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harbs pushed a commit to branch develop
in repository https://gitbox.apache.org/repos/asf/royale-asjs.git


The following commit(s) were added to refs/heads/develop by this push:
     new fbd30083e7 white space
fbd30083e7 is described below

commit fbd30083e78874d8105888d40b632cf36d5a3d4e
Author: Harbs <ha...@in-tools.com>
AuthorDate: Wed Dec 20 20:24:44 2023 +0200

    white space
---
 .../apache/royale/collections/HierarchicalData.as  | 472 ++++++++++-----------
 1 file changed, 230 insertions(+), 242 deletions(-)

diff --git 
a/frameworks/projects/Collections/src/main/royale/org/apache/royale/collections/HierarchicalData.as
 
b/frameworks/projects/Collections/src/main/royale/org/apache/royale/collections/HierarchicalData.as
index e847c3eec4..dce94df2b1 100644
--- 
a/frameworks/projects/Collections/src/main/royale/org/apache/royale/collections/HierarchicalData.as
+++ 
b/frameworks/projects/Collections/src/main/royale/org/apache/royale/collections/HierarchicalData.as
@@ -20,272 +20,260 @@
 package org.apache.royale.collections
 {
 
-import org.apache.royale.events.Event;
-import org.apache.royale.events.EventDispatcher;
+       import org.apache.royale.events.Event;
+       import org.apache.royale.events.EventDispatcher;
 
 
-/**
- *  Hierarchical data is data already in a structure of parent and child data 
items.
- *  The HierarchicalData class provides a default implementation for
- *  accessing and manipulating data.
- *
- *  @langversion 3.0
- *  @playerversion Flash 10.2
- *  @playerversion AIR 2.6
- *  @productversion Royale 0.0
- */
-public class HierarchicalData  extends EventDispatcher implements 
IHierarchicalData
-{
-    
//--------------------------------------------------------------------------
-    //
-    //  Constructor
-    //
-    
//--------------------------------------------------------------------------
-
-    /**
-     *  Constructor.
-     *
-     *  @param value The data used to populate the HierarchicalData instance.
-     *
-     *  @langversion 3.0
-     *  @playerversion Flash 10.2
-     *  @playerversion AIR 2.6
-     *  @productversion Royale 0.0
-     */
-    public function HierarchicalData(value:Object = null)
-    {
-        super();
-
-        source = value;
-    }
-
-    
//--------------------------------------------------------------------------
-    //
-    //  Properties
-    //
-    
//--------------------------------------------------------------------------
-       
-       private var _flatList:FlattenedList;
+       /**
+        *  Hierarchical data is data already in a structure of parent and 
child data items.
+        *  The HierarchicalData class provides a default implementation for
+        *  accessing and manipulating data.
+        *
+        *  @langversion 3.0
+        *  @playerversion Flash 10.2
+        *  @playerversion AIR 2.6
+        *  @productversion Royale 0.0
+        */
+       public class HierarchicalData  extends EventDispatcher implements 
IHierarchicalData
+       {
+               /**
+                *  Constructor.
+                *
+                *  @param value The data used to populate the HierarchicalData 
instance.
+                *
+                *  @langversion 3.0
+                *  @playerversion Flash 10.2
+                *  @playerversion AIR 2.6
+                *  @productversion Royale 0.0
+                */
+               public function HierarchicalData(value:Object = null)
+               {
+                       super();
+                       source = value;
+               }
 
-    
//--------------------------------------------------------------------------
-    // childrenField
-    
//--------------------------------------------------------------------------
+               
//--------------------------------------------------------------------------
+               //
+               //  Properties
+               //
+               
//--------------------------------------------------------------------------
+               
+               private var _flatList:FlattenedList;
 
-    /**
-     *  @private
-     *  The field name to be used to detect children field.
-     */
-    private var _childrenField:String = "children";
+               
//--------------------------------------------------------------------------
+               // childrenField
+               
//--------------------------------------------------------------------------
 
-    /**
-     *  Indicates the field name to be used to detect children objects in
-     *  a data item.
-     *  By default, all subnodes are considered as children for
-     *  XML data, and the <code>children</code> property is used for the 
Object data type.
-     *
-     *  This is helpful in adapting to a data format that uses custom data 
fields
-     *  to represent children.
-     *
-     *  @langversion 3.0
-     *  @playerversion Flash 10.2
-     *  @playerversion AIR 2.6
-     *  @productversion Royale 0.0
-     */
-    public function get childrenField():String
-    {
-        return _childrenField;
-    }
+               /**
+                *  @private
+                *  The field name to be used to detect children field.
+                */
+               private var _childrenField:String = "children";
 
-    /**
-     *  @private
-     */
-    public function set childrenField(value:String):void
-    {
-        _childrenField = value;
-    }
+               /**
+                *  Indicates the field name to be used to detect children 
objects in
+                *  a data item.
+                *  By default, all subnodes are considered as children for
+                *  XML data, and the <code>children</code> property is used 
for the Object data type.
+                *
+                *  This is helpful in adapting to a data format that uses 
custom data fields
+                *  to represent children.
+                *
+                *  @langversion 3.0
+                *  @playerversion Flash 10.2
+                *  @playerversion AIR 2.6
+                *  @productversion Royale 0.0
+                */
+               public function get childrenField():String
+               {
+                       return _childrenField;
+               }
 
-    
//--------------------------------------------------------------------------
-    // source
-    
//--------------------------------------------------------------------------
+               /**
+                *  @private
+                */
+               public function set childrenField(value:String):void
+               {
+                       _childrenField = value;
+               }
 
-    /**
-     *  @private
-     *  The source collection.
-     */
-    private var _source:Object;
+               /**
+                *  @private
+                *  The source collection.
+                */
+               private var _source:Object;
 
-    /**
-     *  The source collection.
-     *  The collection should implement the IList interface
-     *  to facilitate operation like the addition and removal of items.
-     *
-     *  @langversion 3.0
-     *  @playerversion Flash 10.2
-     *  @playerversion AIR 2.6
-     *  @productversion Royale 0.0
-     */
-    public function get source():Object
-    {
-        return _source;
-    }
+               /**
+                *  The source collection.
+                *  The collection should implement the IList interface
+                *  to facilitate operation like the addition and removal of 
items.
+                *
+                *  @langversion 3.0
+                *  @playerversion Flash 10.2
+                *  @playerversion AIR 2.6
+                *  @productversion Royale 0.0
+                */
+               public function get source():Object
+               {
+                       return _source;
+               }
 
-    /**
-     *  @private
-     */
-    public function set source(value:Object):void
-    {
-        _source = value;
+               /**
+                *  @private
+                */
+               public function set source(value:Object):void
+               {
+                       _source = value;
+                       dispatchEvent(new Event("collectionChanged"));
+               }
 
-        dispatchEvent(new Event("collectionChanged"));
-    }
+               
//--------------------------------------------------------------------------
+               //
+               //  Methods
+               //
+               
//--------------------------------------------------------------------------
 
-    
//--------------------------------------------------------------------------
-    //
-    //  Methods
-    //
-    
//--------------------------------------------------------------------------
+               /**
+                * @inheritDoc
+                *
+                *  @langversion 3.0
+                *  @playerversion Flash 10.2
+                *  @playerversion AIR 2.6
+                *  @productversion Royale 0.0
+                */
+               public function canHaveChildren(node:Object):Boolean
+               {
+                       if (node == null)
+                               return false;
 
-    /**
-     * @inheritDoc
-     *
-     *  @langversion 3.0
-     *  @playerversion Flash 10.2
-     *  @playerversion AIR 2.6
-     *  @productversion Royale 0.0
-     */
-    public function canHaveChildren(node:Object):Boolean
-    {
-        if (node == null)
-            return false;
+                       var branch:Boolean = false;
 
-        var branch:Boolean = false;
+                       if (node is Object)
+                       {
+                               try
+                               {
+                                       if (node[childrenField] != undefined)
+                                       {
+                                               branch = true;
+                                       }
+                               }
+                               catch (e:Error)
+                               {
+                               }
+                       }
+                       return branch;
+               }
 
-        if (node is Object)
-        {
-            try
-            {
-                if (node[childrenField] != undefined)
-                {
-                    branch = true;
-                }
-            }
-            catch (e:Error)
-            {
-            }
-        }
-        return branch;
-    }
+               /**
+                *  @inheritDoc
+                *
+                *  @langversion 3.0
+                *  @playerversion Flash 10.2
+                *  @playerversion AIR 2.6
+                *  @productversion Royale 0.0
+                */
+               public function getChildren(node:Object):Object
+               {
+                       if (node == null)
+                               return null;
 
-    /**
-     *  @inheritDoc
-     *
-     *  @langversion 3.0
-     *  @playerversion Flash 10.2
-     *  @playerversion AIR 2.6
-     *  @productversion Royale 0.0
-     */
-    public function getChildren(node:Object):Object
-    {
-        if (node == null)
-            return null;
+                       var children:*;
 
-        var children:*;
+                       //first get the children based on the type of node.
+                       if (node is Object)
+                       {
+                               //we'll try the default children property
+                               try
+                               {
+                                       children = node[childrenField];
+                               }
+                               catch (e:Error)
+                               {
+                               }
+                       }
 
-        //first get the children based on the type of node.
-        if (node is Object)
-        {
-            //we'll try the default children property
-            try
-            {
-                children = node[childrenField];
-            }
-            catch (e:Error)
-            {
-            }
-        }
+                       //no children exist for this node
+                       if(children === undefined)
+                               return null;
 
-        //no children exist for this node
-        if(children === undefined)
-            return null;
+                       return children;
+               }
 
-        return children;
-    }
+               /**
+                *  @inheritDoc
+                *
+                *  @langversion 3.0
+                *  @playerversion Flash 10.2
+                *  @playerversion AIR 2.6
+                *  @productversion Royale 0.0
+                */
+               public function hasChildren(node:Object):Boolean
+               {
+                       if (node == null)
+                               return false;
 
-    /**
-     *  @inheritDoc
-     *
-     *  @langversion 3.0
-     *  @playerversion Flash 10.2
-     *  @playerversion AIR 2.6
-     *  @productversion Royale 0.0
-     */
-    public function hasChildren(node:Object):Boolean
-    {
-        if (node == null)
-            return false;
+                       //This default impl can't optimize this call to 
getChildren
+                       //since we can't make any assumptions by type.  Custom 
impl's
+                       //can probably avoid this call and reduce the number of 
calls to
+                       //getChildren if need be.
+                       var children:Object = getChildren(node);
+                       try
+                       {
+                               if (children.length > 0)
+                                       return true;
+                       }
+                       catch (e:Error)
+                       {
+                       }
+                       return false;
+               }
 
-        //This default impl can't optimize this call to getChildren
-        //since we can't make any assumptions by type.  Custom impl's
-        //can probably avoid this call and reduce the number of calls to
-        //getChildren if need be.
-        var children:Object = getChildren(node);
-        try
-        {
-            if (children.length > 0)
-                return true;
-        }
-        catch (e:Error)
-        {
-        }
-        return false;
-    }
+               /**
+                *  @inheritDoc
+                *
+                *  @langversion 3.0
+                *  @playerversion Flash 10.2
+                *  @playerversion AIR 2.6
+                *  @productversion Royale 0.0
+                */
+               public function getData(node:Object):Object
+               {
+                       return Object(node);
+               }
 
-    /**
-     *  @inheritDoc
-     *
-     *  @langversion 3.0
-     *  @playerversion Flash 10.2
-     *  @playerversion AIR 2.6
-     *  @productversion Royale 0.0
-     */
-    public function getData(node:Object):Object
-    {
-        return Object(node);
-    }
+               /**
+                * @inheritDoc
+                *
+                *  @langversion 3.0
+                *  @playerversion Flash 10.2
+                *  @playerversion AIR 2.6
+                *  @productversion Royale 0.0
+                */
+               public function getRoot():Object
+               {
+                       return source;
+               }
+               
+               public function isOpen(node:Object):Boolean
+               {
+                       return _flatList.isOpen(node);
+               }
+               
+               public function openNode(node:Object):void
+               {
+                       _flatList.openNode(node);
+               }
+               
+               public function closeNode(node:Object):void
+               {
+                       _flatList.closeNode(node);
+               }
+               
+               public function getDepth(node:Object):int
+               {
+                       return _flatList.getDepth(node);
+               }
 
-    /**
-     * @inheritDoc
-     *
-     *  @langversion 3.0
-     *  @playerversion Flash 10.2
-     *  @playerversion AIR 2.6
-     *  @productversion Royale 0.0
-     */
-    public function getRoot():Object
-    {
-        return source;
-    }
-       
-       public function isOpen(node:Object):Boolean
-       {
-               return _flatList.isOpen(node);
-       }
-       
-       public function openNode(node:Object):void
-       {
-               _flatList.openNode(node);
-       }
-       
-       public function closeNode(node:Object):void
-       {
-               _flatList.closeNode(node);
        }
-       
-       public function getDepth(node:Object):int
-       {
-               return _flatList.getDepth(node);
-       }
-
-}
 
 }

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