srkreddy1238 commented on code in PR #13867:
URL: https://github.com/apache/tvm/pull/13867#discussion_r1095321344


##########
docs/how_to/deploy/adreno.rst:
##########
@@ -15,41 +15,60 @@
     specific language governing permissions and limitations
     under the License.
 
-Deploy to Adreno GPU
-=======================================
+Deploy to Adreno™ GPU
+====================
 
-**Authors**: Daniil Barinov, Egor Churaev, Andrey Malyshev
+**Authors**: Daniil Barinov, Egor Churaev, Andrey Malyshev, Siva Rama Krishna
 
 Introduction
 ------------
 
-Adreno is a series of graphics processing unit (GPU) semiconductor
+Adreno™ is a series of graphics processing unit (GPU) semiconductor
 intellectual property cores developed by Qualcomm and used in many of
 their SoCs.
 
-The Adreno GPU accelerates the rendering of complex geometries to
+The Adreno™ GPU accelerates the rendering of complex geometries to
 deliver high-performance graphics and a rich user experience with low
 power consumption.
 
-This guide will demonstrate :ref:`the benefits of using textures with 
Adreno<advantages_of_the_textures>`,
-how to :ref:`build TVM with OpenCL<building_tvm_for_adreno>` (needed by Adreno 
devices) and TVM RPC
-enabled. It will also provide :ref:`example 
code<build_and_deploy_model_for_adreno>` to better understand the differences 
in compiling and deploying models
-for Adreno devices.
+TVM supports deep learning acceleration on Adreno™ GPU by native OpenCL 
backend of TVM and
+also through OpenCLML backend. Native OpenCL backend of TVM is enhanced to 
make it
+Adreno™ friendly by incorporating texture memory usage and Adreno™ friendly 
layouts.
+OpenCLML is an SDK release by Qualcomm that provides kernel acceleration 
library
+for most of the deep learning operators.
 
-.. _advantages_of_the_textures:
+This guide is organized to demonstrate various design aspects of
 
-Advantages of the Textures
---------------------------
+- :ref:`OpenCL Backend Ehnahcements<opencl_enhancements>`
+- :ref:`About OpenCLML<about_openclml>`
+- :ref:`Build and Deploy<build_deploy>`
 
-One of the Adreno's advantages is the clever handling of textures. At
+
+
+.. how to :ref:`build TVM with OpenCL<building_tvm_for_adreno>` (needed by 
Adreno™ devices) and TVM RPC
+.. enabled. It will also provide :ref:`example 
code<build_and_deploy_model_for_adreno>` to better understand the differences 
in compiling and deploying models
+.. for Adreno™ devices.

Review Comment:
   Do you still see this ? It looks fine in local .



-- 
This is an automated message from the Apache Git Service.
To respond to the message, please log on to GitHub and use the
URL above to go to the specific comment.

To unsubscribe, e-mail: commits-unsubscr...@tvm.apache.org

For queries about this service, please contact Infrastructure at:
us...@infra.apache.org

Reply via email to