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The following commit(s) were added to refs/heads/develop by this push:
     new c4637b7  Rotate added in  mxRoyale
c4637b7 is described below

commit c4637b7e7e93df7f0e94ee22ddfe2bc63cb0fa19
Author: alinakazi <alinakazi1...@gmail.com>
AuthorDate: Fri Mar 5 18:31:21 2021 +0500

    Rotate added in  mxRoyale
---
 .../src/main/resources/mx-royale-manifest.xml      |   1 +
 .../MXRoyale/src/main/royale/mx/effects/Rotate.as  | 252 +++++++++++++++++++++
 2 files changed, 253 insertions(+)

diff --git 
a/frameworks/projects/MXRoyale/src/main/resources/mx-royale-manifest.xml 
b/frameworks/projects/MXRoyale/src/main/resources/mx-royale-manifest.xml
index f263b0f..69fc313 100644
--- a/frameworks/projects/MXRoyale/src/main/resources/mx-royale-manifest.xml
+++ b/frameworks/projects/MXRoyale/src/main/resources/mx-royale-manifest.xml
@@ -227,4 +227,5 @@
     <component id="HorizontalList" class="mx.controls.HorizontalList"/>
     <component id="AddChild" class="mx.states.AddChild"/>
        <component id="TextField" class="mx.text.TextField"/>
+       <component id="Rotate" class="mx.effects.Rotate"/>
 </componentPackage>
diff --git a/frameworks/projects/MXRoyale/src/main/royale/mx/effects/Rotate.as 
b/frameworks/projects/MXRoyale/src/main/royale/mx/effects/Rotate.as
new file mode 100644
index 0000000..919bd4e
--- /dev/null
+++ b/frameworks/projects/MXRoyale/src/main/royale/mx/effects/Rotate.as
@@ -0,0 +1,252 @@
+////////////////////////////////////////////////////////////////////////////////
+//
+//  Licensed to the Apache Software Foundation (ASF) under one or more
+//  contributor license agreements.  See the NOTICE file distributed with
+//  this work for additional information regarding copyright ownership.
+//  The ASF licenses this file to You under the Apache License, Version 2.0
+//  (the "License"); you may not use this file except in compliance with
+//  the License.  You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+//  Unless required by applicable law or agreed to in writing, software
+//  distributed under the License is distributed on an "AS IS" BASIS,
+//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+//  See the License for the specific language governing permissions and
+//  limitations under the License.
+//
+////////////////////////////////////////////////////////////////////////////////
+
+package mx.effects
+{
+
+import mx.effects.effectClasses.RotateInstance;
+import mx.effects.TweenEffect;
+[Alternative(replacement="spark.effects.Rotate", since="4.0")]
+
+/**
+ *  The Rotate effect rotates a component around a specified point. 
+ *  You can specify the coordinates of the center of the rotation, 
+ *  and the starting and ending angles of rotation. 
+ *  You can specify positive or negative values for the angles. 
+ *
+ *  <p><b>Note:</b> To use the Rotate effect with text,
+ *  you must use an embedded font, not a device font.</p> 
+ *
+ *  @mxml
+ *
+ *  <p>The <code>&lt;mx:Rotate&gt;</code> tag
+ *  inherits all of the tag attributes of its superclass,
+ *  and adds the following tag attributes:</p>
+ *  
+ *  <pre>
+ *  &lt;mx:Rotate
+ *    id="ID"
+ *    angleFrom="0"
+ *    angleTo="360"
+ *    originX="0"
+ *    originY="0"
+ *  /&gt;
+ *  </pre>
+ *  
+ *  @see mx.effects.effectClasses.RotateInstance
+ *
+ *  @includeExample examples/RotateEffectExample.mxml
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
+ */
+public class Rotate extends TweenEffect
+{
+  //  include "../core/Version.as";
+
+       
//--------------------------------------------------------------------------
+       //
+       //  Class constants
+       //
+       
//--------------------------------------------------------------------------
+
+       /**
+        *  @private
+        */
+       private static var AFFECTED_PROPERTIES:Array = [ "rotation" ];
+
+       
//--------------------------------------------------------------------------
+       //
+       //  Constructor
+       //
+       
//--------------------------------------------------------------------------
+
+       /**
+        *  Constructor.
+        *
+        *  @param target The Object to animate with this effect.
+        *  
+        *  @langversion 3.0
+        *  @playerversion Flash 9
+        *  @playerversion AIR 1.1
+        *  @productversion Flex 3
+        */
+       public function Rotate(target:Object = null)
+       {
+               super(target);
+               
+               instanceClass = RotateInstance;
+               hideFocusRing = true;
+       }
+
+       
//--------------------------------------------------------------------------
+       //
+       //  Properties
+       //
+       
//--------------------------------------------------------------------------
+       
+       //----------------------------------
+       //  angleFrom
+       //----------------------------------
+
+       [Inspectable(category="General", defaultValue="0")]
+
+       /** 
+        *  The starting angle of rotation of the target object,
+        *  expressed in degrees.
+        *  Valid values range from 0 to 360.
+        *
+        *  @default 0
+        *  
+        *  @langversion 3.0
+        *  @playerversion Flash 9
+        *  @playerversion AIR 1.1
+        *  @productversion Flex 3
+        */
+       public var angleFrom:Number = 0;
+
+       //----------------------------------
+       //  angleTo
+       //----------------------------------
+
+       [Inspectable(category="General", defaultValue="360")]
+
+       /** 
+        *  The ending angle of rotation of the target object,
+        *  expressed in degrees.
+        *  Values can be either positive or negative.
+        *
+        *  <p>If the value of <code>angleTo</code> is less
+        *  than the value of <code>angleFrom</code>,
+        *  the target rotates in a counterclockwise direction.
+        *  Otherwise, it rotates in clockwise direction.
+        *  If you want the target to rotate multiple times,
+        *  set this value to a large positive or small negative number.</p>
+        *  
+        *  @default 360
+        *  
+        *  @langversion 3.0
+        *  @playerversion Flash 9
+        *  @playerversion AIR 1.1
+        *  @productversion Flex 3
+        */
+       public var angleTo:Number = 360;
+       
+       //----------------------------------
+       //  originX
+       //----------------------------------
+
+       [Inspectable(category="General", defaultValue="0")]
+
+       /**
+        *  The x-position of the center point of rotation.
+        *  The target rotates around this point.
+        *  The valid values are between 0 and the width of the target.
+        *
+        *  @default 0
+        *  
+        *  @langversion 3.0
+        *  @playerversion Flash 9
+        *  @playerversion AIR 1.1
+        *  @productversion Flex 3
+        */
+       public var originX:Number;
+
+       //----------------------------------
+       //  originY
+       //----------------------------------
+
+       [Inspectable(category="General", defaultValue="0")]
+
+       /**
+        *  The y-position of the center point of rotation.
+        *  The target rotates around this point.
+        *  The valid values are between 0 and the height of the target.
+        *
+        *  @default 0
+        *  
+        *  @langversion 3.0
+        *  @playerversion Flash 9
+        *  @playerversion AIR 1.1
+        *  @productversion Flex 3
+        */
+       public var originY:Number;
+
+       
//--------------------------------------------------------------------------
+       //
+       //  Overridden properties
+       //
+       
//--------------------------------------------------------------------------
+       
+       /**
+        *  Determines whether the effect should hide the focus ring when 
starting the
+        *  effect. The target itself is responsible for the actual hiding of 
the focus ring. 
+        *  @default true
+        *  
+        *  @langversion 3.0
+        *  @playerversion Flash 9
+        *  @playerversion AIR 1.1
+        *  @productversion Flex 3
+        */
+       // override 
+       public function set hideFocusRing(value:Boolean):void
+       {
+               //super.hideFocusRing = value;
+       }
+       
+       //override 
+       public function get hideFocusRing():Boolean
+       {
+               return true;
+               //return super.hideFocusRing;
+       }
+       
+       
//--------------------------------------------------------------------------
+       //
+       //  Overridden methods
+       //
+       
//--------------------------------------------------------------------------
+       
+       /**
+        *  @private
+        */
+       override public function getAffectedProperties():Array /* of String */
+       {
+               return AFFECTED_PROPERTIES;
+       }
+
+       /**
+        *  @private
+        */
+       override protected function initInstance(instance:IEffectInstance):void
+       {
+               //super.initInstance(instance);
+               
+               var rotateInstance:RotateInstance = RotateInstance(instance);
+
+               rotateInstance.angleFrom = angleFrom;
+               rotateInstance.angleTo = angleTo;
+               rotateInstance.originX = originX;
+               rotateInstance.originY = originY;
+       }
+}
+       
+}

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