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commit de4f3bf92c026f5e4f409c125850a68c656f3352
Author: Matteo Golin <[email protected]>
AuthorDate: Tue Jul 7 16:20:31 2026 -0400

    docs/raspberrypi-4b: Add NXDoom configuration docs
    
    Document the features and limitations of the NXDoom configuration.
    
    Signed-off-by: Matteo Golin <[email protected]>
---
 .../arm64/bcm2711/boards/raspberrypi-4b/index.rst   | 21 +++++++++++++++++++++
 1 file changed, 21 insertions(+)

diff --git 
a/Documentation/platforms/arm64/bcm2711/boards/raspberrypi-4b/index.rst 
b/Documentation/platforms/arm64/bcm2711/boards/raspberrypi-4b/index.rst
index a841a15f616..86abe9e391e 100644
--- a/Documentation/platforms/arm64/bcm2711/boards/raspberrypi-4b/index.rst
+++ b/Documentation/platforms/arm64/bcm2711/boards/raspberrypi-4b/index.rst
@@ -293,6 +293,27 @@ colourful rectangles on the screen.
    ``CONFIG_BCM2711_FB_FORCE_RESOLUTION=y`` to force the request of your
    configured default resolution instead.
 
+nxdoom
+------
+
+This configuration combines features from the ``sd`` and ``fb`` configurations,
+and includes the NuttX port of DOOM, :doc:`/applications/games/nxdoom/index`.
+Place the WAD file you wish to play on the SD card partition with the NuttX
+kernel and other files. You can then play via
+
+.. code:: console
+
+   nsh> nxdoom -iwad /sd/doom1.wad
+
+.. warning::
+
+   There are currently no input devices on the Raspberry Pi 4B which make DOOM
+   playable, so you can only stare at the menu for now. Patches welcome!
+
+   The Pi's framebuffer rendering causes some small artifacts in the player
+   window. This would need DMA-based rendering or double-buffered rendering to
+   improve most likely. Patches also welcome!
+
 lvgl
 ----
 

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