This is an automated email from the ASF dual-hosted git repository.

mseidel pushed a commit to branch trunk
in repository https://gitbox.apache.org/repos/asf/openoffice.git


The following commit(s) were added to refs/heads/trunk by this push:
     new 4732e1a  Fixed typos, removed whitespace
4732e1a is described below

commit 4732e1a01a3e81245c18366953f9f8f384f77245
Author: mseidel <msei...@apache.org>
AuthorDate: Tue Jul 20 11:24:34 2021 +0200

    Fixed typos, removed whitespace
---
 main/svtools/inc/svtools/wizardmachine.hxx | 129 +++++++++++++++--------------
 1 file changed, 65 insertions(+), 64 deletions(-)

diff --git a/main/svtools/inc/svtools/wizardmachine.hxx 
b/main/svtools/inc/svtools/wizardmachine.hxx
index 6f94505..c6dcdac 100644
--- a/main/svtools/inc/svtools/wizardmachine.hxx
+++ b/main/svtools/inc/svtools/wizardmachine.hxx
@@ -1,5 +1,5 @@
 /**************************************************************
- * 
+ *
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
@@ -7,19 +7,20 @@
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
- * 
+ *
  *   http://www.apache.org/licenses/LICENSE-2.0
- * 
+ *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
- * 
+ *
  *************************************************************/
 
 
+
 #ifndef _SVTOOLS_WIZARDMACHINE_HXX_
 #define _SVTOOLS_WIZARDMACHINE_HXX_
 
@@ -38,7 +39,7 @@ namespace svt
 //.........................................................................
 
 // wizard buttons
-#define WZB_NONE                0x0000
+#define WZB_NONE                               0x0000
 #define WZB_NEXT                               0x0001
 #define WZB_PREVIOUS                   0x0002
 #define WZB_FINISH                             0x0004
@@ -51,34 +52,34 @@ namespace svt
        //=====================================================================
        //= WizardTypes
        //=====================================================================
-    struct WizardTypes
-    {
-        typedef sal_Int16  WizardState;
-        enum CommitPageReason
-        {
-            eTravelForward,         // traveling forward (maybe with skipping 
pages)
-            eTravelBackward,        // traveling backward (maybe with skipping 
pages)
-            eFinish,                // the wizard is about to be finished
-            eValidate               // the data should be validated only, no 
traveling wll happen
-        };
-    };
+       struct WizardTypes
+       {
+               typedef sal_Int16 WizardState;
+               enum CommitPageReason
+               {
+                       eTravelForward,         // traveling forward (maybe 
with skipping pages)
+                       eTravelBackward,        // traveling backward (maybe 
with skipping pages)
+                       eFinish,                // the wizard is about to be 
finished
+                       eValidate               // the data should be validated 
only, no traveling will happen
+               };
+       };
 
        class SAL_NO_VTABLE IWizardPageController
        {
        public:
                
//-----------------------------------------------------------------
-               // This methods  behave somewhat different than 
ActivatePage/DeactivatePage
+               // This method behaves somewhat different than 
ActivatePage/DeactivatePage
                // The latter are handled by the base class itself whenever 
changing the pages is in the offing,
                // i.e., when it's already decided which page is the next.
                // We may have situations where the next page depends on the 
state of the current, which needs
                // to be committed for this.
-               // So initializePage and commitPage are designated to 
initialitzing/committing data on the page.
+               // So initializePage and commitPage are designated to 
initializing/committing data on the page.
                virtual void            initializePage() = 0;
-        virtual sal_Bool       commitPage( WizardTypes::CommitPageReason 
_eReason ) = 0;
+               virtual sal_Bool        commitPage( 
WizardTypes::CommitPageReason _eReason ) = 0;
 
-        /** determines whether or not it is allowed to advance to a next page
+               /** determines whether or not it is allowed to advance to a 
next page
 
-            You should make this dependent on the current state of the page 
only, not on 
+            You should make this dependent on the current state of the page 
only, not on
             states on other pages of the whole dialog.
 
             The default implementation always returns <TRUE/>.
@@ -143,7 +144,7 @@ namespace svt
         they can implement non-linear traveling this way.
        */
 
-    class SVT_DLLPUBLIC OWizardMachine : public WizardDialog, public 
WizardTypes
+       class SVT_DLLPUBLIC OWizardMachine : public WizardDialog, public 
WizardTypes
        {
        private:
                // restrict access to some aspects of our base class
@@ -170,13 +171,13 @@ namespace svt
                                                m_pImpl;
                        // hold members in this structure to allow keeping 
compatible when members are added
 
-        SVT_DLLPRIVATE void addButtons(Window* _pParent, sal_uInt32 
_nButtonFlags);
-        SVT_DLLPRIVATE long calcRightHelpOffset(sal_uInt32 _nButtonFlags);
+               SVT_DLLPRIVATE void addButtons(Window* _pParent, sal_uInt32 
_nButtonFlags);
+               SVT_DLLPRIVATE long calcRightHelpOffset(sal_uInt32 
_nButtonFlags);
 
        public:
                /** ctor
 
-            The ctor does not call FreeResource, this is the resposibility of 
the derived class.
+            The ctor does not call FreeResource, this is the responsibility of 
the derived class.
 
             For the button flags, use any combination of the WZB_* flags.
                */
@@ -184,18 +185,18 @@ namespace svt
                OWizardMachine(Window* _pParent, const WinBits i_nStyle, 
sal_uInt32 _nButtonFlags );
                ~OWizardMachine();
 
-               /// enable (or disable) buttons
+               // enable (or disable) buttons
                void    enableButtons(sal_uInt32 _nWizardButtonFlags, sal_Bool 
_bEnable);
-               /// set the default style for a button
+               // set the default style for a button
                void    defaultButton(sal_uInt32 _nWizardButtonFlags);
-               /// set the default style for a button
+               // set the default style for a button
                void    defaultButton(PushButton* _pNewDefButton);
 
-               /// set the base of the title to use - the title of the current 
page is appended
+               // set the base of the title to use - the title of the current 
page is appended
                void                    setTitleBase(const String& _rTitleBase);
                const String&   getTitleBase() const;
 
-        /// determines whether there is a next state to which we can advance
+        // determines whether there is a next state to which we can advance
         virtual bool    canAdvance() const;
 
         /** updates the user interface which deals with traveling in the wizard
@@ -213,10 +214,10 @@ namespace svt
 
                // our own overridables
 
-               /// to override to create new pages
+               // to override to create new pages
                virtual TabPage*        createPage(WizardState _nState) = 0;
 
-        /// will be called when a new page is about to be displayed
+        // will be called when a new page is about to be displayed
                virtual void            enterState(WizardState _nState);
 
         /** will be called when the current state is about to be left for the 
given reason
@@ -247,7 +248,7 @@ namespace svt
 
         /** determine the next state to travel from the given one
 
-            The default behaviour is linear traveling, overwrite this to 
change it
+            The default behavior is linear traveling, overwrite this to change 
it
 
             Return WZS_INVALID_STATE to prevent traveling.
                */
@@ -258,10 +259,10 @@ namespace svt
                */
                virtual sal_Bool    onFinish();
 
-               /// travel to the next state
+               // travel to the next state
                sal_Bool                travelNext();
 
-        /// travel to the previous state
+        // travel to the previous state
                sal_Bool                travelPrevious();
 
         /** enables the automatic enabled/disabled state of the "Next" button
@@ -279,7 +280,7 @@ namespace svt
         /** skip a state
 
             The method behaves as if from the current state, 
<arg>_nSteps</arg> <method>travelNext</method>s were
-                       called, but without actually creating or displaying the 
�ntermediate pages. Only the
+                       called, but without actually creating or displaying the 
intermediate pages. Only the
                        (<arg>_nSteps</arg> + 1)th page is created.
 
                        The skipped states appear in the state history, so 
<method>travelPrevious</method> will make use of them.
@@ -299,7 +300,7 @@ namespace svt
 
             The method behaves as if from the current state, 
<method>travelNext</method>s were called
             successively, until <arg>_nTargetState</arg> is reached, but 
without actually creating or
-            displaying the �ntermediate pages.
+            displaying the intermediate pages.
 
                        The skipped states appear in the state history, so 
<method>travelPrevious</method> will make use of them.
 
@@ -342,45 +343,45 @@ namespace svt
         */
         void    getStateHistory( ::std::vector< WizardState >& _out_rHistory );
 
-    public:
-        class AccessGuard { friend class WizardTravelSuspension; private: 
AccessGuard() { } };
+       public:
+               class AccessGuard { friend class WizardTravelSuspension; 
private: AccessGuard() { } };
 
-        void suspendTraveling( AccessGuard );
-        void resumeTraveling( AccessGuard );
-        bool isTravelingSuspended() const;
+               void suspendTraveling( AccessGuard );
+               void resumeTraveling( AccessGuard );
+               bool isTravelingSuspended() const;
 
-    protected:
-        TabPage* GetOrCreatePage( const WizardState i_nState );
+       protected:
+               TabPage* GetOrCreatePage( const WizardState i_nState );
 
        private:
-       // long OnNextPage( PushButton* );
+               // long OnNextPage( PushButton* );
                DECL_DLLPRIVATE_LINK(OnNextPage, PushButton*);
                DECL_DLLPRIVATE_LINK(OnPrevPage, PushButton*);
                DECL_DLLPRIVATE_LINK(OnFinish, PushButton*);
 
                SVT_DLLPRIVATE void             implResetDefault(Window* 
_pWindow);
                SVT_DLLPRIVATE void             implUpdateTitle();
-        SVT_DLLPRIVATE void     implConstruct( const sal_uInt32 _nButtonFlags 
);
+               SVT_DLLPRIVATE void             implConstruct( const sal_uInt32 
_nButtonFlags );
        };
 
-    /// helper class to temporarily suspend any traveling in the wizard
-    class WizardTravelSuspension
-    {
-    public:
-        WizardTravelSuspension( OWizardMachine& _rWizard )
-            :m_rWizard( _rWizard )
-        {
-            m_rWizard.suspendTraveling( OWizardMachine::AccessGuard() );
-        }
-
-        ~WizardTravelSuspension()
-        {
-            m_rWizard.resumeTraveling( OWizardMachine::AccessGuard() );
-        }
-
-    private:
-        OWizardMachine& m_rWizard;
-    };
+       // helper class to temporarily suspend any traveling in the wizard
+       class WizardTravelSuspension
+       {
+       public:
+               WizardTravelSuspension( OWizardMachine& _rWizard )
+                       :m_rWizard( _rWizard )
+               {
+                       m_rWizard.suspendTraveling( 
OWizardMachine::AccessGuard() );
+               }
+
+               ~WizardTravelSuspension()
+               {
+                       m_rWizard.resumeTraveling( 
OWizardMachine::AccessGuard() );
+               }
+
+       private:
+               OWizardMachine& m_rWizard;
+       };
 
 //.........................................................................
 }      // namespace svt

Reply via email to