d-smirnov commented on a change in pull request #9704:
URL: https://github.com/apache/tvm/pull/9704#discussion_r772713508



##########
File path: src/tir/usmp/algo/hill_climb.cc
##########
@@ -0,0 +1,340 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+/*!
+ * \file tir/analysis/usmp/algo/hill_climb.cc
+ * \brief Implement greedy by size memory planning algorithm
+ */
+#include <tvm/arith/analyzer.h>
+#include <tvm/runtime/device_api.h>
+#include <tvm/tir/builtin.h>
+#include <tvm/tir/function.h>
+#include <tvm/tir/stmt_functor.h>
+#include <tvm/tir/usmp/algo/greedy.h>
+#include <tvm/tir/usmp/utils.h>
+
+#include <algorithm>
+#include <numeric>
+#include <sstream>
+
+namespace tvm {
+namespace tir {
+namespace usmp {
+namespace algo {
+
+/*
+ * Simulated annealing / Hill climb
+ *
+ * Works by continiously invoking 'greedy-by-size' allocation,
+ * assessing the result, and introducing permutations to the allocation
+ * order which hopefully will led to more 'compact' memory allocation.
+ */
+class HillClimbAllocator : public GreedyBase {
+ private:
+  size_t memory_pressure_ = 0;
+
+ public:
+  explicit HillClimbAllocator(size_t memory_pressure)
+      : GreedyBase(), memory_pressure_(memory_pressure) {}
+
+ protected:
+  using alloc_map_t = std::unordered_map<const BufferInfoNode*, 
PoolAllocation>;
+
+  /*
+   * Initial sorting routine
+   */
+  void sort_vector(std::vector<BufferInfo>* buffer_info_vec) {
+    std::sort(buffer_info_vec->begin(), buffer_info_vec->end(),
+              [](const BufferInfo& a, const BufferInfo& b) {
+                if (a->size_bytes->value == b->size_bytes->value) {
+                  if (a->conflicts.size() == b->conflicts.size()) {
+                    auto a_name_hash = 
std::hash<std::string>{}(a->name_hint->data);
+                    auto b_name_hash = 
std::hash<std::string>{}(b->name_hint->data);
+                    return a_name_hash > b_name_hash;
+                  } else {
+                    return a->conflicts.size() > b->conflicts.size();
+                  }
+                }
+                return a->size_bytes->value > b->size_bytes->value;
+              });
+  }
+
+  /*
+   * HillClimb's version of greedy allocation
+   * \param buffer_info_vec - buffers in specific order for allocation
+   */
+  alloc_map_t greedy(const std::vector<BufferInfo>& buffer_info_vec) {
+    alloc_map_t pool_allocations(buffer_info_vec.size());
+    for (const auto& buf_info : buffer_info_vec) {
+      std::unordered_map<PoolInfo, size_t, ObjectPtrHash, ObjectPtrEqual> 
pool_offset_candidates;
+      for (const auto& pool_info : buf_info->pool_candidates) {
+        if (IsValidPlacement(pool_info, 0, buf_info->size_bytes->value)) {
+          pool_offset_candidates[pool_info] = 0;
+        }
+      }
+
+      std::vector<const BufferInfoNode*> buf_conf;
+      for (const auto& conflict_buf_info_obj : buf_info->conflicts) {
+        const BufferInfoNode* conflict_buf_info = 
conflict_buf_info_obj.as<BufferInfoNode>();
+        if (pool_allocations.end() != 
pool_allocations.find(conflict_buf_info)) {
+          buf_conf.push_back(conflict_buf_info);
+        }
+      }
+
+      // extra sorting for pool offsets
+      std::sort(buf_conf.begin(), buf_conf.end(),
+                [&pool_allocations](const auto* a, const auto* b) {
+                  return pool_allocations[a]->byte_offset->value <
+                         pool_allocations[b]->byte_offset->value;
+                });
+
+      for (const auto* conflict_buf_info : buf_conf) {

Review comment:
       But it is not only about refs vs plain pointers, as there is also 
difference in approach to allocation address mentioned above.




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