FdyCN commented on PR #14308:
URL: https://github.com/apache/tvm/pull/14308#issuecomment-1874970510

   > **Short desc** This changes allow my to compile and tune models for 
hexagon directly from my macOS laptop without full switching to linux 
environment.
   > 
   > **List of changes**
   > 
   > * Replace local linker call with call from docker container with Hexagon 
SDK. Yes, that is the only SDK tool used by TVM during compilation.
   > * Enhanced search of ADB. Not only in PATH, but also in ANDROID_HOME, 
ANDROID_SDK_ROOT and default sdk installation directory. Mac OS doesn't allow 
to easily change default PATH env var for UI application launched from dock 
bar. So adb is not available for IDE by default.
   > 
   > **Motivation** Some engineers would like to continue work with comfortable 
macOS environment even if they have to play with hexagon devices. At this 
moment there is no official Hexagon SDK for macOS system. Alternatives are 
next: fully switch to remote linux, use local linux virtual machine or try to 
introduce required hexagon SDK functionality for macOS. The last option is more 
preferable to me.
   
   Is there any ReadME.md to follow?I am a newbee in Hexagon, and i don't know 
how to use them. thanks a lot.


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