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+//
+// basic_raw_socket.hpp
+// ~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2014 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_BASIC_RAW_SOCKET_HPP
+#define ASIO_BASIC_RAW_SOCKET_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include <cstddef>
+#include "asio/basic_socket.hpp"
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/detail/type_traits.hpp"
+#include "asio/error.hpp"
+#include "asio/raw_socket_service.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+
+/// Provides raw-oriented socket functionality.
+/**
+ * The basic_raw_socket class template provides asynchronous and blocking
+ * raw-oriented socket functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+template <typename Protocol,
+    typename RawSocketService = raw_socket_service<Protocol> >
+class basic_raw_socket
+  : public basic_socket<Protocol, RawSocketService>
+{
+public:
+  /// (Deprecated: Use native_handle_type.) The native representation of a
+  /// socket.
+  typedef typename RawSocketService::native_handle_type native_type;
+
+  /// The native representation of a socket.
+  typedef typename RawSocketService::native_handle_type native_handle_type;
+
+  /// The protocol type.
+  typedef Protocol protocol_type;
+
+  /// The endpoint type.
+  typedef typename Protocol::endpoint endpoint_type;
+
+  /// Construct a basic_raw_socket without opening it.
+  /**
+   * This constructor creates a raw socket without opening it. The open()
+   * function must be called before data can be sent or received on the socket.
+   *
+   * @param io_service The io_service object that the raw socket will use
+   * to dispatch handlers for any asynchronous operations performed on the
+   * socket.
+   */
+  explicit basic_raw_socket(asio::io_service& io_service)
+    : basic_socket<Protocol, RawSocketService>(io_service)
+  {
+  }
+
+  /// Construct and open a basic_raw_socket.
+  /**
+   * This constructor creates and opens a raw socket.
+   *
+   * @param io_service The io_service object that the raw socket will use
+   * to dispatch handlers for any asynchronous operations performed on the
+   * socket.
+   *
+   * @param protocol An object specifying protocol parameters to be used.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_raw_socket(asio::io_service& io_service,
+      const protocol_type& protocol)
+    : basic_socket<Protocol, RawSocketService>(io_service, protocol)
+  {
+  }
+
+  /// Construct a basic_raw_socket, opening it and binding it to the given
+  /// local endpoint.
+  /**
+   * This constructor creates a raw socket and automatically opens it bound
+   * to the specified endpoint on the local machine. The protocol used is the
+   * protocol associated with the given endpoint.
+   *
+   * @param io_service The io_service object that the raw socket will use
+   * to dispatch handlers for any asynchronous operations performed on the
+   * socket.
+   *
+   * @param endpoint An endpoint on the local machine to which the raw
+   * socket will be bound.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_raw_socket(asio::io_service& io_service,
+      const endpoint_type& endpoint)
+    : basic_socket<Protocol, RawSocketService>(io_service, endpoint)
+  {
+  }
+
+  /// Construct a basic_raw_socket on an existing native socket.
+  /**
+   * This constructor creates a raw socket object to hold an existing
+   * native socket.
+   *
+   * @param io_service The io_service object that the raw socket will use
+   * to dispatch handlers for any asynchronous operations performed on the
+   * socket.
+   *
+   * @param protocol An object specifying protocol parameters to be used.
+   *
+   * @param native_socket The new underlying socket implementation.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_raw_socket(asio::io_service& io_service,
+      const protocol_type& protocol, const native_handle_type& native_socket)
+    : basic_socket<Protocol, RawSocketService>(
+        io_service, protocol, native_socket)
+  {
+  }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+  /// Move-construct a basic_raw_socket from another.
+  /**
+   * This constructor moves a raw socket from one object to another.
+   *
+   * @param other The other basic_raw_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_raw_socket(io_service&) constructor.
+   */
+  basic_raw_socket(basic_raw_socket&& other)
+    : basic_socket<Protocol, RawSocketService>(
+        ASIO_MOVE_CAST(basic_raw_socket)(other))
+  {
+  }
+
+  /// Move-assign a basic_raw_socket from another.
+  /**
+   * This assignment operator moves a raw socket from one object to another.
+   *
+   * @param other The other basic_raw_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_raw_socket(io_service&) constructor.
+   */
+  basic_raw_socket& operator=(basic_raw_socket&& other)
+  {
+    basic_socket<Protocol, RawSocketService>::operator=(
+        ASIO_MOVE_CAST(basic_raw_socket)(other));
+    return *this;
+  }
+
+  /// Move-construct a basic_raw_socket from a socket of another protocol type.
+  /**
+   * This constructor moves a raw socket from one object to another.
+   *
+   * @param other The other basic_raw_socket object from which the move will
+   * occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_raw_socket(io_service&) constructor.
+   */
+  template <typename Protocol1, typename RawSocketService1>
+  basic_raw_socket(basic_raw_socket<Protocol1, RawSocketService1>&& other,
+      typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 
0)
+    : basic_socket<Protocol, RawSocketService>(
+        ASIO_MOVE_CAST2(basic_raw_socket<
+          Protocol1, RawSocketService1>)(other))
+  {
+  }
+
+  /// Move-assign a basic_raw_socket from a socket of another protocol type.
+  /**
+   * This assignment operator moves a raw socket from one object to another.
+   *
+   * @param other The other basic_raw_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_raw_socket(io_service&) constructor.
+   */
+  template <typename Protocol1, typename RawSocketService1>
+  typename enable_if<is_convertible<Protocol1, Protocol>::value,
+      basic_raw_socket>::type& operator=(
+        basic_raw_socket<Protocol1, RawSocketService1>&& other)
+  {
+    basic_socket<Protocol, RawSocketService>::operator=(
+        ASIO_MOVE_CAST2(basic_raw_socket<
+          Protocol1, RawSocketService1>)(other));
+    return *this;
+  }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+  /// Send some data on a connected socket.
+  /**
+   * This function is used to send data on the raw socket. The function call
+   * will block until the data has been sent successfully or an error occurs.
+   *
+   * @param buffers One ore more data buffers to be sent on the socket.
+   *
+   * @returns The number of bytes sent.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @note The send operation can only be used with a connected socket. Use
+   * the send_to function to send data on an unconnected raw socket.
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code socket.send(asio::buffer(data, size)); @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send(const ConstBufferSequence& buffers)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().send(
+        this->get_implementation(), buffers, 0, ec);
+    asio::detail::throw_error(ec, "send");
+    return s;
+  }
+
+  /// Send some data on a connected socket.
+  /**
+   * This function is used to send data on the raw socket. The function call
+   * will block until the data has been sent successfully or an error occurs.
+   *
+   * @param buffers One ore more data buffers to be sent on the socket.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @returns The number of bytes sent.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @note The send operation can only be used with a connected socket. Use
+   * the send_to function to send data on an unconnected raw socket.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().send(
+        this->get_implementation(), buffers, flags, ec);
+    asio::detail::throw_error(ec, "send");
+    return s;
+  }
+
+  /// Send some data on a connected socket.
+  /**
+   * This function is used to send data on the raw socket. The function call
+   * will block until the data has been sent successfully or an error occurs.
+   *
+   * @param buffers One or more data buffers to be sent on the socket.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes sent.
+   *
+   * @note The send operation can only be used with a connected socket. Use
+   * the send_to function to send data on an unconnected raw socket.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags, asio::error_code& ec)
+  {
+    return this->get_service().send(
+        this->get_implementation(), buffers, flags, ec);
+  }
+
+  /// Start an asynchronous send on a connected socket.
+  /**
+   * This function is used to send data on the raw socket. The function call
+   * will block until the data has been sent successfully or an error occurs.
+   *
+   * @param buffers One or more data buffers to be sent on the socket. Although
+   * the buffers object may be copied as necessary, ownership of the underlying
+   * memory blocks is retained by the caller, which must guarantee that they
+   * remain valid until the handler is called.
+   *
+   * @param handler The handler to be called when the send operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes sent.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The async_send operation can only be used with a connected socket.
+   * Use the async_send_to function to send data on an unconnected raw
+   * socket.
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.async_send(asio::buffer(data, size), handler);
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_send(const ConstBufferSequence& buffers,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_send(this->get_implementation(),
+        buffers, 0, ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Start an asynchronous send on a connected socket.
+  /**
+   * This function is used to send data on the raw socket. The function call
+   * will block until the data has been sent successfully or an error occurs.
+   *
+   * @param buffers One or more data buffers to be sent on the socket. Although
+   * the buffers object may be copied as necessary, ownership of the underlying
+   * memory blocks is retained by the caller, which must guarantee that they
+   * remain valid until the handler is called.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @param handler The handler to be called when the send operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes sent.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The async_send operation can only be used with a connected socket.
+   * Use the async_send_to function to send data on an unconnected raw
+   * socket.
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_send(this->get_implementation(),
+        buffers, flags, ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Send raw data to the specified endpoint.
+  /**
+   * This function is used to send raw data to the specified remote endpoint.
+   * The function call will block until the data has been sent successfully or
+   * an error occurs.
+   *
+   * @param buffers One or more data buffers to be sent to the remote endpoint.
+   *
+   * @param destination The remote endpoint to which the data will be sent.
+   *
+   * @returns The number of bytes sent.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * asio::ip::udp::endpoint destination(
+   *     asio::ip::address::from_string("1.2.3.4"), 12345);
+   * socket.send_to(asio::buffer(data, size), destination);
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send_to(const ConstBufferSequence& buffers,
+      const endpoint_type& destination)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().send_to(
+        this->get_implementation(), buffers, destination, 0, ec);
+    asio::detail::throw_error(ec, "send_to");
+    return s;
+  }
+
+  /// Send raw data to the specified endpoint.
+  /**
+   * This function is used to send raw data to the specified remote endpoint.
+   * The function call will block until the data has been sent successfully or
+   * an error occurs.
+   *
+   * @param buffers One or more data buffers to be sent to the remote endpoint.
+   *
+   * @param destination The remote endpoint to which the data will be sent.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @returns The number of bytes sent.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send_to(const ConstBufferSequence& buffers,
+      const endpoint_type& destination, socket_base::message_flags flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().send_to(
+        this->get_implementation(), buffers, destination, flags, ec);
+    asio::detail::throw_error(ec, "send_to");
+    return s;
+  }
+
+  /// Send raw data to the specified endpoint.
+  /**
+   * This function is used to send raw data to the specified remote endpoint.
+   * The function call will block until the data has been sent successfully or
+   * an error occurs.
+   *
+   * @param buffers One or more data buffers to be sent to the remote endpoint.
+   *
+   * @param destination The remote endpoint to which the data will be sent.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes sent.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send_to(const ConstBufferSequence& buffers,
+      const endpoint_type& destination, socket_base::message_flags flags,
+      asio::error_code& ec)
+  {
+    return this->get_service().send_to(this->get_implementation(),
+        buffers, destination, flags, ec);
+  }
+
+  /// Start an asynchronous send.
+  /**
+   * This function is used to asynchronously send raw data to the specified
+   * remote endpoint. The function call always returns immediately.
+   *
+   * @param buffers One or more data buffers to be sent to the remote endpoint.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param destination The remote endpoint to which the data will be sent.
+   * Copies will be made of the endpoint as required.
+   *
+   * @param handler The handler to be called when the send operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes sent.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * asio::ip::udp::endpoint destination(
+   *     asio::ip::address::from_string("1.2.3.4"), 12345);
+   * socket.async_send_to(
+   *     asio::buffer(data, size), destination, handler);
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_send_to(const ConstBufferSequence& buffers,
+      const endpoint_type& destination,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_send_to(this->get_implementation(),
+        buffers, destination, 0, ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Start an asynchronous send.
+  /**
+   * This function is used to asynchronously send raw data to the specified
+   * remote endpoint. The function call always returns immediately.
+   *
+   * @param buffers One or more data buffers to be sent to the remote endpoint.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @param destination The remote endpoint to which the data will be sent.
+   * Copies will be made of the endpoint as required.
+   *
+   * @param handler The handler to be called when the send operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes sent.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_send_to(const ConstBufferSequence& buffers,
+      const endpoint_type& destination, socket_base::message_flags flags,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_send_to(
+        this->get_implementation(), buffers, destination, flags,
+        ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Receive some data on a connected socket.
+  /**
+   * This function is used to receive data on the raw socket. The function
+   * call will block until data has been received successfully or an error
+   * occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @returns The number of bytes received.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @note The receive operation can only be used with a connected socket. Use
+   * the receive_from function to receive data on an unconnected raw
+   * socket.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code socket.receive(asio::buffer(data, size)); @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive(
+        this->get_implementation(), buffers, 0, ec);
+    asio::detail::throw_error(ec, "receive");
+    return s;
+  }
+
+  /// Receive some data on a connected socket.
+  /**
+   * This function is used to receive data on the raw socket. The function
+   * call will block until data has been received successfully or an error
+   * occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @returns The number of bytes received.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @note The receive operation can only be used with a connected socket. Use
+   * the receive_from function to receive data on an unconnected raw
+   * socket.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive(
+        this->get_implementation(), buffers, flags, ec);
+    asio::detail::throw_error(ec, "receive");
+    return s;
+  }
+
+  /// Receive some data on a connected socket.
+  /**
+   * This function is used to receive data on the raw socket. The function
+   * call will block until data has been received successfully or an error
+   * occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes received.
+   *
+   * @note The receive operation can only be used with a connected socket. Use
+   * the receive_from function to receive data on an unconnected raw
+   * socket.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags flags, asio::error_code& ec)
+  {
+    return this->get_service().receive(
+        this->get_implementation(), buffers, flags, ec);
+  }
+
+  /// Start an asynchronous receive on a connected socket.
+  /**
+   * This function is used to asynchronously receive data from the raw
+   * socket. The function call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param handler The handler to be called when the receive operation
+   * completes. Copies will be made of the handler as required. The function
+   * signature of the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes received.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The async_receive operation can only be used with a connected 
socket.
+   * Use the async_receive_from function to receive data on an unconnected
+   * raw socket.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.async_receive(asio::buffer(data, size), handler);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_receive(const MutableBufferSequence& buffers,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive(this->get_implementation(),
+        buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+
+  /// Start an asynchronous receive on a connected socket.
+  /**
+   * This function is used to asynchronously receive data from the raw
+   * socket. The function call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @param handler The handler to be called when the receive operation
+   * completes. Copies will be made of the handler as required. The function
+   * signature of the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes received.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The async_receive operation can only be used with a connected 
socket.
+   * Use the async_receive_from function to receive data on an unconnected
+   * raw socket.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags flags,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive(this->get_implementation(),
+        buffers, flags, ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+
+  /// Receive raw data with the endpoint of the sender.
+  /**
+   * This function is used to receive raw data. The function call will block
+   * until data has been received successfully or an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param sender_endpoint An endpoint object that receives the endpoint of
+   * the remote sender of the data.
+   *
+   * @returns The number of bytes received.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * asio::ip::udp::endpoint sender_endpoint;
+   * socket.receive_from(
+   *     asio::buffer(data, size), sender_endpoint);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive_from(const MutableBufferSequence& buffers,
+      endpoint_type& sender_endpoint)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive_from(
+        this->get_implementation(), buffers, sender_endpoint, 0, ec);
+    asio::detail::throw_error(ec, "receive_from");
+    return s;
+  }
+  
+  /// Receive raw data with the endpoint of the sender.
+  /**
+   * This function is used to receive raw data. The function call will block
+   * until data has been received successfully or an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param sender_endpoint An endpoint object that receives the endpoint of
+   * the remote sender of the data.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @returns The number of bytes received.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive_from(const MutableBufferSequence& buffers,
+      endpoint_type& sender_endpoint, socket_base::message_flags flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive_from(
+        this->get_implementation(), buffers, sender_endpoint, flags, ec);
+    asio::detail::throw_error(ec, "receive_from");
+    return s;
+  }
+  
+  /// Receive raw data with the endpoint of the sender.
+  /**
+   * This function is used to receive raw data. The function call will block
+   * until data has been received successfully or an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param sender_endpoint An endpoint object that receives the endpoint of
+   * the remote sender of the data.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes received.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive_from(const MutableBufferSequence& buffers,
+      endpoint_type& sender_endpoint, socket_base::message_flags flags,
+      asio::error_code& ec)
+  {
+    return this->get_service().receive_from(this->get_implementation(),
+        buffers, sender_endpoint, flags, ec);
+  }
+
+  /// Start an asynchronous receive.
+  /**
+   * This function is used to asynchronously receive raw data. The function
+   * call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param sender_endpoint An endpoint object that receives the endpoint of
+   * the remote sender of the data. Ownership of the sender_endpoint object
+   * is retained by the caller, which must guarantee that it is valid until the
+   * handler is called.
+   *
+   * @param handler The handler to be called when the receive operation
+   * completes. Copies will be made of the handler as required. The function
+   * signature of the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes received.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code socket.async_receive_from(
+   *     asio::buffer(data, size), 0, sender_endpoint, handler); @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_receive_from(const MutableBufferSequence& buffers,
+      endpoint_type& sender_endpoint,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive_from(
+        this->get_implementation(), buffers, sender_endpoint, 0,
+        ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+
+  /// Start an asynchronous receive.
+  /**
+   * This function is used to asynchronously receive raw data. The function
+   * call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param sender_endpoint An endpoint object that receives the endpoint of
+   * the remote sender of the data. Ownership of the sender_endpoint object
+   * is retained by the caller, which must guarantee that it is valid until the
+   * handler is called.
+   *
+   * @param flags Flags specifying how the receive call is to be made.
+   *
+   * @param handler The handler to be called when the receive operation
+   * completes. Copies will be made of the handler as required. The function
+   * signature of the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes received.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_receive_from(const MutableBufferSequence& buffers,
+      endpoint_type& sender_endpoint, socket_base::message_flags flags,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive_from(
+        this->get_implementation(), buffers, sender_endpoint, flags,
+        ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+};
+
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_BASIC_RAW_SOCKET_HPP

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+//
+// basic_seq_packet_socket.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2014 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_BASIC_SEQ_PACKET_SOCKET_HPP
+#define ASIO_BASIC_SEQ_PACKET_SOCKET_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include <cstddef>
+#include "asio/basic_socket.hpp"
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+#include "asio/seq_packet_socket_service.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+
+/// Provides sequenced packet socket functionality.
+/**
+ * The basic_seq_packet_socket class template provides asynchronous and 
blocking
+ * sequenced packet socket functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+template <typename Protocol,
+    typename SeqPacketSocketService = seq_packet_socket_service<Protocol> >
+class basic_seq_packet_socket
+  : public basic_socket<Protocol, SeqPacketSocketService>
+{
+public:
+  /// (Deprecated: Use native_handle_type.) The native representation of a
+  /// socket.
+  typedef typename SeqPacketSocketService::native_handle_type native_type;
+
+  /// The native representation of a socket.
+  typedef typename SeqPacketSocketService::native_handle_type
+    native_handle_type;
+
+  /// The protocol type.
+  typedef Protocol protocol_type;
+
+  /// The endpoint type.
+  typedef typename Protocol::endpoint endpoint_type;
+
+  /// Construct a basic_seq_packet_socket without opening it.
+  /**
+   * This constructor creates a sequenced packet socket without opening it. The
+   * socket needs to be opened and then connected or accepted before data can
+   * be sent or received on it.
+   *
+   * @param io_service The io_service object that the sequenced packet socket
+   * will use to dispatch handlers for any asynchronous operations performed on
+   * the socket.
+   */
+  explicit basic_seq_packet_socket(asio::io_service& io_service)
+    : basic_socket<Protocol, SeqPacketSocketService>(io_service)
+  {
+  }
+
+  /// Construct and open a basic_seq_packet_socket.
+  /**
+   * This constructor creates and opens a sequenced_packet socket. The socket
+   * needs to be connected or accepted before data can be sent or received on
+   * it.
+   *
+   * @param io_service The io_service object that the sequenced packet socket
+   * will use to dispatch handlers for any asynchronous operations performed on
+   * the socket.
+   *
+   * @param protocol An object specifying protocol parameters to be used.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_seq_packet_socket(asio::io_service& io_service,
+      const protocol_type& protocol)
+    : basic_socket<Protocol, SeqPacketSocketService>(io_service, protocol)
+  {
+  }
+
+  /// Construct a basic_seq_packet_socket, opening it and binding it to the
+  /// given local endpoint.
+  /**
+   * This constructor creates a sequenced packet socket and automatically opens
+   * it bound to the specified endpoint on the local machine. The protocol used
+   * is the protocol associated with the given endpoint.
+   *
+   * @param io_service The io_service object that the sequenced packet socket
+   * will use to dispatch handlers for any asynchronous operations performed on
+   * the socket.
+   *
+   * @param endpoint An endpoint on the local machine to which the sequenced
+   * packet socket will be bound.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_seq_packet_socket(asio::io_service& io_service,
+      const endpoint_type& endpoint)
+    : basic_socket<Protocol, SeqPacketSocketService>(io_service, endpoint)
+  {
+  }
+
+  /// Construct a basic_seq_packet_socket on an existing native socket.
+  /**
+   * This constructor creates a sequenced packet socket object to hold an
+   * existing native socket.
+   *
+   * @param io_service The io_service object that the sequenced packet socket
+   * will use to dispatch handlers for any asynchronous operations performed on
+   * the socket.
+   *
+   * @param protocol An object specifying protocol parameters to be used.
+   *
+   * @param native_socket The new underlying socket implementation.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_seq_packet_socket(asio::io_service& io_service,
+      const protocol_type& protocol, const native_handle_type& native_socket)
+    : basic_socket<Protocol, SeqPacketSocketService>(
+        io_service, protocol, native_socket)
+  {
+  }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+  /// Move-construct a basic_seq_packet_socket from another.
+  /**
+   * This constructor moves a sequenced packet socket from one object to
+   * another.
+   *
+   * @param other The other basic_seq_packet_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_seq_packet_socket(io_service&) constructor.
+   */
+  basic_seq_packet_socket(basic_seq_packet_socket&& other)
+    : basic_socket<Protocol, SeqPacketSocketService>(
+        ASIO_MOVE_CAST(basic_seq_packet_socket)(other))
+  {
+  }
+
+  /// Move-assign a basic_seq_packet_socket from another.
+  /**
+   * This assignment operator moves a sequenced packet socket from one object 
to
+   * another.
+   *
+   * @param other The other basic_seq_packet_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_seq_packet_socket(io_service&) constructor.
+   */
+  basic_seq_packet_socket& operator=(basic_seq_packet_socket&& other)
+  {
+    basic_socket<Protocol, SeqPacketSocketService>::operator=(
+        ASIO_MOVE_CAST(basic_seq_packet_socket)(other));
+    return *this;
+  }
+
+  /// Move-construct a basic_seq_packet_socket from a socket of another 
protocol
+  /// type.
+  /**
+   * This constructor moves a sequenced packet socket from one object to
+   * another.
+   *
+   * @param other The other basic_seq_packet_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_seq_packet_socket(io_service&) constructor.
+   */
+  template <typename Protocol1, typename SeqPacketSocketService1>
+  basic_seq_packet_socket(
+      basic_seq_packet_socket<Protocol1, SeqPacketSocketService1>&& other,
+      typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 
0)
+    : basic_socket<Protocol, SeqPacketSocketService>(
+        ASIO_MOVE_CAST2(basic_seq_packet_socket<
+          Protocol1, SeqPacketSocketService1>)(other))
+  {
+  }
+
+  /// Move-assign a basic_seq_packet_socket from a socket of another protocol
+  /// type.
+  /**
+   * This assignment operator moves a sequenced packet socket from one object 
to
+   * another.
+   *
+   * @param other The other basic_seq_packet_socket object from which the move
+   * will occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_seq_packet_socket(io_service&) constructor.
+   */
+  template <typename Protocol1, typename SeqPacketSocketService1>
+  typename enable_if<is_convertible<Protocol1, Protocol>::value,
+      basic_seq_packet_socket>::type& operator=(
+        basic_seq_packet_socket<Protocol1, SeqPacketSocketService1>&& other)
+  {
+    basic_socket<Protocol, SeqPacketSocketService>::operator=(
+        ASIO_MOVE_CAST2(basic_seq_packet_socket<
+          Protocol1, SeqPacketSocketService1>)(other));
+    return *this;
+  }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+  /// Send some data on the socket.
+  /**
+   * This function is used to send data on the sequenced packet socket. The
+   * function call will block until the data has been sent successfully, or an
+   * until error occurs.
+   *
+   * @param buffers One or more data buffers to be sent on the socket.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @returns The number of bytes sent.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.send(asio::buffer(data, size), 0);
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().send(
+        this->get_implementation(), buffers, flags, ec);
+    asio::detail::throw_error(ec, "send");
+    return s;
+  }
+
+  /// Send some data on the socket.
+  /**
+   * This function is used to send data on the sequenced packet socket. The
+   * function call will block the data has been sent successfully, or an until
+   * error occurs.
+   *
+   * @param buffers One or more data buffers to be sent on the socket.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes sent. Returns 0 if an error occurred.
+   *
+   * @note The send operation may not transmit all of the data to the peer.
+   * Consider using the @ref write function if you need to ensure that all data
+   * is written before the blocking operation completes.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags, asio::error_code& ec)
+  {
+    return this->get_service().send(
+        this->get_implementation(), buffers, flags, ec);
+  }
+
+  /// Start an asynchronous send.
+  /**
+   * This function is used to asynchronously send data on the sequenced packet
+   * socket. The function call always returns immediately.
+   *
+   * @param buffers One or more data buffers to be sent on the socket. Although
+   * the buffers object may be copied as necessary, ownership of the underlying
+   * memory blocks is retained by the caller, which must guarantee that they
+   * remain valid until the handler is called.
+   *
+   * @param flags Flags specifying how the send call is to be made.
+   *
+   * @param handler The handler to be called when the send operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes sent.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @par Example
+   * To send a single data buffer use the @ref buffer function as follows:
+   * @code
+   * socket.async_send(asio::buffer(data, size), 0, handler);
+   * @endcode
+   * See the @ref buffer documentation for information on sending multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_send(const ConstBufferSequence& buffers,
+      socket_base::message_flags flags,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_send(this->get_implementation(),
+        buffers, flags, ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Receive some data on the socket.
+  /**
+   * This function is used to receive data on the sequenced packet socket. The
+   * function call will block until data has been received successfully, or
+   * until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param out_flags After the receive call completes, contains flags
+   * associated with the received data. For example, if the
+   * socket_base::message_end_of_record bit is set then the received data marks
+   * the end of a record.
+   *
+   * @returns The number of bytes received.
+   *
+   * @throws asio::system_error Thrown on failure. An error code of
+   * asio::error::eof indicates that the connection was closed by the
+   * peer.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.receive(asio::buffer(data, size), out_flags);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags& out_flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive(
+        this->get_implementation(), buffers, 0, out_flags, ec);
+    asio::detail::throw_error(ec, "receive");
+    return s;
+  }
+
+  /// Receive some data on the socket.
+  /**
+   * This function is used to receive data on the sequenced packet socket. The
+   * function call will block until data has been received successfully, or
+   * until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param in_flags Flags specifying how the receive call is to be made.
+   *
+   * @param out_flags After the receive call completes, contains flags
+   * associated with the received data. For example, if the
+   * socket_base::message_end_of_record bit is set then the received data marks
+   * the end of a record.
+   *
+   * @returns The number of bytes received.
+   *
+   * @throws asio::system_error Thrown on failure. An error code of
+   * asio::error::eof indicates that the connection was closed by the
+   * peer.
+   *
+   * @note The receive operation may not receive all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that 
the
+   * requested amount of data is read before the blocking operation completes.
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.receive(asio::buffer(data, size), 0, out_flags);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags in_flags,
+      socket_base::message_flags& out_flags)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().receive(
+        this->get_implementation(), buffers, in_flags, out_flags, ec);
+    asio::detail::throw_error(ec, "receive");
+    return s;
+  }
+
+  /// Receive some data on a connected socket.
+  /**
+   * This function is used to receive data on the sequenced packet socket. The
+   * function call will block until data has been received successfully, or
+   * until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   *
+   * @param in_flags Flags specifying how the receive call is to be made.
+   *
+   * @param out_flags After the receive call completes, contains flags
+   * associated with the received data. For example, if the
+   * socket_base::message_end_of_record bit is set then the received data marks
+   * the end of a record.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes received. Returns 0 if an error occurred.
+   *
+   * @note The receive operation may not receive all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that 
the
+   * requested amount of data is read before the blocking operation completes.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags in_flags,
+      socket_base::message_flags& out_flags, asio::error_code& ec)
+  {
+    return this->get_service().receive(this->get_implementation(),
+        buffers, in_flags, out_flags, ec);
+  }
+
+  /// Start an asynchronous receive.
+  /**
+   * This function is used to asynchronously receive data from the sequenced
+   * packet socket. The function call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param out_flags Once the asynchronous operation completes, contains flags
+   * associated with the received data. For example, if the
+   * socket_base::message_end_of_record bit is set then the received data marks
+   * the end of a record. The caller must guarantee that the referenced
+   * variable remains valid until the handler is called.
+   *
+   * @param handler The handler to be called when the receive operation
+   * completes. Copies will be made of the handler as required. The function
+   * signature of the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes received.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.async_receive(asio::buffer(data, size), out_flags, handler);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags& out_flags,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive(
+        this->get_implementation(), buffers, 0, out_flags,
+        ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+
+  /// Start an asynchronous receive.
+  /**
+   * This function is used to asynchronously receive data from the sequenced
+   * data socket. The function call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be received.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param in_flags Flags specifying how the receive call is to be made.
+   *
+   * @param out_flags Once the asynchronous operation completes, contains flags
+   * associated with the received data. For example, if the
+   * socket_base::message_end_of_record bit is set then the received data marks
+   * the end of a record. The caller must guarantee that the referenced
+   * variable remains valid until the handler is called.
+   *
+   * @param handler The handler to be called when the receive operation
+   * completes. Copies will be made of the handler as required. The function
+   * signature of the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes received.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @par Example
+   * To receive into a single data buffer use the @ref buffer function as
+   * follows:
+   * @code
+   * socket.async_receive(
+   *     asio::buffer(data, size),
+   *     0, out_flags, handler);
+   * @endcode
+   * See the @ref buffer documentation for information on receiving into
+   * multiple buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_receive(const MutableBufferSequence& buffers,
+      socket_base::message_flags in_flags,
+      socket_base::message_flags& out_flags,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_receive(
+        this->get_implementation(), buffers, in_flags, out_flags,
+        ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+};
+
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_BASIC_SEQ_PACKET_SOCKET_HPP

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+//
+// basic_serial_port.hpp
+// ~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2014 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+// Copyright (c) 2008 Rep Invariant Systems, Inc. (i...@repinvariant.com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_BASIC_SERIAL_PORT_HPP
+#define ASIO_BASIC_SERIAL_PORT_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_HAS_SERIAL_PORT) \
+  || defined(GENERATING_DOCUMENTATION)
+
+#include <string>
+#include "asio/basic_io_object.hpp"
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+#include "asio/serial_port_base.hpp"
+#include "asio/serial_port_service.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+
+/// Provides serial port functionality.
+/**
+ * The basic_serial_port class template provides functionality that is common
+ * to all serial ports.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+template <typename SerialPortService = serial_port_service>
+class basic_serial_port
+  : public basic_io_object<SerialPortService>,
+    public serial_port_base
+{
+public:
+  /// (Deprecated: Use native_handle_type.) The native representation of a
+  /// serial port.
+  typedef typename SerialPortService::native_handle_type native_type;
+
+  /// The native representation of a serial port.
+  typedef typename SerialPortService::native_handle_type native_handle_type;
+
+  /// A basic_serial_port is always the lowest layer.
+  typedef basic_serial_port<SerialPortService> lowest_layer_type;
+
+  /// Construct a basic_serial_port without opening it.
+  /**
+   * This constructor creates a serial port without opening it.
+   *
+   * @param io_service The io_service object that the serial port will use to
+   * dispatch handlers for any asynchronous operations performed on the port.
+   */
+  explicit basic_serial_port(asio::io_service& io_service)
+    : basic_io_object<SerialPortService>(io_service)
+  {
+  }
+
+  /// Construct and open a basic_serial_port.
+  /**
+   * This constructor creates and opens a serial port for the specified device
+   * name.
+   *
+   * @param io_service The io_service object that the serial port will use to
+   * dispatch handlers for any asynchronous operations performed on the port.
+   *
+   * @param device The platform-specific device name for this serial
+   * port.
+   */
+  explicit basic_serial_port(asio::io_service& io_service,
+      const char* device)
+    : basic_io_object<SerialPortService>(io_service)
+  {
+    asio::error_code ec;
+    this->get_service().open(this->get_implementation(), device, ec);
+    asio::detail::throw_error(ec, "open");
+  }
+
+  /// Construct and open a basic_serial_port.
+  /**
+   * This constructor creates and opens a serial port for the specified device
+   * name.
+   *
+   * @param io_service The io_service object that the serial port will use to
+   * dispatch handlers for any asynchronous operations performed on the port.
+   *
+   * @param device The platform-specific device name for this serial
+   * port.
+   */
+  explicit basic_serial_port(asio::io_service& io_service,
+      const std::string& device)
+    : basic_io_object<SerialPortService>(io_service)
+  {
+    asio::error_code ec;
+    this->get_service().open(this->get_implementation(), device, ec);
+    asio::detail::throw_error(ec, "open");
+  }
+
+  /// Construct a basic_serial_port on an existing native serial port.
+  /**
+   * This constructor creates a serial port object to hold an existing native
+   * serial port.
+   *
+   * @param io_service The io_service object that the serial port will use to
+   * dispatch handlers for any asynchronous operations performed on the port.
+   *
+   * @param native_serial_port A native serial port.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  basic_serial_port(asio::io_service& io_service,
+      const native_handle_type& native_serial_port)
+    : basic_io_object<SerialPortService>(io_service)
+  {
+    asio::error_code ec;
+    this->get_service().assign(this->get_implementation(),
+        native_serial_port, ec);
+    asio::detail::throw_error(ec, "assign");
+  }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+  /// Move-construct a basic_serial_port from another.
+  /**
+   * This constructor moves a serial port from one object to another.
+   *
+   * @param other The other basic_serial_port object from which the move will
+   * occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_serial_port(io_service&) constructor.
+   */
+  basic_serial_port(basic_serial_port&& other)
+    : basic_io_object<SerialPortService>(
+        ASIO_MOVE_CAST(basic_serial_port)(other))
+  {
+  }
+
+  /// Move-assign a basic_serial_port from another.
+  /**
+   * This assignment operator moves a serial port from one object to another.
+   *
+   * @param other The other basic_serial_port object from which the move will
+   * occur.
+   *
+   * @note Following the move, the moved-from object is in the same state as if
+   * constructed using the @c basic_serial_port(io_service&) constructor.
+   */
+  basic_serial_port& operator=(basic_serial_port&& other)
+  {
+    basic_io_object<SerialPortService>::operator=(
+        ASIO_MOVE_CAST(basic_serial_port)(other));
+    return *this;
+  }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+  /// Get a reference to the lowest layer.
+  /**
+   * This function returns a reference to the lowest layer in a stack of
+   * layers. Since a basic_serial_port cannot contain any further layers, it
+   * simply returns a reference to itself.
+   *
+   * @return A reference to the lowest layer in the stack of layers. Ownership
+   * is not transferred to the caller.
+   */
+  lowest_layer_type& lowest_layer()
+  {
+    return *this;
+  }
+
+  /// Get a const reference to the lowest layer.
+  /**
+   * This function returns a const reference to the lowest layer in a stack of
+   * layers. Since a basic_serial_port cannot contain any further layers, it
+   * simply returns a reference to itself.
+   *
+   * @return A const reference to the lowest layer in the stack of layers.
+   * Ownership is not transferred to the caller.
+   */
+  const lowest_layer_type& lowest_layer() const
+  {
+    return *this;
+  }
+
+  /// Open the serial port using the specified device name.
+  /**
+   * This function opens the serial port for the specified device name.
+   *
+   * @param device The platform-specific device name.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  void open(const std::string& device)
+  {
+    asio::error_code ec;
+    this->get_service().open(this->get_implementation(), device, ec);
+    asio::detail::throw_error(ec, "open");
+  }
+
+  /// Open the serial port using the specified device name.
+  /**
+   * This function opens the serial port using the given platform-specific
+   * device name.
+   *
+   * @param device The platform-specific device name.
+   *
+   * @param ec Set the indicate what error occurred, if any.
+   */
+  asio::error_code open(const std::string& device,
+      asio::error_code& ec)
+  {
+    return this->get_service().open(this->get_implementation(), device, ec);
+  }
+
+  /// Assign an existing native serial port to the serial port.
+  /*
+   * This function opens the serial port to hold an existing native serial 
port.
+   *
+   * @param native_serial_port A native serial port.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  void assign(const native_handle_type& native_serial_port)
+  {
+    asio::error_code ec;
+    this->get_service().assign(this->get_implementation(),
+        native_serial_port, ec);
+    asio::detail::throw_error(ec, "assign");
+  }
+
+  /// Assign an existing native serial port to the serial port.
+  /*
+   * This function opens the serial port to hold an existing native serial 
port.
+   *
+   * @param native_serial_port A native serial port.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   */
+  asio::error_code assign(const native_handle_type& native_serial_port,
+      asio::error_code& ec)
+  {
+    return this->get_service().assign(this->get_implementation(),
+        native_serial_port, ec);
+  }
+
+  /// Determine whether the serial port is open.
+  bool is_open() const
+  {
+    return this->get_service().is_open(this->get_implementation());
+  }
+
+  /// Close the serial port.
+  /**
+   * This function is used to close the serial port. Any asynchronous read or
+   * write operations will be cancelled immediately, and will complete with the
+   * asio::error::operation_aborted error.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  void close()
+  {
+    asio::error_code ec;
+    this->get_service().close(this->get_implementation(), ec);
+    asio::detail::throw_error(ec, "close");
+  }
+
+  /// Close the serial port.
+  /**
+   * This function is used to close the serial port. Any asynchronous read or
+   * write operations will be cancelled immediately, and will complete with the
+   * asio::error::operation_aborted error.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   */
+  asio::error_code close(asio::error_code& ec)
+  {
+    return this->get_service().close(this->get_implementation(), ec);
+  }
+
+  /// (Deprecated: Use native_handle().) Get the native serial port
+  /// representation.
+  /**
+   * This function may be used to obtain the underlying representation of the
+   * serial port. This is intended to allow access to native serial port
+   * functionality that is not otherwise provided.
+   */
+  native_type native()
+  {
+    return this->get_service().native_handle(this->get_implementation());
+  }
+
+  /// Get the native serial port representation.
+  /**
+   * This function may be used to obtain the underlying representation of the
+   * serial port. This is intended to allow access to native serial port
+   * functionality that is not otherwise provided.
+   */
+  native_handle_type native_handle()
+  {
+    return this->get_service().native_handle(this->get_implementation());
+  }
+
+  /// Cancel all asynchronous operations associated with the serial port.
+  /**
+   * This function causes all outstanding asynchronous read or write operations
+   * to finish immediately, and the handlers for cancelled operations will be
+   * passed the asio::error::operation_aborted error.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  void cancel()
+  {
+    asio::error_code ec;
+    this->get_service().cancel(this->get_implementation(), ec);
+    asio::detail::throw_error(ec, "cancel");
+  }
+
+  /// Cancel all asynchronous operations associated with the serial port.
+  /**
+   * This function causes all outstanding asynchronous read or write operations
+   * to finish immediately, and the handlers for cancelled operations will be
+   * passed the asio::error::operation_aborted error.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   */
+  asio::error_code cancel(asio::error_code& ec)
+  {
+    return this->get_service().cancel(this->get_implementation(), ec);
+  }
+
+  /// Send a break sequence to the serial port.
+  /**
+   * This function causes a break sequence of platform-specific duration to be
+   * sent out the serial port.
+   *
+   * @throws asio::system_error Thrown on failure.
+   */
+  void send_break()
+  {
+    asio::error_code ec;
+    this->get_service().send_break(this->get_implementation(), ec);
+    asio::detail::throw_error(ec, "send_break");
+  }
+
+  /// Send a break sequence to the serial port.
+  /**
+   * This function causes a break sequence of platform-specific duration to be
+   * sent out the serial port.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   */
+  asio::error_code send_break(asio::error_code& ec)
+  {
+    return this->get_service().send_break(this->get_implementation(), ec);
+  }
+
+  /// Set an option on the serial port.
+  /**
+   * This function is used to set an option on the serial port.
+   *
+   * @param option The option value to be set on the serial port.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @sa SettableSerialPortOption @n
+   * asio::serial_port_base::baud_rate @n
+   * asio::serial_port_base::flow_control @n
+   * asio::serial_port_base::parity @n
+   * asio::serial_port_base::stop_bits @n
+   * asio::serial_port_base::character_size
+   */
+  template <typename SettableSerialPortOption>
+  void set_option(const SettableSerialPortOption& option)
+  {
+    asio::error_code ec;
+    this->get_service().set_option(this->get_implementation(), option, ec);
+    asio::detail::throw_error(ec, "set_option");
+  }
+
+  /// Set an option on the serial port.
+  /**
+   * This function is used to set an option on the serial port.
+   *
+   * @param option The option value to be set on the serial port.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @sa SettableSerialPortOption @n
+   * asio::serial_port_base::baud_rate @n
+   * asio::serial_port_base::flow_control @n
+   * asio::serial_port_base::parity @n
+   * asio::serial_port_base::stop_bits @n
+   * asio::serial_port_base::character_size
+   */
+  template <typename SettableSerialPortOption>
+  asio::error_code set_option(const SettableSerialPortOption& option,
+      asio::error_code& ec)
+  {
+    return this->get_service().set_option(
+        this->get_implementation(), option, ec);
+  }
+
+  /// Get an option from the serial port.
+  /**
+   * This function is used to get the current value of an option on the serial
+   * port.
+   *
+   * @param option The option value to be obtained from the serial port.
+   *
+   * @throws asio::system_error Thrown on failure.
+   *
+   * @sa GettableSerialPortOption @n
+   * asio::serial_port_base::baud_rate @n
+   * asio::serial_port_base::flow_control @n
+   * asio::serial_port_base::parity @n
+   * asio::serial_port_base::stop_bits @n
+   * asio::serial_port_base::character_size
+   */
+  template <typename GettableSerialPortOption>
+  void get_option(GettableSerialPortOption& option)
+  {
+    asio::error_code ec;
+    this->get_service().get_option(this->get_implementation(), option, ec);
+    asio::detail::throw_error(ec, "get_option");
+  }
+
+  /// Get an option from the serial port.
+  /**
+   * This function is used to get the current value of an option on the serial
+   * port.
+   *
+   * @param option The option value to be obtained from the serial port.
+   *
+   * @param ec Set to indicate what error occured, if any.
+   *
+   * @sa GettableSerialPortOption @n
+   * asio::serial_port_base::baud_rate @n
+   * asio::serial_port_base::flow_control @n
+   * asio::serial_port_base::parity @n
+   * asio::serial_port_base::stop_bits @n
+   * asio::serial_port_base::character_size
+   */
+  template <typename GettableSerialPortOption>
+  asio::error_code get_option(GettableSerialPortOption& option,
+      asio::error_code& ec)
+  {
+    return this->get_service().get_option(
+        this->get_implementation(), option, ec);
+  }
+
+  /// Write some data to the serial port.
+  /**
+   * This function is used to write data to the serial port. The function call
+   * will block until one or more bytes of the data has been written
+   * successfully, or until an error occurs.
+   *
+   * @param buffers One or more data buffers to be written to the serial port.
+   *
+   * @returns The number of bytes written.
+   *
+   * @throws asio::system_error Thrown on failure. An error code of
+   * asio::error::eof indicates that the connection was closed by the
+   * peer.
+   *
+   * @note The write_some operation may not transmit all of the data to the
+   * peer. Consider using the @ref write function if you need to ensure that
+   * all data is written before the blocking operation completes.
+   *
+   * @par Example
+   * To write a single data buffer use the @ref buffer function as follows:
+   * @code
+   * serial_port.write_some(asio::buffer(data, size));
+   * @endcode
+   * See the @ref buffer documentation for information on writing multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t write_some(const ConstBufferSequence& buffers)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().write_some(
+        this->get_implementation(), buffers, ec);
+    asio::detail::throw_error(ec, "write_some");
+    return s;
+  }
+
+  /// Write some data to the serial port.
+  /**
+   * This function is used to write data to the serial port. The function call
+   * will block until one or more bytes of the data has been written
+   * successfully, or until an error occurs.
+   *
+   * @param buffers One or more data buffers to be written to the serial port.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes written. Returns 0 if an error occurred.
+   *
+   * @note The write_some operation may not transmit all of the data to the
+   * peer. Consider using the @ref write function if you need to ensure that
+   * all data is written before the blocking operation completes.
+   */
+  template <typename ConstBufferSequence>
+  std::size_t write_some(const ConstBufferSequence& buffers,
+      asio::error_code& ec)
+  {
+    return this->get_service().write_some(
+        this->get_implementation(), buffers, ec);
+  }
+
+  /// Start an asynchronous write.
+  /**
+   * This function is used to asynchronously write data to the serial port.
+   * The function call always returns immediately.
+   *
+   * @param buffers One or more data buffers to be written to the serial port.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param handler The handler to be called when the write operation 
completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes written.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The write operation may not transmit all of the data to the peer.
+   * Consider using the @ref async_write function if you need to ensure that 
all
+   * data is written before the asynchronous operation completes.
+   *
+   * @par Example
+   * To write a single data buffer use the @ref buffer function as follows:
+   * @code
+   * serial_port.async_write_some(asio::buffer(data, size), handler);
+   * @endcode
+   * See the @ref buffer documentation for information on writing multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename ConstBufferSequence, typename WriteHandler>
+  ASIO_INITFN_RESULT_TYPE(WriteHandler,
+      void (asio::error_code, std::size_t))
+  async_write_some(const ConstBufferSequence& buffers,
+      ASIO_MOVE_ARG(WriteHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a WriteHandler.
+    ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+    return this->get_service().async_write_some(this->get_implementation(),
+        buffers, ASIO_MOVE_CAST(WriteHandler)(handler));
+  }
+
+  /// Read some data from the serial port.
+  /**
+   * This function is used to read data from the serial port. The function
+   * call will block until one or more bytes of data has been read 
successfully,
+   * or until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be read.
+   *
+   * @returns The number of bytes read.
+   *
+   * @throws asio::system_error Thrown on failure. An error code of
+   * asio::error::eof indicates that the connection was closed by the
+   * peer.
+   *
+   * @note The read_some operation may not read all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that
+   * the requested amount of data is read before the blocking operation
+   * completes.
+   *
+   * @par Example
+   * To read into a single data buffer use the @ref buffer function as follows:
+   * @code
+   * serial_port.read_some(asio::buffer(data, size));
+   * @endcode
+   * See the @ref buffer documentation for information on reading into multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t read_some(const MutableBufferSequence& buffers)
+  {
+    asio::error_code ec;
+    std::size_t s = this->get_service().read_some(
+        this->get_implementation(), buffers, ec);
+    asio::detail::throw_error(ec, "read_some");
+    return s;
+  }
+
+  /// Read some data from the serial port.
+  /**
+   * This function is used to read data from the serial port. The function
+   * call will block until one or more bytes of data has been read 
successfully,
+   * or until an error occurs.
+   *
+   * @param buffers One or more buffers into which the data will be read.
+   *
+   * @param ec Set to indicate what error occurred, if any.
+   *
+   * @returns The number of bytes read. Returns 0 if an error occurred.
+   *
+   * @note The read_some operation may not read all of the requested number of
+   * bytes. Consider using the @ref read function if you need to ensure that
+   * the requested amount of data is read before the blocking operation
+   * completes.
+   */
+  template <typename MutableBufferSequence>
+  std::size_t read_some(const MutableBufferSequence& buffers,
+      asio::error_code& ec)
+  {
+    return this->get_service().read_some(
+        this->get_implementation(), buffers, ec);
+  }
+
+  /// Start an asynchronous read.
+  /**
+   * This function is used to asynchronously read data from the serial port.
+   * The function call always returns immediately.
+   *
+   * @param buffers One or more buffers into which the data will be read.
+   * Although the buffers object may be copied as necessary, ownership of the
+   * underlying memory blocks is retained by the caller, which must guarantee
+   * that they remain valid until the handler is called.
+   *
+   * @param handler The handler to be called when the read operation completes.
+   * Copies will be made of the handler as required. The function signature of
+   * the handler must be:
+   * @code void handler(
+   *   const asio::error_code& error, // Result of operation.
+   *   std::size_t bytes_transferred           // Number of bytes read.
+   * ); @endcode
+   * Regardless of whether the asynchronous operation completes immediately or
+   * not, the handler will not be invoked from within this function. Invocation
+   * of the handler will be performed in a manner equivalent to using
+   * asio::io_service::post().
+   *
+   * @note The read operation may not read all of the requested number of 
bytes.
+   * Consider using the @ref async_read function if you need to ensure that the
+   * requested amount of data is read before the asynchronous operation
+   * completes.
+   *
+   * @par Example
+   * To read into a single data buffer use the @ref buffer function as follows:
+   * @code
+   * serial_port.async_read_some(asio::buffer(data, size), handler);
+   * @endcode
+   * See the @ref buffer documentation for information on reading into multiple
+   * buffers in one go, and how to use it with arrays, boost::array or
+   * std::vector.
+   */
+  template <typename MutableBufferSequence, typename ReadHandler>
+  ASIO_INITFN_RESULT_TYPE(ReadHandler,
+      void (asio::error_code, std::size_t))
+  async_read_some(const MutableBufferSequence& buffers,
+      ASIO_MOVE_ARG(ReadHandler) handler)
+  {
+    // If you get an error on the following line it means that your handler 
does
+    // not meet the documented type requirements for a ReadHandler.
+    ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+    return this->get_service().async_read_some(this->get_implementation(),
+        buffers, ASIO_MOVE_CAST(ReadHandler)(handler));
+  }
+};
+
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_SERIAL_PORT)
+       //   || defined(GENERATING_DOCUMENTATION)
+
+#endif // ASIO_BASIC_SERIAL_PORT_HPP


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