFnInfo).fastpathEncMapIntfUint32R, (*decFnInfo).fastpathDecMapIntfUint32R) + fn(map[interface{}]uint64(nil), (*encFnInfo).fastpathEncMapIntfUint64R, (*decFnInfo).fastpathDecMapIntfUint64R) + fn(map[interface{}]uintptr(nil), (*encFnInfo).fastpathEncMapIntfUintptrR, (*decFnInfo).fastpathDecMapIntfUintptrR) + fn(map[interface{}]int(nil), (*encFnInfo).fastpathEncMapIntfIntR, (*decFnInfo).fastpathDecMapIntfIntR) + fn(map[interface{}]int8(nil), (*encFnInfo).fastpathEncMapIntfInt8R, (*decFnInfo).fastpathDecMapIntfInt8R) + fn(map[interface{}]int16(nil), (*encFnInfo).fastpathEncMapIntfInt16R, (*decFnInfo).fastpathDecMapIntfInt16R) + fn(map[interface{}]int32(nil), (*encFnInfo).fastpathEncMapIntfInt32R, (*decFnInfo).fastpathDecMapIntfInt32R) + fn(map[interface{}]int64(nil), (*encFnInfo).fastpathEncMapIntfInt64R, (*decFnInfo).fastpathDecMapIntfInt64R) + fn(map[interface{}]float32(nil), (*encFnInfo).fastpathEncMapIntfFloat32R, (*decFnInfo).fastpathDecMapIntfFloat32R) + fn(map[interface{}]float64(nil), (*encFnInfo).fastpathEncMapIntfFloat64R, (*decFnInfo).fastpathDecMapIntfFloat64R) + fn(map[interface{}]bool(nil), (*encFnInfo).fastpathEncMapIntfBoolR, (*decFnInfo).fastpathDecMapIntfBoolR) + fn(map[string]interface{}(nil), (*encFnInfo).fastpathEncMapStringIntfR, (*decFnInfo).fastpathDecMapStringIntfR) + fn(map[string]string(nil), (*encFnInfo).fastpathEncMapStringStringR, (*decFnInfo).fastpathDecMapStringStringR) + fn(map[string]uint(nil), (*encFnInfo).fastpathEncMapStringUintR, (*decFnInfo).fastpathDecMapStringUintR) + fn(map[string]uint8(nil), (*encFnInfo).fastpathEncMapStringUint8R, (*decFnInfo).fastpathDecMapStringUint8R) + fn(map[string]uint16(nil), (*encFnInfo).fastpathEncMapStringUint16R, (*decFnInfo).fastpathDecMapStringUint16R) + fn(map[string]uint32(nil), (*encFnInfo).fastpathEncMapStringUint32R, (*decFnInfo).fastpathDecMapStringUint32R) + fn(map[string]uint64(nil), (*encFnInfo).fastpathEncMapStringUint64R, (*decFnInfo).fastpathDecMapStringUint64R) + fn(map[string]uintptr(nil), (*encFnInfo).fastpathEncMapStringUintptrR, (*decFnInfo).fastpathDecMapStringUintptrR) + fn(map[string]int(nil), (*encFnInfo).fastpathEncMapStringIntR, (*decFnInfo).fastpathDecMapStringIntR) + fn(map[string]int8(nil), (*encFnInfo).fastpathEncMapStringInt8R, (*decFnInfo).fastpathDecMapStringInt8R) + fn(map[string]int16(nil), (*encFnInfo).fastpathEncMapStringInt16R, (*decFnInfo).fastpathDecMapStringInt16R) + fn(map[string]int32(nil), (*encFnInfo).fastpathEncMapStringInt32R, (*decFnInfo).fastpathDecMapStringInt32R) + fn(map[string]int64(nil), (*encFnInfo).fastpathEncMapStringInt64R, (*decFnInfo).fastpathDecMapStringInt64R) + fn(map[string]float32(nil), (*encFnInfo).fastpathEncMapStringFloat32R, (*decFnInfo).fastpathDecMapStringFloat32R) + fn(map[string]float64(nil), (*encFnInfo).fastpathEncMapStringFloat64R, (*decFnInfo).fastpathDecMapStringFloat64R) + fn(map[string]bool(nil), (*encFnInfo).fastpathEncMapStringBoolR, (*decFnInfo).fastpathDecMapStringBoolR) + fn(map[float32]interface{}(nil), (*encFnInfo).fastpathEncMapFloat32IntfR, (*decFnInfo).fastpathDecMapFloat32IntfR) + fn(map[float32]string(nil), (*encFnInfo).fastpathEncMapFloat32StringR, (*decFnInfo).fastpathDecMapFloat32StringR) + fn(map[float32]uint(nil), (*encFnInfo).fastpathEncMapFloat32UintR, (*decFnInfo).fastpathDecMapFloat32UintR) + fn(map[float32]uint8(nil), (*encFnInfo).fastpathEncMapFloat32Uint8R, (*decFnInfo).fastpathDecMapFloat32Uint8R) + fn(map[float32]uint16(nil), (*encFnInfo).fastpathEncMapFloat32Uint16R, (*decFnInfo).fastpathDecMapFloat32Uint16R) + fn(map[float32]uint32(nil), (*encFnInfo).fastpathEncMapFloat32Uint32R, (*decFnInfo).fastpathDecMapFloat32Uint32R) + fn(map[float32]uint64(nil), (*encFnInfo).fastpathEncMapFloat32Uint64R, (*decFnInfo).fastpathDecMapFloat32Uint64R) + fn(map[float32]uintptr(nil), (*encFnInfo).fastpathEncMapFloat32UintptrR, (*decFnInfo).fastpathDecMapFloat32UintptrR) + fn(map[float32]int(nil), (*encFnInfo).fastpathEncMapFloat32IntR, (*decFnInfo).fastpathDecMapFloat32IntR) + fn(map[float32]int8(nil), (*encFnInfo).fastpathEncMapFloat32Int8R, (*decFnInfo).fastpathDecMapFloat32Int8R) + fn(map[float32]int16(nil), (*encFnInfo).fastpathEncMapFloat32Int16R, (*decFnInfo).fastpathDecMapFloat32Int16R) + fn(map[float32]int32(nil), (*encFnInfo).fastpathEncMapFloat32Int32R, (*decFnInfo).fastpathDecMapFloat32Int32R) + fn(map[float32]int64(nil), (*encFnInfo).fastpathEncMapFloat32Int64R, (*decFnInfo).fastpathDecMapFloat32Int64R) + fn(map[float32]float32(nil), (*encFnInfo).fastpathEncMapFloat32Float32R, (*decFnInfo).fastpathDecMapFloat32Float32R) + fn(map[float32]float64(nil), (*encFnInfo).fastpathEncMapFloat32Float64R, (*decFnInfo).fastpathDecMapFloat32Float64R) + fn(map[float32]bool(nil), (*encFnInfo).fastpathEncMapFloat32BoolR, (*decFnInfo).fastpathDecMapFloat32BoolR) + fn(map[float64]interface{}(nil), (*encFnInfo).fastpathEncMapFloat64IntfR, (*decFnInfo).fastpathDecMapFloat64IntfR) + fn(map[float64]string(nil), (*encFnInfo).fastpathEncMapFloat64StringR, (*decFnInfo).fastpathDecMapFloat64StringR) + fn(map[float64]uint(nil), (*encFnInfo).fastpathEncMapFloat64UintR, (*decFnInfo).fastpathDecMapFloat64UintR) + fn(map[float64]uint8(nil), (*encFnInfo).fastpathEncMapFloat64Uint8R, (*decFnInfo).fastpathDecMapFloat64Uint8R) + fn(map[float64]uint16(nil), (*encFnInfo).fastpathEncMapFloat64Uint16R, (*decFnInfo).fastpathDecMapFloat64Uint16R) + fn(map[float64]uint32(nil), (*encFnInfo).fastpathEncMapFloat64Uint32R, (*decFnInfo).fastpathDecMapFloat64Uint32R) + fn(map[float64]uint64(nil), (*encFnInfo).fastpathEncMapFloat64Uint64R, (*decFnInfo).fastpathDecMapFloat64Uint64R) + fn(map[float64]uintptr(nil), (*encFnInfo).fastpathEncMapFloat64UintptrR, (*decFnInfo).fastpathDecMapFloat64UintptrR) + fn(map[float64]int(nil), (*encFnInfo).fastpathEncMapFloat64IntR, (*decFnInfo).fastpathDecMapFloat64IntR) + fn(map[float64]int8(nil), (*encFnInfo).fastpathEncMapFloat64Int8R, (*decFnInfo).fastpathDecMapFloat64Int8R) + fn(map[float64]int16(nil), (*encFnInfo).fastpathEncMapFloat64Int16R, (*decFnInfo).fastpathDecMapFloat64Int16R) + fn(map[float64]int32(nil), (*encFnInfo).fastpathEncMapFloat64Int32R, (*decFnInfo).fastpathDecMapFloat64Int32R) + fn(map[float64]int64(nil), (*encFnInfo).fastpathEncMapFloat64Int64R, (*decFnInfo).fastpathDecMapFloat64Int64R) + fn(map[float64]float32(nil), (*encFnInfo).fastpathEncMapFloat64Float32R, (*decFnInfo).fastpathDecMapFloat64Float32R) + fn(map[float64]float64(nil), (*encFnInfo).fastpathEncMapFloat64Float64R, (*decFnInfo).fastpathDecMapFloat64Float64R) + fn(map[float64]bool(nil), (*encFnInfo).fastpathEncMapFloat64BoolR, (*decFnInfo).fastpathDecMapFloat64BoolR) + fn(map[uint]interface{}(nil), (*encFnInfo).fastpathEncMapUintIntfR, (*decFnInfo).fastpathDecMapUintIntfR) + fn(map[uint]string(nil), (*encFnInfo).fastpathEncMapUintStringR, (*decFnInfo).fastpathDecMapUintStringR) + fn(map[uint]uint(nil), (*encFnInfo).fastpathEncMapUintUintR, (*decFnInfo).fastpathDecMapUintUintR) + fn(map[uint]uint8(nil), (*encFnInfo).fastpathEncMapUintUint8R, (*decFnInfo).fastpathDecMapUintUint8R) + fn(map[uint]uint16(nil), (*encFnInfo).fastpathEncMapUintUint16R, (*decFnInfo).fastpathDecMapUintUint16R) + fn(map[uint]uint32(nil), (*encFnInfo).fastpathEncMapUintUint32R, (*decFnInfo).fastpathDecMapUintUint32R) + fn(map[uint]uint64(nil), (*encFnInfo).fastpathEncMapUintUint64R, (*decFnInfo).fastpathDecMapUintUint64R) + fn(map[uint]uintptr(nil), (*encFnInfo).fastpathEncMapUintUintptrR, (*decFnInfo).fastpathDecMapUintUintptrR) + fn(map[uint]int(nil), (*encFnInfo).fastpathEncMapUintIntR, (*decFnInfo).fastpathDecMapUintIntR) + fn(map[uint]int8(nil), (*encFnInfo).fastpathEncMapUintInt8R, (*decFnInfo).fastpathDecMapUintInt8R) + fn(map[uint]int16(nil), (*encFnInfo).fastpathEncMapUintInt16R, (*decFnInfo).fastpathDecMapUintInt16R) + fn(map[uint]int32(nil), (*encFnInfo).fastpathEncMapUintInt32R, (*decFnInfo).fastpathDecMapUintInt32R) + fn(map[uint]int64(nil), (*encFnInfo).fastpathEncMapUintInt64R, (*decFnInfo).fastpathDecMapUintInt64R) + fn(map[uint]float32(nil), (*encFnInfo).fastpathEncMapUintFloat32R, (*decFnInfo).fastpathDecMapUintFloat32R) + fn(map[uint]float64(nil), (*encFnInfo).fastpathEncMapUintFloat64R, (*decFnInfo).fastpathDecMapUintFloat64R) + fn(map[uint]bool(nil), (*encFnInfo).fastpathEncMapUintBoolR, (*decFnInfo).fastpathDecMapUintBoolR) + fn(map[uint8]interface{}(nil), (*encFnInfo).fastpathEncMapUint8IntfR, (*decFnInfo).fastpathDecMapUint8IntfR) + fn(map[uint8]string(nil), (*encFnInfo).fastpathEncMapUint8StringR, (*decFnInfo).fastpathDecMapUint8StringR) + fn(map[uint8]uint(nil), (*encFnInfo).fastpathEncMapUint8UintR, (*decFnInfo).fastpathDecMapUint8UintR) + fn(map[uint8]uint8(nil), (*encFnInfo).fastpathEncMapUint8Uint8R, (*decFnInfo).fastpathDecMapUint8Uint8R) + fn(map[uint8]uint16(nil), (*encFnInfo).fastpathEncMapUint8Uint16R, (*decFnInfo).fastpathDecMapUint8Uint16R) + fn(map[uint8]uint32(nil), (*encFnInfo).fastpathEncMapUint8Uint32R, (*decFnInfo).fastpathDecMapUint8Uint32R) + fn(map[uint8]uint64(nil), (*encFnInfo).fastpathEncMapUint8Uint64R, (*decFnInfo).fastpathDecMapUint8Uint64R) + fn(map[uint8]uintptr(nil), (*encFnInfo).fastpathEncMapUint8UintptrR, (*decFnInfo).fastpathDecMapUint8UintptrR) + fn(map[uint8]int(nil), (*encFnInfo).fastpathEncMapUint8IntR, (*decFnInfo).fastpathDecMapUint8IntR) + fn(map[uint8]int8(nil), (*encFnInfo).fastpathEncMapUint8Int8R, (*decFnInfo).fastpathDecMapUint8Int8R) + fn(map[uint8]int16(nil), (*encFnInfo).fastpathEncMapUint8Int16R, (*decFnInfo).fastpathDecMapUint8Int16R) + fn(map[uint8]int32(nil), (*encFnInfo).fastpathEncMapUint8Int32R, (*decFnInfo).fastpathDecMapUint8Int32R) + fn(map[uint8]int64(nil), (*encFnInfo).fastpathEncMapUint8Int64R, (*decFnInfo).fastpathDecMapUint8Int64R) + fn(map[uint8]float32(nil), (*encFnInfo).fastpathEncMapUint8Float32R, (*decFnInfo).fastpathDecMapUint8Float32R) + fn(map[uint8]float64(nil), (*encFnInfo).fastpathEncMapUint8Float64R, (*decFnInfo).fastpathDecMapUint8Float64R) + fn(map[uint8]bool(nil), (*encFnInfo).fastpathEncMapUint8BoolR, (*decFnInfo).fastpathDecMapUint8BoolR) + fn(map[uint16]interface{}(nil), (*encFnInfo).fastpathEncMapUint16IntfR, (*decFnInfo).fastpathDecMapUint16IntfR) + fn(map[uint16]string(nil), (*encFnInfo).fastpathEncMapUint16StringR, (*decFnInfo).fastpathDecMapUint16StringR) + fn(map[uint16]uint(nil), (*encFnInfo).fastpathEncMapUint16UintR, (*decFnInfo).fastpathDecMapUint16UintR) + fn(map[uint16]uint8(nil), (*encFnInfo).fastpathEncMapUint16Uint8R, (*decFnInfo).fastpathDecMapUint16Uint8R) + fn(map[uint16]uint16(nil), (*encFnInfo).fastpathEncMapUint16Uint16R, (*decFnInfo).fastpathDecMapUint16Uint16R) + fn(map[uint16]uint32(nil), (*encFnInfo).fastpathEncMapUint16Uint32R, (*decFnInfo).fastpathDecMapUint16Uint32R) + fn(map[uint16]uint64(nil), (*encFnInfo).fastpathEncMapUint16Uint64R, (*decFnInfo).fastpathDecMapUint16Uint64R) + fn(map[uint16]uintptr(nil), (*encFnInfo).fastpathEncMapUint16UintptrR, (*decFnInfo).fastpathDecMapUint16UintptrR) + fn(map[uint16]int(nil), (*encFnInfo).fastpathEncMapUint16IntR, (*decFnInfo).fastpathDecMapUint16IntR) + fn(map[uint16]int8(nil), (*encFnInfo).fastpathEncMapUint16Int8R, (*decFnInfo).fastpathDecMapUint16Int8R) + fn(map[uint16]int16(nil), (*encFnInfo).fastpathEncMapUint16Int16R, (*decFnInfo).fastpathDecMapUint16Int16R) + fn(map[uint16]int32(nil), (*encFnInfo).fastpathEncMapUint16Int32R, (*decFnInfo).fastpathDecMapUint16Int32R) + fn(map[uint16]int64(nil), (*encFnInfo).fastpathEncMapUint16Int64R, (*decFnInfo).fastpathDecMapUint16Int64R) + fn(map[uint16]float32(nil), (*encFnInfo).fastpathEncMapUint16Float32R, (*decFnInfo).fastpathDecMapUint16Float32R) + fn(map[uint16]float64(nil), (*encFnInfo).fastpathEncMapUint16Float64R, (*decFnInfo).fastpathDecMapUint16Float64R) + fn(map[uint16]bool(nil), (*encFnInfo).fastpathEncMapUint16BoolR, (*decFnInfo).fastpathDecMapUint16BoolR) + fn(map[uint32]interface{}(nil), (*encFnInfo).fastpathEncMapUint32IntfR, (*decFnInfo).fastpathDecMapUint32IntfR) + fn(map[uint32]string(nil), (*encFnInfo).fastpathEncMapUint32StringR, (*decFnInfo).fastpathDecMapUint32StringR) + fn(map[uint32]uint(nil), (*encFnInfo).fastpathEncMapUint32UintR, (*decFnInfo).fastpathDecMapUint32UintR) + fn(map[uint32]uint8(nil), (*encFnInfo).fastpathEncMapUint32Uint8R, (*decFnInfo).fastpathDecMapUint32Uint8R) + fn(map[uint32]uint16(nil), (*encFnInfo).fastpathEncMapUint32Uint16R, (*decFnInfo).fastpathDecMapUint32Uint16R) + fn(map[uint32]uint32(nil), (*encFnInfo).fastpathEncMapUint32Uint32R, (*decFnInfo).fastpathDecMapUint32Uint32R) + fn(map[uint32]uint64(nil), (*encFnInfo).fastpathEncMapUint32Uint64R, (*decFnInfo).fastpathDecMapUint32Uint64R) + fn(map[uint32]uintptr(nil), (*encFnInfo).fastpathEncMapUint32UintptrR, (*decFnInfo).fastpathDecMapUint32UintptrR) + fn(map[uint32]int(nil), (*encFnInfo).fastpathEncMapUint32IntR, (*decFnInfo).fastpathDecMapUint32IntR) + fn(map[uint32]int8(nil), (*encFnInfo).fastpathEncMapUint32Int8R, (*decFnInfo).fastpathDecMapUint32Int8R) + fn(map[uint32]int16(nil), (*encFnInfo).fastpathEncMapUint32Int16R, (*decFnInfo).fastpathDecMapUint32Int16R) + fn(map[uint32]int32(nil), (*encFnInfo).fastpathEncMapUint32Int32R, (*decFnInfo).fastpathDecMapUint32Int32R) + fn(map[uint32]int64(nil), (*encFnInfo).fastpathEncMapUint32Int64R, (*decFnInfo).fastpathDecMapUint32Int64R) + fn(map[uint32]float32(nil), (*encFnInfo).fastpathEncMapUint32Float32R, (*decFnInfo).fastpathDecMapUint32Float32R) + fn(map[uint32]float64(nil), (*encFnInfo).fastpathEncMapUint32Float64R, (*decFnInfo).fastpathDecMapUint32Float64R) + fn(map[uint32]bool(nil), (*encFnInfo).fastpathEncMapUint32BoolR, (*decFnInfo).fastpathDecMapUint32BoolR) + fn(map[uint64]interface{}(nil), (*encFnInfo).fastpathEncMapUint64IntfR, (*decFnInfo).fastpathDecMapUint64IntfR) + fn(map[uint64]string(nil), (*encFnInfo).fastpathEncMapUint64StringR, (*decFnInfo).fastpathDecMapUint64StringR) + fn(map[uint64]uint(nil), (*encFnInfo).fastpathEncMapUint64UintR, (*decFnInfo).fastpathDecMapUint64UintR) + fn(map[uint64]uint8(nil), (*encFnInfo).fastpathEncMapUint64Uint8R, (*decFnInfo).fastpathDecMapUint64Uint8R) + fn(map[uint64]uint16(nil), (*encFnInfo).fastpathEncMapUint64Uint16R, (*decFnInfo).fastpathDecMapUint64Uint16R) + fn(map[uint64]uint32(nil), (*encFnInfo).fastpathEncMapUint64Uint32R, (*decFnInfo).fastpathDecMapUint64Uint32R) + fn(map[uint64]uint64(nil), (*encFnInfo).fastpathEncMapUint64Uint64R, (*decFnInfo).fastpathDecMapUint64Uint64R) + fn(map[uint64]uintptr(nil), (*encFnInfo).fastpathEncMapUint64UintptrR, (*decFnInfo).fastpathDecMapUint64UintptrR) + fn(map[uint64]int(nil), (*encFnInfo).fastpathEncMapUint64IntR, (*decFnInfo).fastpathDecMapUint64IntR) + fn(map[uint64]int8(nil), (*encFnInfo).fastpathEncMapUint64Int8R, (*decFnInfo).fastpathDecMapUint64Int8R) + fn(map[uint64]int16(nil), (*encFnInfo).fastpathEncMapUint64Int16R, (*decFnInfo).fastpathDecMapUint64Int16R) + fn(map[uint64]int32(nil), (*encFnInfo).fastpathEncMapUint64Int32R, (*decFnInfo).fastpathDecMapUint64Int32R) + fn(map[uint64]int64(nil), (*encFnInfo).fastpathEncMapUint64Int64R, (*decFnInfo).fastpathDecMapUint64Int64R) + fn(map[uint64]float32(nil), (*encFnInfo).fastpathEncMapUint64Float32R, (*decFnInfo).fastpathDecMapUint64Float32R) + fn(map[uint64]float64(nil), (*encFnInfo).fastpathEncMapUint64Float64R, (*decFnInfo).fastpathDecMapUint64Float64R) + fn(map[uint64]bool(nil), (*encFnInfo).fastpathEncMapUint64BoolR, (*decFnInfo).fastpathDecMapUint64BoolR) + fn(map[uintptr]interface{}(nil), (*encFnInfo).fastpathEncMapUintptrIntfR, (*decFnInfo).fastpathDecMapUintptrIntfR) + fn(map[uintptr]string(nil), (*encFnInfo).fastpathEncMapUintptrStringR, (*decFnInfo).fastpathDecMapUintptrStringR) + fn(map[uintptr]uint(nil), (*encFnInfo).fastpathEncMapUintptrUintR, (*decFnInfo).fastpathDecMapUintptrUintR) + fn(map[uintptr]uint8(nil), (*encFnInfo).fastpathEncMapUintptrUint8R, (*decFnInfo).fastpathDecMapUintptrUint8R) + fn(map[uintptr]uint16(nil), (*encFnInfo).fastpathEncMapUintptrUint16R, (*decFnInfo).fastpathDecMapUintptrUint16R) + fn(map[uintptr]uint32(nil), (*encFnInfo).fastpathEncMapUintptrUint32R, (*decFnInfo).fastpathDecMapUintptrUint32R) + fn(map[uintptr]uint64(nil), (*encFnInfo).fastpathEncMapUintptrUint64R, (*decFnInfo).fastpathDecMapUintptrUint64R) + fn(map[uintptr]uintptr(nil), (*encFnInfo).fastpathEncMapUintptrUintptrR, (*decFnInfo).fastpathDecMapUintptrUintptrR) + fn(map[uintptr]int(nil), (*encFnInfo).fastpathEncMapUintptrIntR, (*decFnInfo).fastpathDecMapUintptrIntR) + fn(map[uintptr]int8(nil), (*encFnInfo).fastpathEncMapUintptrInt8R, (*decFnInfo).fastpathDecMapUintptrInt8R) + fn(map[uintptr]int16(nil), (*encFnInfo).fastpathEncMapUintptrInt16R, (*decFnInfo).fastpathDecMapUintptrInt16R) + fn(map[uintptr]int32(nil), (*encFnInfo).fastpathEncMapUintptrInt32R, (*decFnInfo).fastpathDecMapUintptrInt32R) + fn(map[uintptr]int64(nil), (*encFnInfo).fastpathEncMapUintptrInt64R, (*decFnInfo).fastpathDecMapUintptrInt64R) + fn(map[uintptr]float32(nil), (*encFnInfo).fastpathEncMapUintptrFloat32R, (*decFnInfo).fastpathDecMapUintptrFloat32R) + fn(map[uintptr]float64(nil), (*encFnInfo).fastpathEncMapUintptrFloat64R, (*decFnInfo).fastpathDecMapUintptrFloat64R) + fn(map[uintptr]bool(nil), (*encFnInfo).fastpathEncMapUintptrBoolR, (*decFnInfo).fastpathDecMapUintptrBoolR) + fn(map[int]interface{}(nil), (*encFnInfo).fastpathEncMapIntIntfR, (*decFnInfo).fastpathDecMapIntIntfR) + fn(map[int]string(nil), (*encFnInfo).fastpathEncMapIntStringR, (*decFnInfo).fastpathDecMapIntStringR) + fn(map[int]uint(nil), (*encFnInfo).fastpathEncMapIntUintR, (*decFnInfo).fastpathDecMapIntUintR) + fn(map[int]uint8(nil), (*encFnInfo).fastpathEncMapIntUint8R, (*decFnInfo).fastpathDecMapIntUint8R) + fn(map[int]uint16(nil), (*encFnInfo).fastpathEncMapIntUint16R, (*decFnInfo).fastpathDecMapIntUint16R) + fn(map[int]uint32(nil), (*encFnInfo).fastpathEncMapIntUint32R, (*decFnInfo).fastpathDecMapIntUint32R) + fn(map[int]uint64(nil), (*encFnInfo).fastpathEncMapIntUint64R, (*decFnInfo).fastpathDecMapIntUint64R) + fn(map[int]uintptr(nil), (*encFnInfo).fastpathEncMapIntUintptrR, (*decFnInfo).fastpathDecMapIntUintptrR) + fn(map[int]int(nil), (*encFnInfo).fastpathEncMapIntIntR, (*decFnInfo).fastpathDecMapIntIntR) + fn(map[int]int8(nil), (*encFnInfo).fastpathEncMapIntInt8R, (*decFnInfo).fastpathDecMapIntInt8R) + fn(map[int]int16(nil), (*encFnInfo).fastpathEncMapIntInt16R, (*decFnInfo).fastpathDecMapIntInt16R) + fn(map[int]int32(nil), (*encFnInfo).fastpathEncMapIntInt32R, (*decFnInfo).fastpathDecMapIntInt32R) + fn(map[int]int64(nil), (*encFnInfo).fastpathEncMapIntInt64R, (*decFnInfo).fastpathDecMapIntInt64R) + fn(map[int]float32(nil), (*encFnInfo).fastpathEncMapIntFloat32R, (*decFnInfo).fastpathDecMapIntFloat32R) + fn(map[int]float64(nil), (*encFnInfo).fastpathEncMapIntFloat64R, (*decFnInfo).fastpathDecMapIntFloat64R) + fn(map[int]bool(nil), (*encFnInfo).fastpathEncMapIntBoolR, (*decFnInfo).fastpathDecMapIntBoolR) + fn(map[int8]interface{}(nil), (*encFnInfo).fastpathEncMapInt8IntfR, (*decFnInfo).fastpathDecMapInt8IntfR) + fn(map[int8]string(nil), (*encFnInfo).fastpathEncMapInt8StringR, (*decFnInfo).fastpathDecMapInt8StringR) + fn(map[int8]uint(nil), (*encFnInfo).fastpathEncMapInt8UintR, (*decFnInfo).fastpathDecMapInt8UintR) + fn(map[int8]uint8(nil), (*encFnInfo).fastpathEncMapInt8Uint8R, (*decFnInfo).fastpathDecMapInt8Uint8R) + fn(map[int8]uint16(nil), (*encFnInfo).fastpathEncMapInt8Uint16R, (*decFnInfo).fastpathDecMapInt8Uint16R) + fn(map[int8]uint32(nil), (*encFnInfo).fastpathEncMapInt8Uint32R, (*decFnInfo).fastpathDecMapInt8Uint32R) + fn(map[int8]uint64(nil), (*encFnInfo).fastpathEncMapInt8Uint64R, (*decFnInfo).fastpathDecMapInt8Uint64R) + fn(map[int8]uintptr(nil), (*encFnInfo).fastpathEncMapInt8UintptrR, (*decFnInfo).fastpathDecMapInt8UintptrR) + fn(map[int8]int(nil), (*encFnInfo).fastpathEncMapInt8IntR, (*decFnInfo).fastpathDecMapInt8IntR) + fn(map[int8]int8(nil), (*encFnInfo).fastpathEncMapInt8Int8R, (*decFnInfo).fastpathDecMapInt8Int8R) + fn(map[int8]int16(nil), (*encFnInfo).fastpathEncMapInt8Int16R, (*decFnInfo).fastpathDecMapInt8Int16R) + fn(map[int8]int32(nil), (*encFnInfo).fastpathEncMapInt8Int32R, (*decFnInfo).fastpathDecMapInt8Int32R) + fn(map[int8]int64(nil), (*encFnInfo).fastpathEncMapInt8Int64R, (*decFnInfo).fastpathDecMapInt8Int64R) + fn(map[int8]float32(nil), (*encFnInfo).fastpathEncMapInt8Float32R, (*decFnInfo).fastpathDecMapInt8Float32R) + fn(map[int8]float64(nil), (*encFnInfo).fastpathEncMapInt8Float64R, (*decFnInfo).fastpathDecMapInt8Float64R) + fn(map[int8]bool(nil), (*encFnInfo).fastpathEncMapInt8BoolR, (*decFnInfo).fastpathDecMapInt8BoolR) + fn(map[int16]interface{}(nil), (*encFnInfo).fastpathEncMapInt16IntfR, (*decFnInfo).fastpathDecMapInt16IntfR) + fn(map[int16]string(nil), (*encFnInfo).fastpathEncMapInt16StringR, (*decFnInfo).fastpathDecMapInt16StringR) + fn(map[int16]uint(nil), (*encFnInfo).fastpathEncMapInt16UintR, (*decFnInfo).fastpathDecMapInt16UintR) + fn(map[int16]uint8(nil), (*encFnInfo).fastpathEncMapInt16Uint8R, (*decFnInfo).fastpathDecMapInt16Uint8R) + fn(map[int16]uint16(nil), (*encFnInfo).fastpathEncMapInt16Uint16R, (*decFnInfo).fastpathDecMapInt16Uint16R) + fn(map[int16]uint32(nil), (*encFnInfo).fastpathEncMapInt16Uint32R, (*decFnInfo).fastpathDecMapInt16Uint32R) + fn(map[int16]uint64(nil), (*encFnInfo).fastpathEncMapInt16Uint64R, (*decFnInfo).fastpathDecMapInt16Uint64R) + fn(map[int16]uintptr(nil), (*encFnInfo).fastpathEncMapInt16UintptrR, (*decFnInfo).fastpathDecMapInt16UintptrR) + fn(map[int16]int(nil), (*encFnInfo).fastpathEncMapInt16IntR, (*decFnInfo).fastpathDecMapInt16IntR) + fn(map[int16]int8(nil), (*encFnInfo).fastpathEncMapInt16Int8R, (*decFnInfo).fastpathDecMapInt16Int8R) + fn(map[int16]int16(nil), (*encFnInfo).fastpathEncMapInt16Int16R, (*decFnInfo).fastpathDecMapInt16Int16R) + fn(map[int16]int32(nil), (*encFnInfo).fastpathEncMapInt16Int32R, (*decFnInfo).fastpathDecMapInt16Int32R) + fn(map[int16]int64(nil), (*encFnInfo).fastpathEncMapInt16Int64R, (*decFnInfo).fastpathDecMapInt16Int64R) + fn(map[int16]float32(nil), (*encFnInfo).fastpathEncMapInt16Float32R, (*decFnInfo).fastpathDecMapInt16Float32R) + fn(map[int16]float64(nil), (*encFnInfo).fastpathEncMapInt16Float64R, (*decFnInfo).fastpathDecMapInt16Float64R) + fn(map[int16]bool(nil), (*encFnInfo).fastpathEncMapInt16BoolR, (*decFnInfo).fastpathDecMapInt16BoolR) + fn(map[int32]interface{}(nil), (*encFnInfo).fastpathEncMapInt32IntfR, (*decFnInfo).fastpathDecMapInt32IntfR) + fn(map[int32]string(nil), (*encFnInfo).fastpathEncMapInt32StringR, (*decFnInfo).fastpathDecMapInt32StringR) + fn(map[int32]uint(nil), (*encFnInfo).fastpathEncMapInt32UintR, (*decFnInfo).fastpathDecMapInt32UintR) + fn(map[int32]uint8(nil), (*encFnInfo).fastpathEncMapInt32Uint8R, (*decFnInfo).fastpathDecMapInt32Uint8R) + fn(map[int32]uint16(nil), (*encFnInfo).fastpathEncMapInt32Uint16R, (*decFnInfo).fastpathDecMapInt32Uint16R) + fn(map[int32]uint32(nil), (*encFnInfo).fastpathEncMapInt32Uint32R, (*decFnInfo).fastpathDecMapInt32Uint32R) + fn(map[int32]uint64(nil), (*encFnInfo).fastpathEncMapInt32Uint64R, (*decFnInfo).fastpathDecMapInt32Uint64R) + fn(map[int32]uintptr(nil), (*encFnInfo).fastpathEncMapInt32UintptrR, (*decFnInfo).fastpathDecMapInt32UintptrR) + fn(map[int32]int(nil), (*encFnInfo).fastpathEncMapInt32IntR, (*decFnInfo).fastpathDecMapInt32IntR) + fn(map[int32]int8(nil), (*encFnInfo).fastpathEncMapInt32Int8R, (*decFnInfo).fastpathDecMapInt32Int8R) + fn(map[int32]int16(nil), (*encFnInfo).fastpathEncMapInt32Int16R, (*decFnInfo).fastpathDecMapInt32Int16R) + fn(map[int32]int32(nil), (*encFnInfo).fastpathEncMapInt32Int32R, (*decFnInfo).fastpathDecMapInt32Int32R) + fn(map[int32]int64(nil), (*encFnInfo).fastpathEncMapInt32Int64R, (*decFnInfo).fastpathDecMapInt32Int64R) + fn(map[int32]float32(nil), (*encFnInfo).fastpathEncMapInt32Float32R, (*decFnInfo).fastpathDecMapInt32Float32R) + fn(map[int32]float64(nil), (*encFnInfo).fastpathEncMapInt32Float64R, (*decFnInfo).fastpathDecMapInt32Float64R) + fn(map[int32]bool(nil), (*encFnInfo).fastpathEncMapInt32BoolR, (*decFnInfo).fastpathDecMapInt32BoolR) + fn(map[int64]interface{}(nil), (*encFnInfo).fastpathEncMapInt64IntfR, (*decFnInfo).fastpathDecMapInt64IntfR) + fn(map[int64]string(nil), (*encFnInfo).fastpathEncMapInt64StringR, (*decFnInfo).fastpathDecMapInt64StringR) + fn(map[int64]uint(nil), (*encFnInfo).fastpathEncMapInt64UintR, (*decFnInfo).fastpathDecMapInt64UintR) + fn(map[int64]uint8(nil), (*encFnInfo).fastpathEncMapInt64Uint8R, (*decFnInfo).fastpathDecMapInt64Uint8R) + fn(map[int64]uint16(nil), (*encFnInfo).fastpathEncMapInt64Uint16R, (*decFnInfo).fastpathDecMapInt64Uint16R) + fn(map[int64]uint32(nil), (*encFnInfo).fastpathEncMapInt64Uint32R, (*decFnInfo).fastpathDecMapInt64Uint32R) + fn(map[int64]uint64(nil), (*encFnInfo).fastpathEncMapInt64Uint64R, (*decFnInfo).fastpathDecMapInt64Uint64R) + fn(map[int64]uintptr(nil), (*encFnInfo).fastpathEncMapInt64UintptrR, (*decFnInfo).fastpathDecMapInt64UintptrR) + fn(map[int64]int(nil), (*encFnInfo).fastpathEncMapInt64IntR, (*decFnInfo).fastpathDecMapInt64IntR) + fn(map[int64]int8(nil), (*encFnInfo).fastpathEncMapInt64Int8R, (*decFnInfo).fastpathDecMapInt64Int8R) + fn(map[int64]int16(nil), (*encFnInfo).fastpathEncMapInt64Int16R, (*decFnInfo).fastpathDecMapInt64Int16R) + fn(map[int64]int32(nil), (*encFnInfo).fastpathEncMapInt64Int32R, (*decFnInfo).fastpathDecMapInt64Int32R) + fn(map[int64]int64(nil), (*encFnInfo).fastpathEncMapInt64Int64R, (*decFnInfo).fastpathDecMapInt64Int64R) + fn(map[int64]float32(nil), (*encFnInfo).fastpathEncMapInt64Float32R, (*decFnInfo).fastpathDecMapInt64Float32R) + fn(map[int64]float64(nil), (*encFnInfo).fastpathEncMapInt64Float64R, (*decFnInfo).fastpathDecMapInt64Float64R) + fn(map[int64]bool(nil), (*encFnInfo).fastpathEncMapInt64BoolR, (*decFnInfo).fastpathDecMapInt64BoolR) + fn(map[bool]interface{}(nil), (*encFnInfo).fastpathEncMapBoolIntfR, (*decFnInfo).fastpathDecMapBoolIntfR) + fn(map[bool]string(nil), (*encFnInfo).fastpathEncMapBoolStringR, (*decFnInfo).fastpathDecMapBoolStringR) + fn(map[bool]uint(nil), (*encFnInfo).fastpathEncMapBoolUintR, (*decFnInfo).fastpathDecMapBoolUintR) + fn(map[bool]uint8(nil), (*encFnInfo).fastpathEncMapBoolUint8R, (*decFnInfo).fastpathDecMapBoolUint8R) + fn(map[bool]uint16(nil), (*encFnInfo).fastpathEncMapBoolUint16R, (*decFnInfo).fastpathDecMapBoolUint16R) + fn(map[bool]uint32(nil), (*encFnInfo).fastpathEncMapBoolUint32R, (*decFnInfo).fastpathDecMapBoolUint32R) + fn(map[bool]uint64(nil), (*encFnInfo).fastpathEncMapBoolUint64R, (*decFnInfo).fastpathDecMapBoolUint64R) + fn(map[bool]uintptr(nil), (*encFnInfo).fastpathEncMapBoolUintptrR, (*decFnInfo).fastpathDecMapBoolUintptrR) + fn(map[bool]int(nil), (*encFnInfo).fastpathEncMapBoolIntR, (*decFnInfo).fastpathDecMapBoolIntR) + fn(map[bool]int8(nil), (*encFnInfo).fastpathEncMapBoolInt8R, (*decFnInfo).fastpathDecMapBoolInt8R) + fn(map[bool]int16(nil), (*encFnInfo).fastpathEncMapBoolInt16R, (*decFnInfo).fastpathDecMapBoolInt16R) + fn(map[bool]int32(nil), (*encFnInfo).fastpathEncMapBoolInt32R, (*decFnInfo).fastpathDecMapBoolInt32R) + fn(map[bool]int64(nil), (*encFnInfo).fastpathEncMapBoolInt64R, (*decFnInfo).fastpathDecMapBoolInt64R) + fn(map[bool]float32(nil), (*encFnInfo).fastpathEncMapBoolFloat32R, (*decFnInfo).fastpathDecMapBoolFloat32R) + fn(map[bool]float64(nil), (*encFnInfo).fastpathEncMapBoolFloat64R, (*decFnInfo).fastpathDecMapBoolFloat64R) + fn(map[bool]bool(nil), (*encFnInfo).fastpathEncMapBoolBoolR, (*decFnInfo).fastpathDecMapBoolBoolR) + + sort.Sort(fastpathAslice(fastpathAV[:])) +} + +// -- encode + +// -- -- fast path type switch +func fastpathEncodeTypeSwitch(iv interface{}, e *Encoder) bool { + if !fastpathEnabled { + return false + } + switch v := iv.(type) { + + case []interface{}: + fastpathTV.EncSliceIntfV(v, fastpathCheckNilTrue, e) + case *[]interface{}: + fastpathTV.EncSliceIntfV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]interface{}: + fastpathTV.EncMapIntfIntfV(v, fastpathCheckNilTrue, e) + case *map[interface{}]interface{}: + fastpathTV.EncMapIntfIntfV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]string: + fastpathTV.EncMapIntfStringV(v, fastpathCheckNilTrue, e) + case *map[interface{}]string: + fastpathTV.EncMapIntfStringV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint: + fastpathTV.EncMapIntfUintV(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint: + fastpathTV.EncMapIntfUintV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint8: + fastpathTV.EncMapIntfUint8V(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint8: + fastpathTV.EncMapIntfUint8V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint16: + fastpathTV.EncMapIntfUint16V(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint16: + fastpathTV.EncMapIntfUint16V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint32: + fastpathTV.EncMapIntfUint32V(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint32: + fastpathTV.EncMapIntfUint32V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint64: + fastpathTV.EncMapIntfUint64V(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint64: + fastpathTV.EncMapIntfUint64V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uintptr: + fastpathTV.EncMapIntfUintptrV(v, fastpathCheckNilTrue, e) + case *map[interface{}]uintptr: + fastpathTV.EncMapIntfUintptrV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int: + fastpathTV.EncMapIntfIntV(v, fastpathCheckNilTrue, e) + case *map[interface{}]int: + fastpathTV.EncMapIntfIntV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int8: + fastpathTV.EncMapIntfInt8V(v, fastpathCheckNilTrue, e) + case *map[interface{}]int8: + fastpathTV.EncMapIntfInt8V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int16: + fastpathTV.EncMapIntfInt16V(v, fastpathCheckNilTrue, e) + case *map[interface{}]int16: + fastpathTV.EncMapIntfInt16V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int32: + fastpathTV.EncMapIntfInt32V(v, fastpathCheckNilTrue, e) + case *map[interface{}]int32: + fastpathTV.EncMapIntfInt32V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int64: + fastpathTV.EncMapIntfInt64V(v, fastpathCheckNilTrue, e) + case *map[interface{}]int64: + fastpathTV.EncMapIntfInt64V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]float32: + fastpathTV.EncMapIntfFloat32V(v, fastpathCheckNilTrue, e) + case *map[interface{}]float32: + fastpathTV.EncMapIntfFloat32V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]float64: + fastpathTV.EncMapIntfFloat64V(v, fastpathCheckNilTrue, e) + case *map[interface{}]float64: + fastpathTV.EncMapIntfFloat64V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]bool: + fastpathTV.EncMapIntfBoolV(v, fastpathCheckNilTrue, e) + case *map[interface{}]bool: + fastpathTV.EncMapIntfBoolV(*v, fastpathCheckNilTrue, e) + + case []string: + fastpathTV.EncSliceStringV(v, fastpathCheckNilTrue, e) + case *[]string: + fastpathTV.EncSliceStringV(*v, fastpathCheckNilTrue, e) + + case map[string]interface{}: + fastpathTV.EncMapStringIntfV(v, fastpathCheckNilTrue, e) + case *map[string]interface{}: + fastpathTV.EncMapStringIntfV(*v, fastpathCheckNilTrue, e) + + case map[string]string: + fastpathTV.EncMapStringStringV(v, fastpathCheckNilTrue, e) + case *map[string]string: + fastpathTV.EncMapStringStringV(*v, fastpathCheckNilTrue, e) + + case map[string]uint: + fastpathTV.EncMapStringUintV(v, fastpathCheckNilTrue, e) + case *map[string]uint: + fastpathTV.EncMapStringUintV(*v, fastpathCheckNilTrue, e) + + case map[string]uint8: + fastpathTV.EncMapStringUint8V(v, fastpathCheckNilTrue, e) + case *map[string]uint8: + fastpathTV.EncMapStringUint8V(*v, fastpathCheckNilTrue, e) + + case map[string]uint16: + fastpathTV.EncMapStringUint16V(v, fastpathCheckNilTrue, e) + case *map[string]uint16: + fastpathTV.EncMapStringUint16V(*v, fastpathCheckNilTrue, e) + + case map[string]uint32: + fastpathTV.EncMapStringUint32V(v, fastpathCheckNilTrue, e) + case *map[string]uint32: + fastpathTV.EncMapStringUint32V(*v, fastpathCheckNilTrue, e) + + case map[string]uint64: + fastpathTV.EncMapStringUint64V(v, fastpathCheckNilTrue, e) + case *map[string]uint64: + fastpathTV.EncMapStringUint64V(*v, fastpathCheckNilTrue, e) + + case map[string]uintptr: + fastpathTV.EncMapStringUintptrV(v, fastpathCheckNilTrue, e) + case *map[string]uintptr: + fastpathTV.EncMapStringUintptrV(*v, fastpathCheckNilTrue, e) + + case map[string]int: + fastpathTV.EncMapStringIntV(v, fastpathCheckNilTrue, e) + case *map[string]int: + fastpathTV.EncMapStringIntV(*v, fastpathCheckNilTrue, e) + + case map[string]int8: + fastpathTV.EncMapStringInt8V(v, fastpathCheckNilTrue, e) + case *map[string]int8: + fastpathTV.EncMapStringInt8V(*v, fastpathCheckNilTrue, e) + + case map[string]int16: + fastpathTV.EncMapStringInt16V(v, fastpathCheckNilTrue, e) + case *map[string]int16: + fastpathTV.EncMapStringInt16V(*v, fastpathCheckNilTrue, e) + + case map[string]int32: + fastpathTV.EncMapStringInt32V(v, fastpathCheckNilTrue, e) + case *map[string]int32: + fastpathTV.EncMapStringInt32V(*v, fastpathCheckNilTrue, e) + + case map[string]int64: + fastpathTV.EncMapStringInt64V(v, fastpathCheckNilTrue, e) + case *map[string]int64: + fastpathTV.EncMapStringInt64V(*v, fastpathCheckNilTrue, e) + + case map[string]float32: + fastpathTV.EncMapStringFloat32V(v, fastpathCheckNilTrue, e) + case *map[string]float32: + fastpathTV.EncMapStringFloat32V(*v, fastpathCheckNilTrue, e) + + case map[string]float64: + fastpathTV.EncMapStringFloat64V(v, fastpathCheckNilTrue, e) + case *map[string]float64: + fastpathTV.EncMapStringFloat64V(*v, fastpathCheckNilTrue, e) + + case map[string]bool: + fastpathTV.EncMapStringBoolV(v, fastpathCheckNilTrue, e) + case *map[string]bool: + fastpathTV.EncMapStringBoolV(*v, fastpathCheckNilTrue, e) + + case []float32: + fastpathTV.EncSliceFloat32V(v, fastpathCheckNilTrue, e) + case *[]float32: + fastpathTV.EncSliceFloat32V(*v, fastpathCheckNilTrue, e) + + case map[float32]interface{}: + fastpathTV.EncMapFloat32IntfV(v, fastpathCheckNilTrue, e) + case *map[float32]interface{}: + fastpathTV.EncMapFloat32IntfV(*v, fastpathCheckNilTrue, e) + + case map[float32]string: + fastpathTV.EncMapFloat32StringV(v, fastpathCheckNilTrue, e) + case *map[float32]string: + fastpathTV.EncMapFloat32StringV(*v, fastpathCheckNilTrue, e) + + case map[float32]uint: + fastpathTV.EncMapFloat32UintV(v, fastpathCheckNilTrue, e) + case *map[float32]uint: + fastpathTV.EncMapFloat32UintV(*v, fastpathCheckNilTrue, e) + + case map[float32]uint8: + fastpathTV.EncMapFloat32Uint8V(v, fastpathCheckNilTrue, e) + case *map[float32]uint8: + fastpathTV.EncMapFloat32Uint8V(*v, fastpathCheckNilTrue, e) + + case map[float32]uint16: + fastpathTV.EncMapFloat32Uint16V(v, fastpathCheckNilTrue, e) + case *map[float32]uint16: + fastpathTV.EncMapFloat32Uint16V(*v, fastpathCheckNilTrue, e) + + case map[float32]uint32: + fastpathTV.EncMapFloat32Uint32V(v, fastpathCheckNilTrue, e) + case *map[float32]uint32: + fastpathTV.EncMapFloat32Uint32V(*v, fastpathCheckNilTrue, e) + + case map[float32]uint64: + fastpathTV.EncMapFloat32Uint64V(v, fastpathCheckNilTrue, e) + case *map[float32]uint64: + fastpathTV.EncMapFloat32Uint64V(*v, fastpathCheckNilTrue, e) + + case map[float32]uintptr: + fastpathTV.EncMapFloat32UintptrV(v, fastpathCheckNilTrue, e) + case *map[float32]uintptr: + fastpathTV.EncMapFloat32UintptrV(*v, fastpathCheckNilTrue, e) + + case map[float32]int: + fastpathTV.EncMapFloat32IntV(v, fastpathCheckNilTrue, e) + case *map[float32]int: + fastpathTV.EncMapFloat32IntV(*v, fastpathCheckNilTrue, e) + + case map[float32]int8: + fastpathTV.EncMapFloat32Int8V(v, fastpathCheckNilTrue, e) + case *map[float32]int8: + fastpathTV.EncMapFloat32Int8V(*v, fastpathCheckNilTrue, e) + + case map[float32]int16: + fastpathTV.EncMapFloat32Int16V(v, fastpathCheckNilTrue, e) + case *map[float32]int16: + fastpathTV.EncMapFloat32Int16V(*v, fastpathCheckNilTrue, e) + + case map[float32]int32: + fastpathTV.EncMapFloat32Int32V(v, fastpathCheckNilTrue, e) + case *map[float32]int32: + fastpathTV.EncMapFloat32Int32V(*v, fastpathCheckNilTrue, e) + + case map[float32]int64: + fastpathTV.EncMapFloat32Int64V(v, fastpathCheckNilTrue, e) + case *map[float32]int64: + fastpathTV.EncMapFloat32Int64V(*v, fastpathCheckNilTrue, e) + + case map[float32]float32: + fastpathTV.EncMapFloat32Float32V(v, fastpathCheckNilTrue, e) + case *map[float32]float32: + fastpathTV.EncMapFloat32Float32V(*v, fastpathCheckNilTrue, e) + + case map[float32]float64: + fastpathTV.EncMapFloat32Float64V(v, fastpathCheckNilTrue, e) + case *map[float32]float64: + fastpathTV.EncMapFloat32Float64V(*v, fastpathCheckNilTrue, e) + + case map[float32]bool: + fastpathTV.EncMapFloat32BoolV(v, fastpathCheckNilTrue, e) + case *map[float32]bool: + fastpathTV.EncMapFloat32BoolV(*v, fastpathCheckNilTrue, e) + + case []float64: + fastpathTV.EncSliceFloat64V(v, fastpathCheckNilTrue, e) + case *[]float64: + fastpathTV.EncSliceFloat64V(*v, fastpathCheckNilTrue, e) + + case map[float64]interface{}: + fastpathTV.EncMapFloat64IntfV(v, fastpathCheckNilTrue, e) + case *map[float64]interface{}: + fastpathTV.EncMapFloat64IntfV(*v, fastpathCheckNilTrue, e) + + case map[float64]string: + fastpathTV.EncMapFloat64StringV(v, fastpathCheckNilTrue, e) + case *map[float64]string: + fastpathTV.EncMapFloat64StringV(*v, fastpathCheckNilTrue, e) + + case map[float64]uint: + fastpathTV.EncMapFloat64UintV(v, fastpathCheckNilTrue, e) + case *map[float64]uint: + fastpathTV.EncMapFloat64UintV(*v, fastpathCheckNilTrue, e) + + case map[float64]uint8: + fastpathTV.EncMapFloat64Uint8V(v, fastpathCheckNilTrue, e) + case *map[float64]uint8: + fastpathTV.EncMapFloat64Uint8V(*v, fastpathCheckNilTrue, e) + + case map[float64]uint16: + fastpathTV.EncMapFloat64Uint16V(v, fastpathCheckNilTrue, e) + case *map[float64]uint16: + fastpathTV.EncMapFloat64Uint16V(*v, fastpathCheckNilTrue, e) + + case map[float64]uint32: + fastpathTV.EncMapFloat64Uint32V(v, fastpathCheckNilTrue, e) + case *map[float64]uint32: + fastpathTV.EncMapFloat64Uint32V(*v, fastpathCheckNilTrue, e) + + case map[float64]uint64: + fastpathTV.EncMapFloat64Uint64V(v, fastpathCheckNilTrue, e) + case *map[float64]uint64: + fastpathTV.EncMapFloat64Uint64V(*v, fastpathCheckNilTrue, e) + + case map[float64]uintptr: + fastpathTV.EncMapFloat64UintptrV(v, fastpathCheckNilTrue, e) + case *map[float64]uintptr: + fastpathTV.EncMapFloat64UintptrV(*v, fastpathCheckNilTrue, e) + + case map[float64]int: + fastpathTV.EncMapFloat64IntV(v, fastpathCheckNilTrue, e) + case *map[float64]int: + fastpathTV.EncMapFloat64IntV(*v, fastpathCheckNilTrue, e) + + case map[float64]int8: + fastpathTV.EncMapFloat64Int8V(v, fastpathCheckNilTrue, e) + case *map[float64]int8: + fastpathTV.EncMapFloat64Int8V(*v, fastpathCheckNilTrue, e) + + case map[float64]int16: + fastpathTV.EncMapFloat64Int16V(v, fastpathCheckNilTrue, e) + case *map[float64]int16: + fastpathTV.EncMapFloat64Int16V(*v, fastpathCheckNilTrue, e) + + case map[float64]int32: + fastpathTV.EncMapFloat64Int32V(v, fastpathCheckNilTrue, e) + case *map[float64]int32: + fastpathTV.EncMapFloat64Int32V(*v, fastpathCheckNilTrue, e) + + case map[float64]int64: + fastpathTV.EncMapFloat64Int64V(v, fastpathCheckNilTrue, e) + case *map[float64]int64: + fastpathTV.EncMapFloat64Int64V(*v, fastpathCheckNilTrue, e) + + case map[float64]float32: + fastpathTV.EncMapFloat64Float32V(v, fastpathCheckNilTrue, e) + case *map[float64]float32: + fastpathTV.EncMapFloat64Float32V(*v, fastpathCheckNilTrue, e) + + case map[float64]float64: + fastpathTV.EncMapFloat64Float64V(v, fastpathCheckNilTrue, e) + case *map[float64]float64: + fastpathTV.EncMapFloat64Float64V(*v, fastpathCheckNilTrue, e) + + case map[float64]bool: + fastpathTV.EncMapFloat64BoolV(v, fastpathCheckNilTrue, e) + case *map[float64]bool: + fastpathTV.EncMapFloat64BoolV(*v, fastpathCheckNilTrue, e) + + case []uint: + fastpathTV.EncSliceUintV(v, fastpathCheckNilTrue, e) + case *[]uint: + fastpathTV.EncSliceUintV(*v, fastpathCheckNilTrue, e) + + case map[uint]interface{}: + fastpathTV.EncMapUintIntfV(v, fastpathCheckNilTrue, e) + case *map[uint]interface{}: + fastpathTV.EncMapUintIntfV(*v, fastpathCheckNilTrue, e) + + case map[uint]string: + fastpathTV.EncMapUintStringV(v, fastpathCheckNilTrue, e) + case *map[uint]string: + fastpathTV.EncMapUintStringV(*v, fastpathCheckNilTrue, e) + + case map[uint]uint: + fastpathTV.EncMapUintUintV(v, fastpathCheckNilTrue, e) + case *map[uint]uint: + fastpathTV.EncMapUintUintV(*v, fastpathCheckNilTrue, e) + + case map[uint]uint8: + fastpathTV.EncMapUintUint8V(v, fastpathCheckNilTrue, e) + case *map[uint]uint8: + fastpathTV.EncMapUintUint8V(*v, fastpathCheckNilTrue, e) + + case map[uint]uint16: + fastpathTV.EncMapUintUint16V(v, fastpathCheckNilTrue, e) + case *map[uint]uint16: + fastpathTV.EncMapUintUint16V(*v, fastpathCheckNilTrue, e) + + case map[uint]uint32: + fastpathTV.EncMapUintUint32V(v, fastpathCheckNilTrue, e) + case *map[uint]uint32: + fastpathTV.EncMapUintUint32V(*v, fastpathCheckNilTrue, e) + + case map[uint]uint64: + fastpathTV.EncMapUintUint64V(v, fastpathCheckNilTrue, e) + case *map[uint]uint64: + fastpathTV.EncMapUintUint64V(*v, fastpathCheckNilTrue, e) + + case map[uint]uintptr: + fastpathTV.EncMapUintUintptrV(v, fastpathCheckNilTrue, e) + case *map[uint]uintptr: + fastpathTV.EncMapUintUintptrV(*v, fastpathCheckNilTrue, e) + + case map[uint]int: + fastpathTV.EncMapUintIntV(v, fastpathCheckNilTrue, e) + case *map[uint]int: + fastpathTV.EncMapUintIntV(*v, fastpathCheckNilTrue, e) + + case map[uint]int8: + fastpathTV.EncMapUintInt8V(v, fastpathCheckNilTrue, e) + case *map[uint]int8: + fastpathTV.EncMapUintInt8V(*v, fastpathCheckNilTrue, e) + + case map[uint]int16: + fastpathTV.EncMapUintInt16V(v, fastpathCheckNilTrue, e) + case *map[uint]int16: + fastpathTV.EncMapUintInt16V(*v, fastpathCheckNilTrue, e) + + case map[uint]int32: + fastpathTV.EncMapUintInt32V(v, fastpathCheckNilTrue, e) + case *map[uint]int32: + fastpathTV.EncMapUintInt32V(*v, fastpathCheckNilTrue, e) + + case map[uint]int64: + fastpathTV.EncMapUintInt64V(v, fastpathCheckNilTrue, e) + case *map[uint]int64: + fastpathTV.EncMapUintInt64V(*v, fastpathCheckNilTrue, e) + + case map[uint]float32: + fastpathTV.EncMapUintFloat32V(v, fastpathCheckNilTrue, e) + case *map[uint]float32: + fastpathTV.EncMapUintFloat32V(*v, fastpathCheckNilTrue, e) + + case map[uint]float64: + fastpathTV.EncMapUintFloat64V(v, fastpathCheckNilTrue, e) + case *map[uint]float64: + fastpathTV.EncMapUintFloat64V(*v, fastpathCheckNilTrue, e) + + case map[uint]bool: + fastpathTV.EncMapUintBoolV(v, fastpathCheckNilTrue, e) + case *map[uint]bool: + fastpathTV.EncMapUintBoolV(*v, fastpathCheckNilTrue, e) + + case map[uint8]interface{}: + fastpathTV.EncMapUint8IntfV(v, fastpathCheckNilTrue, e) + case *map[uint8]interface{}: + fastpathTV.EncMapUint8IntfV(*v, fastpathCheckNilTrue, e) + + case map[uint8]string: + fastpathTV.EncMapUint8StringV(v, fastpathCheckNilTrue, e) + case *map[uint8]string: + fastpathTV.EncMapUint8StringV(*v, fastpathCheckNilTrue, e) + + case map[uint8]uint: + fastpathTV.EncMapUint8UintV(v, fastpathCheckNilTrue, e) + case *map[uint8]uint: + fastpathTV.EncMapUint8UintV(*v, fastpathCheckNilTrue, e) + + case map[uint8]uint8: + fastpathTV.EncMapUint8Uint8V(v, fastpathCheckNilTrue, e) + case *map[uint8]uint8: + fastpathTV.EncMapUint8Uint8V(*v, fastpathCheckNilTrue, e) + + case map[uint8]uint16: + fastpathTV.EncMapUint8Uint16V(v, fastpathCheckNilTrue, e) + case *map[uint8]uint16: + fastpathTV.EncMapUint8Uint16V(*v, fastpathCheckNilTrue, e) + + case map[uint8]uint32: + fastpathTV.EncMapUint8Uint32V(v, fastpathCheckNilTrue, e) + case *map[uint8]uint32: + fastpathTV.EncMapUint8Uint32V(*v, fastpathCheckNilTrue, e) + + case map[uint8]uint64: + fastpathTV.EncMapUint8Uint64V(v, fastpathCheckNilTrue, e) + case *map[uint8]uint64: + fastpathTV.EncMapUint8Uint64V(*v, fastpathCheckNilTrue, e) + + case map[uint8]uintptr: + fastpathTV.EncMapUint8UintptrV(v, fastpathCheckNilTrue, e) + case *map[uint8]uintptr: + fastpathTV.EncMapUint8UintptrV(*v, fastpathCheckNilTrue, e) + + case map[uint8]int: + fastpathTV.EncMapUint8IntV(v, fastpathCheckNilTrue, e) + case *map[uint8]int: + fastpathTV.EncMapUint8IntV(*v, fastpathCheckNilTrue, e) + + case map[uint8]int8: + fastpathTV.EncMapUint8Int8V(v, fastpathCheckNilTrue, e) + case *map[uint8]int8: + fastpathTV.EncMapUint8Int8V(*v, fastpathCheckNilTrue, e) + + case map[uint8]int16: + fastpathTV.EncMapUint8Int16V(v, fastpathCheckNilTrue, e) + case *map[uint8]int16: + fastpathTV.EncMapUint8Int16V(*v, fastpathCheckNilTrue, e) + + case map[uint8]int32: + fastpathTV.EncMapUint8Int32V(v, fastpathCheckNilTrue, e) + case *map[uint8]int32: + fastpathTV.EncMapUint8Int32V(*v, fastpathCheckNilTrue, e) + + case map[uint8]int64: + fastpathTV.EncMapUint8Int64V(v, fastpathCheckNilTrue, e) + case *map[uint8]int64: + fastpathTV.EncMapUint8Int64V(*v, fastpathCheckNilTrue, e) + + case map[uint8]float32: + fastpathTV.EncMapUint8Float32V(v, fastpathCheckNilTrue, e) + case *map[uint8]float32: + fastpathTV.EncMapUint8Float32V(*v, fastpathCheckNilTrue, e) + + case map[uint8]float64: + fastpathTV.EncMapUint8Float64V(v, fastpathCheckNilTrue, e) + case *map[uint8]float64: + fastpathTV.EncMapUint8Float64V(*v, fastpathCheckNilTrue, e) + + case map[uint8]bool: + fastpathTV.EncMapUint8BoolV(v, fastpathCheckNilTrue, e) + case *map[uint8]bool: + fastpathTV.EncMapUint8BoolV(*v, fastpathCheckNilTrue, e) + + case []uint16: + fastpathTV.EncSliceUint16V(v, fastpathCheckNilTrue, e) + case *[]uint16: + fastpathTV.EncSliceUint16V(*v, fastpathCheckNilTrue, e) + + case map[uint16]interface{}: + fastpathTV.EncMapUint16IntfV(v, fastpathCheckNilTrue, e) + case *map[uint16]interface{}: + fastpathTV.EncMapUint16IntfV(*v, fastpathCheckNilTrue, e) + + case map[uint16]string: + fastpathTV.EncMapUint16StringV(v, fastpathCheckNilTrue, e) + case *map[uint16]string: + fastpathTV.EncMapUint16StringV(*v, fastpathCheckNilTrue, e) + + case map[uint16]uint: + fastpathTV.EncMapUint16UintV(v, fastpathCheckNilTrue, e) + case *map[uint16]uint: + fastpathTV.EncMapUint16UintV(*v, fastpathCheckNilTrue, e) + + case map[uint16]uint8: + fastpathTV.EncMapUint16Uint8V(v, fastpathCheckNilTrue, e) + case *map[uint16]uint8: + fastpathTV.EncMapUint16Uint8V(*v, fastpathCheckNilTrue, e) + + case map[uint16]uint16: + fastpathTV.EncMapUint16Uint16V(v, fastpathCheckNilTrue, e) + case *map[uint16]uint16: + fastpathTV.EncMapUint16Uint16V(*v, fastpathCheckNilTrue, e) + + case map[uint16]uint32: + fastpathTV.EncMapUint16Uint32V(v, fastpathCheckNilTrue, e) + case *map[uint16]uint32: + fastpathTV.EncMapUint16Uint32V(*v, fastpathCheckNilTrue, e) + + case map[uint16]uint64: + fastpathTV.EncMapUint16Uint64V(v, fastpathCheckNilTrue, e) + case *map[uint16]uint64: + fastpathTV.EncMapUint16Uint64V(*v, fastpathCheckNilTrue, e) + + case map[uint16]uintptr: + fastpathTV.EncMapUint16UintptrV(v, fastpathCheckNilTrue, e) + case *map[uint16]uintptr: + fastpathTV.EncMapUint16UintptrV(*v, fastpathCheckNilTrue, e) + + case map[uint16]int: + fastpathTV.EncMapUint16IntV(v, fastpathCheckNilTrue, e) + case *map[uint16]int: + fastpathTV.EncMapUint16IntV(*v, fastpathCheckNilTrue, e) + + case map[uint16]int8: + fastpathTV.EncMapUint16Int8V(v, fastpathCheckNilTrue, e) + case *map[uint16]int8: + fastpathTV.EncMapUint16Int8V(*v, fastpathCheckNilTrue, e) + + case map[uint16]int16: + fastpathTV.EncMapUint16Int16V(v, fastpathCheckNilTrue, e) + case *map[uint16]int16: + fastpathTV.EncMapUint16Int16V(*v, fastpathCheckNilTrue, e) + + case map[uint16]int32: + fastpathTV.EncMapUint16Int32V(v, fastpathCheckNilTrue, e) + case *map[uint16]int32: + fastpathTV.EncMapUint16Int32V(*v, fastpathCheckNilTrue, e) + + case map[uint16]int64: + fastpathTV.EncMapUint16Int64V(v, fastpathCheckNilTrue, e) + case *map[uint16]int64: + fastpathTV.EncMapUint16Int64V(*v, fastpathCheckNilTrue, e) + + case map[uint16]float32: + fastpathTV.EncMapUint16Float32V(v, fastpathCheckNilTrue, e) + case *map[uint16]float32: + fastpathTV.EncMapUint16Float32V(*v, fastpathCheckNilTrue, e) + + case map[uint16]float64: + fastpathTV.EncMapUint16Float64V(v, fastpathCheckNilTrue, e) + case *map[uint16]float64: + fastpathTV.EncMapUint16Float64V(*v, fastpathCheckNilTrue, e) + + case map[uint16]bool: + fastpathTV.EncMapUint16BoolV(v, fastpathCheckNilTrue, e) + case *map[uint16]bool: + fastpathTV.EncMapUint16BoolV(*v, fastpathCheckNilTrue, e) + + case []uint32: + fastpathTV.EncSliceUint32V(v, fastpathCheckNilTrue, e) + case *[]uint32: + fastpathTV.EncSliceUint32V(*v, fastpathCheckNilTrue, e) + + case map[uint32]interface{}: + fastpathTV.EncMapUint32IntfV(v, fastpathCheckNilTrue, e) + case *map[uint32]interface{}: + fastpathTV.EncMapUint32IntfV(*v, fastpathCheckNilTrue, e) + + case map[uint32]string: + fastpathTV.EncMapUint32StringV(v, fastpathCheckNilTrue, e) + case *map[uint32]string: + fastpathTV.EncMapUint32StringV(*v, fastpathCheckNilTrue, e) + + case map[uint32]uint: + fastpathTV.EncMapUint32UintV(v, fastpathCheckNilTrue, e) + case *map[uint32]uint: + fastpathTV.EncMapUint32UintV(*v, fastpathCheckNilTrue, e) + + case map[uint32]uint8: + fastpathTV.EncMapUint32Uint8V(v, fastpathCheckNilTrue, e) + case *map[uint32]uint8: + fastpathTV.EncMapUint32Uint8V(*v, fastpathCheckNilTrue, e) + + case map[uint32]uint16: + fastpathTV.EncMapUint32Uint16V(v, fastpathCheckNilTrue, e) + case *map[uint32]uint16: + fastpathTV.EncMapUint32Uint16V(*v, fastpathCheckNilTrue, e) + + case map[uint32]uint32: + fastpathTV.EncMapUint32Uint32V(v, fastpathCheckNilTrue, e) + case *map[uint32]uint32: + fastpathTV.EncMapUint32Uint32V(*v, fastpathCheckNilTrue, e) + + case map[uint32]uint64: + fastpathTV.EncMapUint32Uint64V(v, fastpathCheckNilTrue, e) + case *map[uint32]uint64: + fastpathTV.EncMapUint32Uint64V(*v, fastpathCheckNilTrue, e) + + case map[uint32]uintptr: + fastpathTV.EncMapUint32UintptrV(v, fastpathCheckNilTrue, e) + case *map[uint32]uintptr: + fastpathTV.EncMapUint32UintptrV(*v, fastpathCheckNilTrue, e) + + case map[uint32]int: + fastpathTV.EncMapUint32IntV(v, fastpathCheckNilTrue, e) + case *map[uint32]int: + fastpathTV.EncMapUint32IntV(*v, fastpathCheckNilTrue, e) + + case map[uint32]int8: + fastpathTV.EncMapUint32Int8V(v, fastpathCheckNilTrue, e) + case *map[uint32]int8: + fastpathTV.EncMapUint32Int8V(*v, fastpathCheckNilTrue, e) + + case map[uint32]int16: + fastpathTV.EncMapUint32Int16V(v, fastpathCheckNilTrue, e) + case *map[uint32]int16: + fastpathTV.EncMapUint32Int16V(*v, fastpathCheckNilTrue, e) + + case map[uint32]int32: + fastpathTV.EncMapUint32Int32V(v, fastpathCheckNilTrue, e) + case *map[uint32]int32: + fastpathTV.EncMapUint32Int32V(*v, fastpathCheckNilTrue, e) + + case map[uint32]int64: + fastpathTV.EncMapUint32Int64V(v, fastpathCheckNilTrue, e) + case *map[uint32]int64: + fastpathTV.EncMapUint32Int64V(*v, fastpathCheckNilTrue, e) + + case map[uint32]float32: + fastpathTV.EncMapUint32Float32V(v, fastpathCheckNilTrue, e) + case *map[uint32]float32: + fastpathTV.EncMapUint32Float32V(*v, fastpathCheckNilTrue, e) + + case map[uint32]float64: + fastpathTV.EncMapUint32Float64V(v, fastpathCheckNilTrue, e) + case *map[uint32]float64: + fastpathTV.EncMapUint32Float64V(*v, fastpathCheckNilTrue, e) + + case map[uint32]bool: + fastpathTV.EncMapUint32BoolV(v, fastpathCheckNilTrue, e) + case *map[uint32]bool: + fastpathTV.EncMapUint32BoolV(*v, fastpathCheckNilTrue, e) + + case []uint64: + fastpathTV.EncSliceUint64V(v, fastpathCheckNilTrue, e) + case *[]uint64: + fastpathTV.EncSliceUint64V(*v, fastpathCheckNilTrue, e) + + case map[uint64]interface{}: + fastpathTV.EncMapUint64IntfV(v, fastpathCheckNilTrue, e) + case *map[uint64]interface{}: + fastpathTV.EncMapUint64IntfV(*v, fastpathCheckNilTrue, e) + + case map[uint64]string: + fastpathTV.EncMapUint64StringV(v, fastpathCheckNilTrue, e) + case *map[uint64]string: + fastpathTV.EncMapUint64StringV(*v, fastpathCheckNilTrue, e) + + case map[uint64]uint: + fastpathTV.EncMapUint64UintV(v, fastpathCheckNilTrue, e) + case *map[uint64]uint: + fastpathTV.EncMapUint64UintV(*v, fastpathCheckNilTrue, e) + + case map[uint64]uint8: + fastpathTV.EncMapUint64Uint8V(v, fastpathCheckNilTrue, e) + case *map[uint64]uint8: + fastpathTV.EncMapUint64Uint8V(*v, fastpathCheckNilTrue, e) + + case map[uint64]uint16: + fastpathTV.EncMapUint64Uint16V(v, fastpathCheckNilTrue, e) + case *map[uint64]uint16: + fastpathTV.EncMapUint64Uint16V(*v, fastpathCheckNilTrue, e) + + case map[uint64]uint32: + fastpathTV.EncMapUint64Uint32V(v, fastpathCheckNilTrue, e) + case *map[uint64]uint32: + fastpathTV.EncMapUint64Uint32V(*v, fastpathCheckNilTrue, e) + + case map[uint64]uint64: + fastpathTV.EncMapUint64Uint64V(v, fastpathCheckNilTrue, e) + case *map[uint64]uint64: + fastpathTV.EncMapUint64Uint64V(*v, fastpathCheckNilTrue, e) + + case map[uint64]uintptr: + fastpathTV.EncMapUint64UintptrV(v, fastpathCheckNilTrue, e) + case *map[uint64]uintptr: + fastpathTV.EncMapUint64UintptrV(*v, fastpathCheckNilTrue, e) + + case map[uint64]int: + fastpathTV.EncMapUint64IntV(v, fastpathCheckNilTrue, e) + case *map[uint64]int: + fastpathTV.EncMapUint64IntV(*v, fastpathCheckNilTrue, e) + + case map[uint64]int8: + fastpathTV.EncMapUint64Int8V(v, fastpathCheckNilTrue, e) + case *map[uint64]int8: + fastpathTV.EncMapUint64Int8V(*v, fastpathCheckNilTrue, e) + + case map[uint64]int16: + fastpathTV.EncMapUint64Int16V(v, fastpathCheckNilTrue, e) + case *map[uint64]int16: + fastpathTV.EncMapUint64Int16V(*v, fastpathCheckNilTrue, e) + + case map[uint64]int32: + fastpathTV.EncMapUint64Int32V(v, fastpathCheckNilTrue, e) + case *map[uint64]int32: + fastpathTV.EncMapUint64Int32V(*v, fastpathCheckNilTrue, e) + + case map[uint64]int64: + fastpathTV.EncMapUint64Int64V(v, fastpathCheckNilTrue, e) + case *map[uint64]int64: + fastpathTV.EncMapUint64Int64V(*v, fastpathCheckNilTrue, e) + + case map[uint64]float32: + fastpathTV.EncMapUint64Float32V(v, fastpathCheckNilTrue, e) + case *map[uint64]float32: + fastpathTV.EncMapUint64Float32V(*v, fastpathCheckNilTrue, e) + + case map[uint64]float64: + fastpathTV.EncMapUint64Float64V(v, fastpathCheckNilTrue, e) + case *map[uint64]float64: + fastpathTV.EncMapUint64Float64V(*v, fastpathCheckNilTrue, e) + + case map[uint64]bool: + fastpathTV.EncMapUint64BoolV(v, fastpathCheckNilTrue, e) + case *map[uint64]bool: + fastpathTV.EncMapUint64BoolV(*v, fastpathCheckNilTrue, e) + + case []uintptr: + fastpathTV.EncSliceUintptrV(v, fastpathCheckNilTrue, e) + case *[]uintptr: + fastpathTV.EncSliceUintptrV(*v, fastpathCheckNilTrue, e) + + case map[uintptr]interface{}: + fastpathTV.EncMapUintptrIntfV(v, fastpathCheckNilTrue, e) + case *map[uintptr]interface{}: + fastpathTV.EncMapUintptrIntfV(*v, fastpathCheckNilTrue, e) + + case map[uintptr]string: + fastpathTV.EncMapUintptrStringV(v, fastpathCheckNilTrue, e) + case *map[uintptr]string: + fastpathTV.EncMapUintptrStringV(*v, fastpathCheckNilTrue, e) + + case map[uintptr]uint: + fastpathTV.EncMapUintptrUintV(v, fastpathCheckNilTrue, e) + case *map[uintptr]uint: + fastpathTV.EncMapUintptrUintV(*v, fastpathCheckNilTrue, e) + + case map[uintptr]uint8: + fastpathTV.EncMapUintptrUint8V(v, fastpathCheckNilTrue, e) + case *map[uintptr]uint8: + fastpathTV.EncMapUintptrUint8V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]uint16: + fastpathTV.EncMapUintptrUint16V(v, fastpathCheckNilTrue, e) + case *map[uintptr]uint16: + fastpathTV.EncMapUintptrUint16V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]uint32: + fastpathTV.EncMapUintptrUint32V(v, fastpathCheckNilTrue, e) + case *map[uintptr]uint32: + fastpathTV.EncMapUintptrUint32V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]uint64: + fastpathTV.EncMapUintptrUint64V(v, fastpathCheckNilTrue, e) + case *map[uintptr]uint64: + fastpathTV.EncMapUintptrUint64V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]uintptr: + fastpathTV.EncMapUintptrUintptrV(v, fastpathCheckNilTrue, e) + case *map[uintptr]uintptr: + fastpathTV.EncMapUintptrUintptrV(*v, fastpathCheckNilTrue, e) + + case map[uintptr]int: + fastpathTV.EncMapUintptrIntV(v, fastpathCheckNilTrue, e) + case *map[uintptr]int: + fastpathTV.EncMapUintptrIntV(*v, fastpathCheckNilTrue, e) + + case map[uintptr]int8: + fastpathTV.EncMapUintptrInt8V(v, fastpathCheckNilTrue, e) + case *map[uintptr]int8: + fastpathTV.EncMapUintptrInt8V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]int16: + fastpathTV.EncMapUintptrInt16V(v, fastpathCheckNilTrue, e) + case *map[uintptr]int16: + fastpathTV.EncMapUintptrInt16V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]int32: + fastpathTV.EncMapUintptrInt32V(v, fastpathCheckNilTrue, e) + case *map[uintptr]int32: + fastpathTV.EncMapUintptrInt32V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]int64: + fastpathTV.EncMapUintptrInt64V(v, fastpathCheckNilTrue, e) + case *map[uintptr]int64: + fastpathTV.EncMapUintptrInt64V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]float32: + fastpathTV.EncMapUintptrFloat32V(v, fastpathCheckNilTrue, e) + case *map[uintptr]float32: + fastpathTV.EncMapUintptrFloat32V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]float64: + fastpathTV.EncMapUintptrFloat64V(v, fastpathCheckNilTrue, e) + case *map[uintptr]float64: + fastpathTV.EncMapUintptrFloat64V(*v, fastpathCheckNilTrue, e) + + case map[uintptr]bool: + fastpathTV.EncMapUintptrBoolV(v, fastpathCheckNilTrue, e) + case *map[uintptr]bool: + fastpathTV.EncMapUintptrBoolV(*v, fastpathCheckNilTrue, e) + + case []int: + fastpathTV.EncSliceIntV(v, fastpathCheckNilTrue, e) + case *[]int: + fastpathTV.EncSliceIntV(*v, fastpathCheckNilTrue, e) + + case map[int]interface{}: + fastpathTV.EncMapIntIntfV(v, fastpathCheckNilTrue, e) + case *map[int]interface{}: + fastpathTV.EncMapIntIntfV(*v, fastpathCheckNilTrue, e) + + case map[int]string: + fastpathTV.EncMapIntStringV(v, fastpathCheckNilTrue, e) + case *map[int]string: + fastpathTV.EncMapIntStringV(*v, fastpathCheckNilTrue, e) + + case map[int]uint: + fastpathTV.EncMapIntUintV(v, fastpathCheckNilTrue, e) + case *map[int]uint: + fastpathTV.EncMapIntUintV(*v, fastpathCheckNilTrue, e) + + case map[int]uint8: + fastpathTV.EncMapIntUint8V(v, fastpathCheckNilTrue, e) + case *map[int]uint8: + fastpathTV.EncMapIntUint8V(*v, fastpathCheckNilTrue, e) + + case map[int]uint16: + fastpathTV.EncMapIntUint16V(v, fastpathCheckNilTrue, e) + case *map[int]uint16: + fastpathTV.EncMapIntUint16V(*v, fastpathCheckNilTrue, e) + + case map[int]uint32: + fastpathTV.EncMapIntUint32V(v, fastpathCheckNilTrue, e) + case *map[int]uint32: + fastpathTV.EncMapIntUint32V(*v, fastpathCheckNilTrue, e) + + case map[int]uint64: + fastpathTV.EncMapIntUint64V(v, fastpathCheckNilTrue, e) + case *map[int]uint64: + fastpathTV.EncMapIntUint64V(*v, fastpathCheckNilTrue, e) + + case map[int]uintptr: + fastpathTV.EncMapIntUintptrV(v, fastpathCheckNilTrue, e) + case *map[int]uintptr: + fastpathTV.EncMapIntUintptrV(*v, fastpathCheckNilTrue, e) + + case map[int]int: + fastpathTV.EncMapIntIntV(v, fastpathCheckNilTrue, e) + case *map[int]int: + fastpathTV.EncMapIntIntV(*v, fastpathCheckNilTrue, e) + + case map[int]int8: + fastpathTV.EncMapIntInt8V(v, fastpathCheckNilTrue, e) + case *map[int]int8: + fastpathTV.EncMapIntInt8V(*v, fastpathCheckNilTrue, e) + + case map[int]int16: + fastpathTV.EncMapIntInt16V(v, fastpathCheckNilTrue, e) + case *map[int]int16: + fastpathTV.EncMapIntInt16V(*v, fastpathCheckNilTrue, e) + + case map[int]int32: + fastpathTV.EncMapIntInt32V(v, fastpathCheckNilTrue, e) + case *map[int]int32: + fastpathTV.EncMapIntInt32V(*v, fastpathCheckNilTrue, e) + + case map[int]int64: + fastpathTV.EncMapIntInt64V(v, fastpathCheckNilTrue, e) + case *map[int]int64: + fastpathTV.EncMapIntInt64V(*v, fastpathCheckNilTrue, e) + + case map[int]float32: + fastpathTV.EncMapIntFloat32V(v, fastpathCheckNilTrue, e) + case *map[int]float32: + fastpathTV.EncMapIntFloat32V(*v, fastpathCheckNilTrue, e) + + case map[int]float64: + fastpathTV.EncMapIntFloat64V(v, fastpathCheckNilTrue, e) + case *map[int]float64: + fastpathTV.EncMapIntFloat64V(*v, fastpathCheckNilTrue, e) + + case map[int]bool: + fastpathTV.EncMapIntBoolV(v, fastpathCheckNilTrue, e) + case *map[int]bool: + fastpathTV.EncMapIntBoolV(*v, fastpathCheckNilTrue, e) + + case []int8: + fastpathTV.EncSliceInt8V(v, fastpathCheckNilTrue, e) + case *[]int8: + fastpathTV.EncSliceInt8V(*v, fastpathCheckNilTrue, e) + + case map[int8]interface{}: + fastpathTV.EncMapInt8IntfV(v, fastpathCheckNilTrue, e) + case *map[int8]interface{}: + fastpathTV.EncMapInt8IntfV(*v, fastpathCheckNilTrue, e) + + case map[int8]string: + fastpathTV.EncMapInt8StringV(v, fastpathCheckNilTrue, e) + case *map[int8]string: + fastpathTV.EncMapInt8StringV(*v, fastpathCheckNilTrue, e) + + case map[int8]uint: + fastpathTV.EncMapInt8UintV(v, fastpathCheckNilTrue, e) + case *map[int8]uint: + fastpathTV.EncMapInt8UintV(*v, fastpathCheckNilTrue, e) + + case map[int8]uint8: + fastpathTV.EncMapInt8Uint8V(v, fastpathCheckNilTrue, e) + case *map[int8]uint8: + fastpathTV.EncMapInt8Uint8V(*v, fastpathCheckNilTrue, e) + + case map[int8]uint16: + fastpathTV.EncMapInt8Uint16V(v, fastpathCheckNilTrue, e) + case *map[int8]uint16: + fastpathTV.EncMapInt8Uint16V(*v, fastpathCheckNilTrue, e) + + case map[int8]uint32: + fastpathTV.EncMapInt8Uint32V(v, fastpathCheckNilTrue, e) + case *map[int8]uint32: + fastpathTV.EncMapInt8Uint32V(*v, fastpathCheckNilTrue, e) + + case map[int8]uint64: + fastpathTV.EncMapInt8Uint64V(v, fastpathCheckNilTrue, e) + case *map[int8]uint64: + fastpathTV.EncMapInt8Uint64V(*v, fastpathCheckNilTrue, e) + + case map[int8]uintptr: + fastpathTV.EncMapInt8UintptrV(v, fastpathCheckNilTrue, e) + case *map[int8]uintptr: + fastpathTV.EncMapInt8UintptrV(*v, fastpathCheckNilTrue, e) + + case map[int8]int: + fastpathTV.EncMapInt8IntV(v, fastpathCheckNilTrue, e) + case *map[int8]int: + fastpathTV.EncMapInt8IntV(*v, fastpathCheckNilTrue, e) + + case map[int8]int8: + fastpathTV.EncMapInt8Int8V(v, fastpathCheckNilTrue, e) + case *map[int8]int8: + fastpathTV.EncMapInt8Int8V(*v, fastpathCheckNilTrue, e) + + case map[int8]int16: + fastpathTV.EncMapInt8Int16V(v, fastpathCheckNilTrue, e) + case *map[int8]int16: + fastpathTV.EncMapInt8Int16V(*v, fastpathCheckNilTrue, e) + + case map[int8]int32: + fastpathTV.EncMapInt8Int32V(v, fastpathCheckNilTrue, e) + case *map[int8]int32: + fastpathTV.EncMapInt8Int32V(*v, fastpathCheckNilTrue, e) + + case map[int8]int64: + fastpathTV.EncMapInt8Int64V(v, fastpathCheckNilTrue, e) + case *map[int8]int64: + fastpathTV.EncMapInt8Int64V(*v, fastpathCheckNilTrue, e) + + case map[int8]float32: + fastpathTV.EncMapInt8Float32V(v, fastpathCheckNilTrue, e) + case *map[int8]float32: + fastpathTV.EncMapInt8Float32V(*v, fastpathCheckNilTrue, e) + + case map[int8]float64: + fastpathTV.EncMapInt8Float64V(v, fastpathCheckNilTrue, e) + case *map[int8]float64: + fastpathTV.EncMapInt8Float64V(*v, fastpathCheckNilTrue, e) + + case map[int8]bool: + fastpathTV.EncMapInt8BoolV(v, fastpathCheckNilTrue, e) + case *map[int8]bool: + fastpathTV.EncMapInt8BoolV(*v, fastpathCheckNilTrue, e) + + case []int16: + fastpathTV.EncSliceInt16V(v, fastpathCheckNilTrue, e) + case *[]int16: + fastpathTV.EncSliceInt16V(*v, fastpathCheckNilTrue, e) + + case map[int16]interface{}: + fastpathTV.EncMapInt16IntfV(v, fastpathCheckNilTrue, e) + case *map[int16]interface{}: + fastpathTV.EncMapInt16IntfV(*v, fastpathCheckNilTrue, e) + + case map[int16]string: + fastpathTV.EncMapInt16StringV(v, fastpathCheckNilTrue, e) + case *map[int16]string: + fastpathTV.EncMapInt16StringV(*v, fastpathCheckNilTrue, e) + + case map[int16]uint: + fastpathTV.EncMapInt16UintV(v, fastpathCheckNilTrue, e) + case *map[int16]uint: + fastpathTV.EncMapInt16UintV(*v, fastpathCheckNilTrue, e) + + case map[int16]uint8: + fastpathTV.EncMapInt16Uint8V(v, fastpathCheckNilTrue, e) + case *map[int16]uint8: + fastpathTV.EncMapInt16Uint8V(*v, fastpathCheckNilTrue, e) + + case map[int16]uint16: + fastpathTV.EncMapInt16Uint16V(v, fastpathCheckNilTrue, e) + case *map[int16]uint16: + fastpathTV.EncMapInt16Uint16V(*v, fastpathCheckNilTrue, e) + + case map[int16]uint32: + fastpathTV.EncMapInt16Uint32V(v, fastpathCheckNilTrue, e) + case *map[int16]uint32: + fastpathTV.EncMapInt16Uint32V(*v, fastpathCheckNilTrue, e) + + case map[int16]uint64: + fastpathTV.EncMapInt16Uint64V(v, fastpathCheckNilTrue, e) + case *map[int16]uint64: + fastpathTV.EncMapInt16Uint64V(*v, fastpathCheckNilTrue, e) + + case map[int16]uintptr: + fastpathTV.EncMapInt16UintptrV(v, fastpathCheckNilTrue, e) + case *map[int16]uintptr: + fastpathTV.EncMapInt16UintptrV(*v, fastpathCheckNilTrue, e) + + case map[int16]int: + fastpathTV.EncMapInt16IntV(v, fastpathCheckNilTrue, e) + case *map[int16]int: + fastpathTV.EncMapInt16IntV(*v, fastpathCheckNilTrue, e) + + case map[int16]int8: + fastpathTV.EncMapInt16Int8V(v, fastpathCheckNilTrue, e) + case *map[int16]int8: + fastpathTV.EncMapInt16Int8V(*v, fastpathCheckNilTrue, e) + + case map[int16]int16: + fastpathTV.EncMapInt16Int16V(v, fastpathCheckNilTrue, e) + case *map[int16]int16: + fastpathTV.EncMapInt16Int16V(*v, fastpathCheckNilTrue, e) + + case map[int16]int32: + fastpathTV.EncMapInt16Int32V(v, fastpathCheckNilTrue, e) + case *map[int16]int32: + fastpathTV.EncMapInt16Int32V(*v, fastpathCheckNilTrue, e) + + case map[int16]int64: + fastpathTV.EncMapInt16Int64V(v, fastpathCheckNilTrue, e) + case *map[int16]int64: + fastpathTV.EncMapInt16Int64V(*v, fastpathCheckNilTrue, e) + + case map[int16]float32: + fastpathTV.EncMapInt16Float32V(v, fastpathCheckNilTrue, e) + case *map[int16]float32: + fastpathTV.EncMapInt16Float32V(*v, fastpathCheckNilTrue, e) + + case map[int16]float64: + fastpathTV.EncMapInt16Float64V(v, fastpathCheckNilTrue, e) + case *map[int16]float64: + fastpathTV.EncMapInt16Float64V(*v, fastpathCheckNilTrue, e) + + case map[int16]bool: + fastpathTV.EncMapInt16BoolV(v, fastpathCheckNilTrue, e) + case *map[int16]bool: + fastpathTV.EncMapInt16BoolV(*v, fastpathCheckNilTrue, e) + + case []int32: + fastpathTV.EncSliceInt32V(v, fastpathCheckNilTrue, e) + case *[]int32: + fastpathTV.EncSliceInt32V(*v, fastpathCheckNilTrue, e) + + case map[int32]interface{}: + fastpathTV.EncMapInt32IntfV(v, fastpathCheckNilTrue, e) + case *map[int32]interface{}: + fastpathTV.EncMapInt32IntfV(*v, fastpathCheckNilTrue, e) + + case map[int32]string: + fastpathTV.EncMapInt32StringV(v, fastpathCheckNilTrue, e) + case *map[int32]string: + fastpathTV.EncMapInt32StringV(*v, fastpathCheckNilTrue, e) + + case map[int32]uint: + fastpathTV.EncMapInt32UintV(v, fastpathCheckNilTrue, e) + case *map[int32]uint: + fastpathTV.EncMapInt32UintV(*v, fastpathCheckNilTrue, e) + + case map[int32]uint8: + fastpathTV.EncMapInt32Uint8V(v, fastpathCheckNilTrue, e) + case *map[int32]uint8: + fastpathTV.EncMapInt32Uint8V(*v, fastpathCheckNilTrue, e) + + case map[int32]uint16: + fastpathTV.EncMapInt32Uint16V(v, fastpathCheckNilTrue, e) + case *map[int32]uint16: + fastpathTV.EncMapInt32Uint16V(*v, fastpathCheckNilTrue, e) + + case map[int32]uint32: + fastpathTV.EncMapInt32Uint32V(v, fastpathCheckNilTrue, e) + case *map[int32]uint32: + fastpathTV.EncMapInt32Uint32V(*v, fastpathCheckNilTrue, e) + + case map[int32]uint64: + fastpathTV.EncMapInt32Uint64V(v, fastpathCheckNilTrue, e) + case *map[int32]uint64: + fastpathTV.EncMapInt32Uint64V(*v, fastpathCheckNilTrue, e) + + case map[int32]uintptr: + fastpathTV.EncMapInt32UintptrV(v, fastpathCheckNilTrue, e) + case *map[int32]uintptr: + fastpathTV.EncMapInt32UintptrV(*v, fastpathCheckNilTrue, e) + + case map[int32]int: + fastpathTV.EncMapInt32IntV(v, fastpathCheckNilTrue, e) + case *map[int32]int: + fastpathTV.EncMapInt32IntV(*v, fastpathCheckNilTrue, e) + + case map[int32]int8: + fastpathTV.EncMapInt32Int8V(v, fastpathCheckNilTrue, e) + case *map[int32]int8: + fastpathTV.EncMapInt32Int8V(*v, fastpathCheckNilTrue, e) + + case map[int32]int16: + fastpathTV.EncMapInt32Int16V(v, fastpathCheckNilTrue, e) + case *map[int32]int16: + fastpathTV.EncMapInt32Int16V(*v, fastpathCheckNilTrue, e) + + case map[int32]int32: + fastpathTV.EncMapInt32Int32V(v, fastpathCheckNilTrue, e) + case *map[int32]int32: + fastpathTV.EncMapInt32Int32V(*v, fastpathCheckNilTrue, e) + + case map[int32]int64: + fastpathTV.EncMapInt32Int64V(v, fastpathCheckNilTrue, e) + case *map[int32]int64: + fastpathTV.EncMapInt32Int64V(*v, fastpathCheckNilTrue, e) + + case map[int32]float32: + fastpathTV.EncMapInt32Float32V(v, fastpathCheckNilTrue, e) + case *map[int32]float32: + fastpathTV.EncMapInt32Float32V(*v, fastpathCheckNilTrue, e) + + case map[int32]float64: + fastpathTV.EncMapInt32Float64V(v, fastpathCheckNilTrue, e) + case *map[int32]float64: + fastpathTV.EncMapInt32Float64V(*v, fastpathCheckNilTrue, e) + + case map[int32]bool: + fastpathTV.EncMapInt32BoolV(v, fastpathCheckNilTrue, e) + case *map[int32]bool: + fastpathTV.EncMapInt32BoolV(*v, fastpathCheckNilTrue, e) + + case []int64: + fastpathTV.EncSliceInt64V(v, fastpathCheckNilTrue, e) + case *[]int64: + fastpathTV.EncSliceInt64V(*v, fastpathCheckNilTrue, e) + + case map[int64]interface{}: + fastpathTV.EncMapInt64IntfV(v, fastpathCheckNilTrue, e) + case *map[int64]interface{}: + fastpathTV.EncMapInt64IntfV(*v, fastpathCheckNilTrue, e) + + case map[int64]string: + fastpathTV.EncMapInt64StringV(v, fastpathCheckNilTrue, e) + case *map[int64]string: + fastpathTV.EncMapInt64StringV(*v, fastpathCheckNilTrue, e) + + case map[int64]uint: + fastpathTV.EncMapInt64UintV(v, fastpathCheckNilTrue, e) + case *map[int64]uint: + fastpathTV.EncMapInt64UintV(*v, fastpathCheckNilTrue, e) + + case map[int64]uint8: + fastpathTV.EncMapInt64Uint8V(v, fastpathCheckNilTrue, e) + case *map[int64]uint8: + fastpathTV.EncMapInt64Uint8V(*v, fastpathCheckNilTrue, e) + + case map[int64]uint16: + fastpathTV.EncMapInt64Uint16V(v, fastpathCheckNilTrue, e) + case *map[int64]uint16: + fastpathTV.EncMapInt64Uint16V(*v, fastpathCheckNilTrue, e) + + case map[int64]uint32: + fastpathTV.EncMapInt64Uint32V(v, fastpathCheckNilTrue, e) + case *map[int64]uint32: + fastpathTV.EncMapInt64Uint32V(*v, fastpathCheckNilTrue, e) + + case map[int64]uint64: + fastpathTV.EncMapInt64Uint64V(v, fastpathCheckNilTrue, e) + case *map[int64]uint64: + fastpathTV.EncMapInt64Uint64V(*v, fastpathCheckNilTrue, e) + + case map[int64]uintptr: + fastpathTV.EncMapInt64UintptrV(v, fastpathCheckNilTrue, e) + case *map[int64]uintptr: + fastpathTV.EncMapInt64UintptrV(*v, fastpathCheckNilTrue, e) + + case map[int64]int: + fastpathTV.EncMapInt64IntV(v, fastpathCheckNilTrue, e) + case *map[int64]int: + fastpathTV.EncMapInt64IntV(*v, fastpathCheckNilTrue, e) + + case map[int64]int8: + fastpathTV.EncMapInt64Int8V(v, fastpathCheckNilTrue, e) + case *map[int64]int8: + fastpathTV.EncMapInt64Int8V(*v, fastpathCheckNilTrue, e) + + case map[int64]int16: + fastpathTV.EncMapInt64Int16V(v, fastpathCheckNilTrue, e) + case *map[int64]int16: + fastpathTV.EncMapInt64Int16V(*v, fastpathCheckNilTrue, e) + + case map[int64]int32: + fastpathTV.EncMapInt64Int32V(v, fastpathCheckNilTrue, e) + case *map[int64]int32: + fastpathTV.EncMapInt64Int32V(*v, fastpathCheckNilTrue, e) + + case map[int64]int64: + fastpathTV.EncMapInt64Int64V(v, fastpathCheckNilTrue, e) + case *map[int64]int64: + fastpathTV.EncMapInt64Int64V(*v, fastpathCheckNilTrue, e) + + case map[int64]float32: + fastpathTV.EncMapInt64Float32V(v, fastpathCheckNilTrue, e) + case *map[int64]float32: + fastpathTV.EncMapInt64Float32V(*v, fastpathCheckNilTrue, e) + + case map[int64]float64: + fastpathTV.EncMapInt64Float64V(v, fastpathCheckNilTrue, e) + case *map[int64]float64: + fastpathTV.EncMapInt64Float64V(*v, fastpathCheckNilTrue, e) + + case map[int64]bool: + fastpathTV.EncMapInt64BoolV(v, fastpathCheckNilTrue, e) + case *map[int64]bool: + fastpathTV.EncMapInt64BoolV(*v, fastpathCheckNilTrue, e) + + case []bool: + fastpathTV.EncSliceBoolV(v, fastpathCheckNilTrue, e) + case *[]bool: + fastpathTV.EncSliceBoolV(*v, fastpathCheckNilTrue, e) + + case map[bool]interface{}: + fastpathTV.EncMapBoolIntfV(v, fastpathCheckNilTrue, e) + case *map[bool]interface{}: + fastpathTV.EncMapBoolIntfV(*v, fastpathCheckNilTrue, e) + + case map[bool]string: + fastpathTV.EncMapBoolStringV(v, fastpathCheckNilTrue, e) + case *map[bool]string: + fastpathTV.EncMapBoolStringV(*v, fastpathCheckNilTrue, e) + + case map[bool]uint: + fastpathTV.EncMapBoolUintV(v, fastpathCheckNilTrue, e) + case *map[bool]uint: + fastpathTV.EncMapBoolUintV(*v, fastpathCheckNilTrue, e) + + case map[bool]uint8: + fastpathTV.EncMapBoolUint8V(v, fastpathCheckNilTrue, e) + case *map[bool]uint8: + fastpathTV.EncMapBoolUint8V(*v, fastpathCheckNilTrue, e) + + case map[bool]uint16: + fastpathTV.EncMapBoolUint16V(v, fastpathCheckNilTrue, e) + case *map[bool]uint16: + fastpathTV.EncMapBoolUint16V(*v, fastpathCheckNilTrue, e) + + case map[bool]uint32: + fastpathTV.EncMapBoolUint32V(v, fastpathCheckNilTrue, e) + case *map[bool]uint32: + fastpathTV.EncMapBoolUint32V(*v, fastpathCheckNilTrue, e) + + case map[bool]uint64: + fastpathTV.EncMapBoolUint64V(v, fastpathCheckNilTrue, e) + case *map[bool]uint64: + fastpathTV.EncMapBoolUint64V(*v, fastpathCheckNilTrue, e) + + case map[bool]uintptr: + fastpathTV.EncMapBoolUintptrV(v, fastpathCheckNilTrue, e) + case *map[bool]uintptr: + fastpathTV.EncMapBoolUintptrV(*v, fastpathCheckNilTrue, e) + + case map[bool]int: + fastpathTV.EncMapBoolIntV(v, fastpathCheckNilTrue, e) + case *map[bool]int: + fastpathTV.EncMapBoolIntV(*v, fastpathCheckNilTrue, e) + + case map[bool]int8: + fastpathTV.EncMapBoolInt8V(v, fastpathCheckNilTrue, e) + case *map[bool]int8: + fastpathTV.EncMapBoolInt8V(*v, fastpathCheckNilTrue, e) + + case map[bool]int16: + fastpathTV.EncMapBoolInt16V(v, fastpathCheckNilTrue, e) + case *map[bool]int16: + fastpathTV.EncMapBoolInt16V(*v, fastpathCheckNilTrue, e) + + case map[bool]int32: + fastpathTV.EncMapBoolInt32V(v, fastpathCheckNilTrue, e) + case *map[bool]int32: + fastpathTV.EncMapBoolInt32V(*v, fastpathCheckNilTrue, e) + + case map[bool]int64: + fastpathTV.EncMapBoolInt64V(v, fastpathCheckNilTrue, e) + case *map[bool]int64: + fastpathTV.EncMapBoolInt64V(*v, fastpathCheckNilTrue, e) + + case map[bool]float32: + fastpathTV.EncMapBoolFloat32V(v, fastpathCheckNilTrue, e) + case *map[bool]float32: + fastpathTV.EncMapBoolFloat32V(*v, fastpathCheckNilTrue, e) + + case map[bool]float64: + fastpathTV.EncMapBoolFloat64V(v, fastpathCheckNilTrue, e) + case *map[bool]float64: + fastpathTV.EncMapBoolFloat64V(*v, fastpathCheckNilTrue, e) + + case map[bool]bool: + fastpathTV.EncMapBoolBoolV(v, fastpathCheckNilTrue, e) + case *map[bool]bool: + fastpathTV.EncMapBoolBoolV(*v, fastpathCheckNilTrue, e) + + default: + _ = v // TODO: workaround https://github.com/golang/go/issues/12927 (remove after go 1.6 release) + return false + } + return true +} + +func fastpathEncodeTypeSwitchSlice(iv interface{}, e *Encoder) bool { + if !fastpathEnabled { + return false + } + switch v := iv.(type) { + + case []interface{}: + fastpathTV.EncSliceIntfV(v, fastpathCheckNilTrue, e) + case *[]interface{}: + fastpathTV.EncSliceIntfV(*v, fastpathCheckNilTrue, e) + + case []string: + fastpathTV.EncSliceStringV(v, fastpathCheckNilTrue, e) + case *[]string: + fastpathTV.EncSliceStringV(*v, fastpathCheckNilTrue, e) + + case []float32: + fastpathTV.EncSliceFloat32V(v, fastpathCheckNilTrue, e) + case *[]float32: + fastpathTV.EncSliceFloat32V(*v, fastpathCheckNilTrue, e) + + case []float64: + fastpathTV.EncSliceFloat64V(v, fastpathCheckNilTrue, e) + case *[]float64: + fastpathTV.EncSliceFloat64V(*v, fastpathCheckNilTrue, e) + + case []uint: + fastpathTV.EncSliceUintV(v, fastpathCheckNilTrue, e) + case *[]uint: + fastpathTV.EncSliceUintV(*v, fastpathCheckNilTrue, e) + + case []uint16: + fastpathTV.EncSliceUint16V(v, fastpathCheckNilTrue, e) + case *[]uint16: + fastpathTV.EncSliceUint16V(*v, fastpathCheckNilTrue, e) + + case []uint32: + fastpathTV.EncSliceUint32V(v, fastpathCheckNilTrue, e) + case *[]uint32: + fastpathTV.EncSliceUint32V(*v, fastpathCheckNilTrue, e) + + case []uint64: + fastpathTV.EncSliceUint64V(v, fastpathCheckNilTrue, e) + case *[]uint64: + fastpathTV.EncSliceUint64V(*v, fastpathCheckNilTrue, e) + + case []uintptr: + fastpathTV.EncSliceUintptrV(v, fastpathCheckNilTrue, e) + case *[]uintptr: + fastpathTV.EncSliceUintptrV(*v, fastpathCheckNilTrue, e) + + case []int: + fastpathTV.EncSliceIntV(v, fastpathCheckNilTrue, e) + case *[]int: + fastpathTV.EncSliceIntV(*v, fastpathCheckNilTrue, e) + + case []int8: + fastpathTV.EncSliceInt8V(v, fastpathCheckNilTrue, e) + case *[]int8: + fastpathTV.EncSliceInt8V(*v, fastpathCheckNilTrue, e) + + case []int16: + fastpathTV.EncSliceInt16V(v, fastpathCheckNilTrue, e) + case *[]int16: + fastpathTV.EncSliceInt16V(*v, fastpathCheckNilTrue, e) + + case []int32: + fastpathTV.EncSliceInt32V(v, fastpathCheckNilTrue, e) + case *[]int32: + fastpathTV.EncSliceInt32V(*v, fastpathCheckNilTrue, e) + + case []int64: + fastpathTV.EncSliceInt64V(v, fastpathCheckNilTrue, e) + case *[]int64: + fastpathTV.EncSliceInt64V(*v, fastpathCheckNilTrue, e) + + case []bool: + fastpathTV.EncSliceBoolV(v, fastpathCheckNilTrue, e) + case *[]bool: + fastpathTV.EncSliceBoolV(*v, fastpathCheckNilTrue, e) + + default: + _ = v // TODO: workaround https://github.com/golang/go/issues/12927 (remove after go 1.6 release) + return false + } + return true +} + +func fastpathEncodeTypeSwitchMap(iv interface{}, e *Encoder) bool { + if !fastpathEnabled { + return false + } + switch v := iv.(type) { + + case map[interface{}]interface{}: + fastpathTV.EncMapIntfIntfV(v, fastpathCheckNilTrue, e) + case *map[interface{}]interface{}: + fastpathTV.EncMapIntfIntfV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]string: + fastpathTV.EncMapIntfStringV(v, fastpathCheckNilTrue, e) + case *map[interface{}]string: + fastpathTV.EncMapIntfStringV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint: + fastpathTV.EncMapIntfUintV(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint: + fastpathTV.EncMapIntfUintV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint8: + fastpathTV.EncMapIntfUint8V(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint8: + fastpathTV.EncMapIntfUint8V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint16: + fastpathTV.EncMapIntfUint16V(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint16: + fastpathTV.EncMapIntfUint16V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint32: + fastpathTV.EncMapIntfUint32V(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint32: + fastpathTV.EncMapIntfUint32V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uint64: + fastpathTV.EncMapIntfUint64V(v, fastpathCheckNilTrue, e) + case *map[interface{}]uint64: + fastpathTV.EncMapIntfUint64V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]uintptr: + fastpathTV.EncMapIntfUintptrV(v, fastpathCheckNilTrue, e) + case *map[interface{}]uintptr: + fastpathTV.EncMapIntfUintptrV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int: + fastpathTV.EncMapIntfIntV(v, fastpathCheckNilTrue, e) + case *map[interface{}]int: + fastpathTV.EncMapIntfIntV(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int8: + fastpathTV.EncMapIntfInt8V(v, fastpathCheckNilTrue, e) + case *map[interface{}]int8: + fastpathTV.EncMapIntfInt8V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int16: + fastpathTV.EncMapIntfInt16V(v, fastpathCheckNilTrue, e) + case *map[interface{}]int16: + fastpathTV.EncMapIntfInt16V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int32: + fastpathTV.EncMapIntfInt32V(v, fastpathCheckNilTrue, e) + case *map[interface{}]int32: + fastpathTV.EncMapIntfInt32V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]int64: + fastpathTV.EncMapIntfInt64V(v, fastpathCheckNilTrue, e) + case *map[interface{}]int64: + fastpathTV.EncMapIntfInt64V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]float32: + fastpathTV.EncMapIntfFloat32V(v, fastpathCheckNilTrue, e) + case *map[interface{}]float32: + fastpathTV.EncMapIntfFloat32V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]float64: + fastpathTV.EncMapIntfFloat64V(v, fastpathCheckNilTrue, e) + case *map[interface{}]float64: + fastpathTV.EncMapIntfFloat64V(*v, fastpathCheckNilTrue, e) + + case map[interface{}]bool: + fastpathTV.EncMapIntfBoolV(v, fastpathCheckNilTrue, e) + case *map[interface{}]bool: + fastpathTV.EncMapIntfBoolV(*v, fastpathCheckNilTrue, e) + + case map[string]interface{}: + fastpathTV.EncMapStringIntfV(v, fastpathCheckNilTrue, e) + case *map[string]interface{}: + fastpathTV.EncMapStringIntfV(*v, fastpathCheckNilTrue, e) + + case map[string]string: + fastpathTV.EncMapStringStringV(v, fastpathCheckNilTrue, e) + case *map[string]string: + fastpathTV.EncMapStringStringV(*v, fastpathCheckNilTrue, e) + + case map[string]uint: + fastpathTV.EncMapStringUintV(v, fastpathCheckNilTrue, e) + case *map[string]uint: + fastpathTV.EncMapStringUintV(*v, fastpathCheckNilTrue, e) + + case map[string]uint8: + fastpathTV.EncMapStringUint8V(v, fastpathCheckNilTrue, e) + case *map[string]uint8: + fastpathTV.EncMapStringUint8V(*v, fastpathCheckNilTrue, e) + + case map[string]uint16: + fastpathTV.EncMapStringUint16V(v, fastpathCheckNilTrue, e) + case *map[string]uint16: + fastpathTV.EncMapStringUint16V(*v, fastpathCheckNilTrue, e) + + case map[string]uint32: + fastpathTV.EncMapStringUint32V(v, fastpathCheckNilTrue, e) + case *map[string]uint32: + fastpathTV.EncMapStringUint32V(*v, fastpathCheckNilTrue, e) + + case map[string]uint64: + fastpathTV.EncMapStringUint64V(v, fastpathCheckNilTrue, e) + case *map[string]uint64: + fastpathTV.EncMapStringUint64V(*v, fastpathCheckNilTrue, e) + + case map[string]uintptr: + fastpathTV.EncMapStringUintptrV(v, fastpathCheckNilTrue, e) + case *map[string]uintptr: + fastpathTV.EncMapStringUintptrV(*v, fastpathCheckNilTrue, e) + + case map[string]int: + fastpathTV.EncMapStringIntV(v, fastpathCheckNilTrue, e) + case *map[string]int: + fastpathTV.EncMapStringIntV(*v, fastpathCheckNilTrue, e) + + case map[string]int8: + fastpathTV.EncMapStringInt8V(v, fastpathCheckNilTrue, e) + case *map[string]int8: + fastpathTV.EncMapStringInt8V(*v, fastpathCheckNilTrue, e) + + case map[string]int16: + fastpathTV.EncMapStringInt16V(v, fastpathCheckNilTrue, e) + case *map[string]int16: + fastpathTV.EncMapStringInt16V(*v, fastpathCheckNilTrue, e) + + case map[string]int32: + fastpathTV.EncMapStringInt32V(v, fastpathCheckNilTrue, e) + case *map[string]int32: + fastpathTV.EncMapStringInt32V(*v, fastpathCheckNilTrue, e) + + case map[string]int64: + fastpathTV.EncMapStringInt64V(v, fastpathCheckNilTrue, e) + case *map[string]int64: + fastpathTV.EncMapStringInt64V(*v, fastpathCheckNilTrue, e) + + case map[string]float32: + fastpathTV.EncMapStringFloat32V(v, fastpathCheckNilTrue, e) + case *map[string]float32: + fastpathTV.EncMapStringFloat32V(*v, fastpathCheckNilTrue, e) + + case map[string]float64: + fastpathTV.EncMapStringFloat64V(v, fastpathCheckNilTrue, e) + case *map[string]float64: + fastpathTV.EncMapStringFloat64V(*v, fastpathCheckNilTrue, e) + + case map[string]bool: + fastpathTV.EncMapStringBoolV(v, fastpathCheckNilTrue, e) + case *map[string]bool: + fastpathTV.EncMapStringBoolV(*v, fastpathCheckNilTrue, e) + + case map[float32]interface{}: + fastpathTV.EncMapFloat32IntfV(v, fastpathCheckNilTrue, e) + case *map[float32]interface{}: + fastpathTV.EncMapFloat32IntfV(*v, fastpathCheckNilTrue, e) + + case map[float32]string: + fastpathTV.EncMapFloat32StringV(v, fastpathCheckNilTrue, e) + case *map[float32]string: + fastpathTV.EncMapFloat32StringV(*v, fastpathCheckNilTrue, e) + + case map[float32]uint: + fastpathTV.EncMapFloat32UintV(v, fastpathCheckNilTrue, e) + case *map[float32]uint: + fastpathTV.EncMapFloat32UintV(*v, fastpathCheckNilTrue, e) + + case map[float32]uint8: + fastpathTV.EncMapFloat32Uint8V(v, fastpathCheckNilTrue, e) + case *map[float32]uint8: + f
<TRUNCATED>