What Is QMF
QMF (Qpid Management Framework) is a general-purpose management bus built on Qpid Messaging. It takes advantage of the scalability, security, and rich capabilities of Qpid to provide flexible and easy-to-use manageability to a large set of applications.
Getting Started with QMF
QMF is used through two primary APIs. The console API is used for console applications that wish to access and manipulate manageable components through QMF. The agent API is used for application that wish to be managed through QMF.
The fastest way to get started with QMF is to work through the "How To" tutorials for consoles and agents. For a deeper understanding of what is happening in the tutorials, it is recommended that you look at the Qmf Concepts section.
QMF Concepts
This section introduces important concepts underlying QMF.
Console, Agent, and Broker
The major architectural components of QMF are the Console, the Agent, and the Broker. Console components are the "managing" components of QMF and agent components are the "managed" parts. The broker is a central (possibly distributed, clustered and fault-tolerant) component that manages name spaces and caches schema information.
A console application may be a command-line utility, a three-tiered web-based GUI, a collection and storage device, a specialized application that monitors and reacts to events and conditions, or anything else somebody wishes to develop that uses QMF management data.
An agent application is any application that has been enhanced to allow itself to be managed via QMF.
In the above diagram, the Manageable apps are agents, the CLI utility, Web app, and Audit storage are consoles, and Event correlation is both a console and an agent because it can create events based on the aggregation of what it sees.
Schema
A schema describes the structure of management data. Each agent provides a schema that describes its management model including the object classes, methods, events, etc. that it provides. In the current QMF distribution, the agent's schema is codified in an XML document. In the near future, there will also be ways to programatically create QMF schemata.
Package
Each agent that exports a schema identifies itself using a package name. The package provides a unique namespace for the classes in the agent's schema that prevent collisions with identically named classes in other agents' schemata.
Package names are in "reverse domain name" form with levels of hierarchy separated by periods. For example, the Qpid messaging broker uses package "org.apache.qpid.broker" and the Access Control List plugin for the broker uses package "org.apache.qpid.acl". In general, the package name should be the reverse of the internet domain name assigned to the organization that owns the agent software followed by identifiers to uniquely identify the agent.
The XML document for a package's schema uses an enclosing <schema> tag. For example:
<schema package="org.apache.qpid.broker">
</schema>
Object Classes
Object classes define types for manageable objects. The agent may create and destroy objects which are instances of object classes in the schema. An object class is defined in the XML document using the <class> tag. An object class is composed of properties, statistics, and methods.
<class name="Exchange">
<property name="vhostRef" type="objId" references="Vhost" access="RC" index="y" parentRef="y"/>
<property name="name" type="sstr" access="RC" index="y"/>
<property name="type" type="sstr" access="RO"/>
<property name="durable" type="bool" access="RC"/>
<property name="arguments" type="map" access="RO" desc="Arguments supplied in exchange.declare"/>
<statistic name="producerCount" type="hilo32" desc="Current producers on exchange"/>
<statistic name="bindingCount" type="hilo32" desc="Current bindings"/>
<statistic name="msgReceives" type="count64" desc="Total messages received"/>
<statistic name="msgDrops" type="count64" desc="Total messages dropped (no matching key)"/>
<statistic name="msgRoutes" type="count64" desc="Total routed messages"/>
<statistic name="byteReceives" type="count64" desc="Total bytes received"/>
<statistic name="byteDrops" type="count64" desc="Total bytes dropped (no matching key)"/>
<statistic name="byteRoutes" type="count64" desc="Total routed bytes"/>
</class>
Properties, Statistics, and Methods
Properties, statistics, and methods are the building blocks of an object class. Properties and statistics are both object attributes, though they are treated differently. If an object attribute is defining, seldom or never changes, or is large in size, it should be defined as a property. If an attribute is rapidly changing or is used to instrument the object (counters, etc.), it should be defined as a statistic.
The XML syntax for <property> and <statistic> have the following XML-attributes:
Attribute |
<property> |
<statistic> |
Meaning |
name |
Y |
Y |
The name of the attribute |
type |
Y |
Y |
The data type of the attribute |
unit |
Y |
Y |
Optional unit name - use the singular (i.e. MByte) |
desc |
Y |
Y |
Description to annotate the attribute |
references |
Y |
|
If the type is "objId", names the referenced class |
access |
Y |
|
Access rights (RC, RW, RO) |
index |
Y |
|
"y" if this property is used to uniquely identify the object. There may be more than one index property in a class |
parentRef |
Y |
|
"y" if this property references an object in which this object is in a child-parent relationship. |
optional |
Y |
|
"y" if this property is optional (i.e. may be NULL/not-present) |
min |
Y |
|
Minimum value of a numeric attribute |
max |
Y |
|
Maximum value of a numeric attribute |
maxLen |
Y |
|
Maximum length of a string attribute |
Data Types
Event Classes
Object Identifiers
Class Keys and Class Versioning
How to Write a QMF Console
Please see the QMF Python Console Tutorial for information about using the console API with Python.
How to Write a QMF Agent